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Searched refs:usedCombinations_ (Results 1 – 2 of 2) sorted by relevance

/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/
H A DShaderPrecache.cpp54 usedCombinations_.Insert(oldCombination); in ShaderPrecache()
71 if (usedCombinations_.Empty()) in ~ShaderPrecache()
96 if (usedCombinations_.Contains(newCombination)) in StoreShaders()
98 usedCombinations_.Insert(newCombination); in StoreShaders()
H A DShaderPrecache.h60 HashSet<String> usedCombinations_; variable