Searched refs:usehunk (Results 1 – 7 of 7) sorted by relevance
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | common.c | 1619 byte *COM_LoadFile (char *path, int usehunk) in COM_LoadFile() argument 1636 if (usehunk == 1) in COM_LoadFile() 1638 else if (usehunk == 0) in COM_LoadFile() 1640 else if (usehunk == 3) in COM_LoadFile() 1642 else if (usehunk == 2 || usehunk == 4) in COM_LoadFile() 1644 if (usehunk == 2 || len+1 > loadsize) in COM_LoadFile() 1660 Sys_Error ("COM_LoadFile: bad usehunk %d", usehunk); in COM_LoadFile()
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/dports/games/quakeforge/quakeforge-0.7.2/include/QF/ |
H A D | quakefs.h | 219 byte *QFS_LoadFile (const char *path, int usehunk);
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/dports/games/tenebrae/tenebrae_0/ |
H A D | common.c | 1866 byte *COM_LoadFile (const char *path, int usehunk) in COM_LoadFile() argument 1885 if (usehunk == 1) in COM_LoadFile() 1887 else if (usehunk == 2) in COM_LoadFile() 1889 else if (usehunk == 0) in COM_LoadFile() 1891 else if (usehunk == 3) in COM_LoadFile() 1893 else if (usehunk == 4) in COM_LoadFile()
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/dports/games/quakeforge/quakeforge-0.7.2/libs/util/ |
H A D | quakefs.c | 949 QFS_LoadFile (const char *path, int usehunk) in QFS_LoadFile() argument 964 if (usehunk == 1) in QFS_LoadFile() 966 else if (usehunk == 2) in QFS_LoadFile() 968 else if (usehunk == 0) in QFS_LoadFile() 970 else if (usehunk == 3) in QFS_LoadFile() 972 else if (usehunk == 4) { in QFS_LoadFile()
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | common.c | 1542 static void *COM_LoadFile(const char *path, int usehunk, unsigned long *length) in COM_LoadFile() argument 1557 if (usehunk == 1) in COM_LoadFile() 1559 else if (usehunk == 2) in COM_LoadFile() 1561 else if (usehunk == 0) in COM_LoadFile() 1563 else if (usehunk == 3) in COM_LoadFile() 1565 else if (usehunk == 4) in COM_LoadFile()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/ |
H A D | quakefs.c | 871 static byte *FS_LoadFile (const char *path, int usehunk, unsigned int *path_id) in FS_LoadFile() argument 887 switch (usehunk) in FS_LoadFile()
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/dports/games/vkquake/vkQuake-1.12.2/Quake/ |
H A D | common.c | 2064 byte *COM_LoadFile (const char *path, int usehunk, unsigned int *path_id) in COM_LoadFile() argument 2081 switch (usehunk) in COM_LoadFile()
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