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Searched refs:usehunk (Results 1 – 7 of 7) sorted by relevance

/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dcommon.c1619 byte *COM_LoadFile (char *path, int usehunk) in COM_LoadFile() argument
1636 if (usehunk == 1) in COM_LoadFile()
1638 else if (usehunk == 0) in COM_LoadFile()
1640 else if (usehunk == 3) in COM_LoadFile()
1642 else if (usehunk == 2 || usehunk == 4) in COM_LoadFile()
1644 if (usehunk == 2 || len+1 > loadsize) in COM_LoadFile()
1660 Sys_Error ("COM_LoadFile: bad usehunk %d", usehunk); in COM_LoadFile()
/dports/games/quakeforge/quakeforge-0.7.2/include/QF/
H A Dquakefs.h219 byte *QFS_LoadFile (const char *path, int usehunk);
/dports/games/tenebrae/tenebrae_0/
H A Dcommon.c1866 byte *COM_LoadFile (const char *path, int usehunk) in COM_LoadFile() argument
1885 if (usehunk == 1) in COM_LoadFile()
1887 else if (usehunk == 2) in COM_LoadFile()
1889 else if (usehunk == 0) in COM_LoadFile()
1891 else if (usehunk == 3) in COM_LoadFile()
1893 else if (usehunk == 4) in COM_LoadFile()
/dports/games/quakeforge/quakeforge-0.7.2/libs/util/
H A Dquakefs.c949 QFS_LoadFile (const char *path, int usehunk) in QFS_LoadFile() argument
964 if (usehunk == 1) in QFS_LoadFile()
966 else if (usehunk == 2) in QFS_LoadFile()
968 else if (usehunk == 0) in QFS_LoadFile()
970 else if (usehunk == 3) in QFS_LoadFile()
972 else if (usehunk == 4) { in QFS_LoadFile()
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dcommon.c1542 static void *COM_LoadFile(const char *path, int usehunk, unsigned long *length) in COM_LoadFile() argument
1557 if (usehunk == 1) in COM_LoadFile()
1559 else if (usehunk == 2) in COM_LoadFile()
1561 else if (usehunk == 0) in COM_LoadFile()
1563 else if (usehunk == 3) in COM_LoadFile()
1565 else if (usehunk == 4) in COM_LoadFile()
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Dquakefs.c871 static byte *FS_LoadFile (const char *path, int usehunk, unsigned int *path_id) in FS_LoadFile() argument
887 switch (usehunk) in FS_LoadFile()
/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dcommon.c2064 byte *COM_LoadFile (const char *path, int usehunk, unsigned int *path_id) in COM_LoadFile() argument
2081 switch (usehunk) in COM_LoadFile()