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Searched refs:userDLL (Results 1 – 15 of 15) sorted by relevance

/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/video/windows/
H A DSDL_windowsvideo.c81 if (data->userDLL) { in WIN_DeleteDevice()
82 SDL_UnloadObject(data->userDLL); in WIN_DeleteDevice()
114 data->userDLL = SDL_LoadObject("USER32.DLL"); in WIN_CreateDevice()
115 if (data->userDLL) { in WIN_CreateDevice()
116 …data->CloseTouchInputHandle = (BOOL (WINAPI *)(HTOUCHINPUT)) SDL_LoadFunction(data->userDLL, "Clos… in WIN_CreateDevice()
117 … (WINAPI *)(HTOUCHINPUT, UINT, PTOUCHINPUT, int)) SDL_LoadFunction(data->userDLL, "GetTouchInputIn… in WIN_CreateDevice()
118 …data->RegisterTouchWindow = (BOOL (WINAPI *)(HWND, ULONG)) SDL_LoadFunction(data->userDLL, "Regist… in WIN_CreateDevice()
121 …data->SetProcessDPIAware = (BOOL (WINAPI *)()) SDL_LoadFunction(data->userDLL, "SetProcessDPIAware… in WIN_CreateDevice()
H A DSDL_windowsvideo.h136 void* userDLL; member
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/windows/
H A DSDL_windowsvideo.c78 if (data->userDLL) { in WIN_DeleteDevice()
79 SDL_UnloadObject(data->userDLL); in WIN_DeleteDevice()
111 data->userDLL = SDL_LoadObject("USER32.DLL"); in WIN_CreateDevice()
112 if (data->userDLL) { in WIN_CreateDevice()
113 …data->CloseTouchInputHandle = (BOOL (WINAPI *)(HTOUCHINPUT)) SDL_LoadFunction(data->userDLL, "Clos… in WIN_CreateDevice()
114 … (WINAPI *)(HTOUCHINPUT, UINT, PTOUCHINPUT, int)) SDL_LoadFunction(data->userDLL, "GetTouchInputIn… in WIN_CreateDevice()
115 …data->RegisterTouchWindow = (BOOL (WINAPI *)(HWND, ULONG)) SDL_LoadFunction(data->userDLL, "Regist… in WIN_CreateDevice()
H A DSDL_windowsvideo.h133 void* userDLL; member
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/windows/
H A DSDL_windowsvideo.c78 if (data->userDLL) { in WIN_DeleteDevice()
79 SDL_UnloadObject(data->userDLL); in WIN_DeleteDevice()
111 data->userDLL = SDL_LoadObject("USER32.DLL"); in WIN_CreateDevice()
112 if (data->userDLL) { in WIN_CreateDevice()
113 …data->CloseTouchInputHandle = (BOOL (WINAPI *)(HTOUCHINPUT)) SDL_LoadFunction(data->userDLL, "Clos… in WIN_CreateDevice()
114 … (WINAPI *)(HTOUCHINPUT, UINT, PTOUCHINPUT, int)) SDL_LoadFunction(data->userDLL, "GetTouchInputIn… in WIN_CreateDevice()
115 …data->RegisterTouchWindow = (BOOL (WINAPI *)(HWND, ULONG)) SDL_LoadFunction(data->userDLL, "Regist… in WIN_CreateDevice()
H A DSDL_windowsvideo.h133 void* userDLL; member
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/video/windows/
H A DSDL_windowsvideo.c81 if (data->userDLL) { in WIN_DeleteDevice()
82 SDL_UnloadObject(data->userDLL); in WIN_DeleteDevice()
114 data->userDLL = SDL_LoadObject("USER32.DLL"); in WIN_CreateDevice()
115 if (data->userDLL) { in WIN_CreateDevice()
