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Searched refs:usedtc (Results 1 – 1 of 1) sorted by relevance

/dports/games/bloodfrontier/bloodfrontier/src/engine/
H A Dshader.cpp781 uint usedtc = findusedtexcoords(vs.getbuf()); in genwatervariant() local
785 loopi(maxtc-reservetc) if(!(usedtc&(1<<i))) { fadetc = i; fadecomp = 3; break; } in genwatervariant()
823 uint usedtc = findusedtexcoords(vs); in gendynlightvariant() local
829 loopi(maxtc-reservetc) if(!(usedtc&(1<<i))) in gendynlightvariant()
835 …if(emulatefog && reservetc>0 && numlights+1<limit && !(usedtc&(1<<(maxtc-reservetc))) && strstr(ps… in gendynlightvariant()
962 uint usedtc = findusedtexcoords(vs); in genshadowmapvariant() local
966 loopi(maxtc-reserveshadowmaptc) if(!(usedtc&(1<<i))) { smtc = i; break; } in genshadowmapvariant()
968 …if(smtc<0 && emulatefog && reserveshadowmaptc>0 && !(usedtc&(1<<(maxtc-reserveshadowmaptc))) && st… in genshadowmapvariant()