116 …data->CloseTouchInputHandle = (BOOL (WINAPI *)(HTOUCHINPUT)) SDL_LoadFunction(data->userDLL, "Clos… in WIN_CreateDevice()
117 … (WINAPI *)(HTOUCHINPUT, UINT, PTOUCHINPUT, int)) SDL_LoadFunction(data->userDLL, "GetTouchInputIn… in WIN_CreateDevice()
118 …data->RegisterTouchWindow = (BOOL (WINAPI *)(HWND, ULONG)) SDL_LoadFunction(data->userDLL, "Regist… in WIN_CreateDevice()
H A DSDL_windowsvideo.h133 void* userDLL; member
/dports/x11/controllermap/SDL2-2.0.18/src/video/windows/
H A DSDL_windowsvideo.c84 if (data->userDLL) { in WIN_DeleteDevice()
85 SDL_UnloadObject(data->userDLL); in WIN_DeleteDevice()
120 data->userDLL = SDL_LoadObject("USER32.DLL"); in WIN_CreateDevice()
121 if (data->userDLL) { in WIN_CreateDevice()
122 …data->CloseTouchInputHandle = (BOOL (WINAPI *)(HTOUCHINPUT)) SDL_LoadFunction(data->userDLL, "Clos… in WIN_CreateDevice()
123 … (WINAPI *)(HTOUCHINPUT, UINT, PTOUCHINPUT, int)) SDL_LoadFunction(data->userDLL, "GetTouchInputIn… in WIN_CreateDevice()
124 …data->RegisterTouchWindow = (BOOL (WINAPI *)(HWND, ULONG)) SDL_LoadFunction(data->userDLL, "Regist… in WIN_CreateDevice()
H A DSDL_windowsvideo.h135 void* userDLL; member
/dports/devel/sdl20/SDL2-2.0.18/src/video/windows/
H A DSDL_windowsvideo.c84 if (data->userDLL) { in WIN_DeleteDevice()
85 SDL_UnloadObject(data->userDLL); in WIN_DeleteDevice()
120 data->userDLL = SDL_LoadObject("USER32.DLL"); in WIN_CreateDevice()
121 if (data->userDLL) { in WIN_CreateDevice()
122 …data->CloseTouchInputHandle = (BOOL (WINAPI *)(HTOUCHINPUT)) SDL_LoadFunction(data->userDLL, "Clos… in WIN_CreateDevice()
123 … (WINAPI *)(HTOUCHINPUT, UINT, PTOUCHINPUT, int)) SDL_LoadFunction(data->userDLL, "GetTouchInputIn… in WIN_CreateDevice()
124 …data->RegisterTouchWindow = (BOOL (WINAPI *)(HWND, ULONG)) SDL_LoadFunction(data->userDLL, "Regist… in WIN_CreateDevice()
H A DSDL_windowsvideo.h135 void* userDLL; member
/dports/games/stratagus/stratagus-3.2.0/src/video/
H A Dsdl.cpp269 void* userDLL; in setDpiAware() local
274 userDLL = SDL_LoadObject("USER32.DLL"); in setDpiAware()
275 if (userDLL) { in setDpiAware()
276 SetProcessDPIAware = (BOOL(WINAPI *)(void)) SDL_LoadFunction(userDLL, "SetProcessDPIAware"); in setDpiAware()
/dports/games/7kaa/7kaa-2.15.4p1/src/
H A DOVGA.cpp983 void* userDLL; in init_dpi() local
999 userDLL = SDL_LoadObject("USER32.DLL"); in init_dpi()
1000 if (userDLL) in init_dpi()
1002 pSetProcessDPIAware = (BOOL(WINAPI *)(void)) SDL_LoadFunction(userDLL, "SetProcessDPIAware"); in init_dpi()
/dports/games/dhewm3/dhewm3-1.5.1/neo/sys/win32/
H A Dwin_main.cpp782 HINSTANCE userDLL = LoadLibrary("USER32.DLL"); in setHighDPIMode() local
784 if (userDLL) in setHighDPIMode()
786 SetProcessDPIAware = (BOOL(WINAPI *)(void)) GetProcAddress(userDLL, "SetProcessDPIAware"); in setHighDPIMode()