Searched refs:userDestroyed (Results 1 – 8 of 8) sorted by relevance
341 connect(user, SIGNAL(userDestroyed()), this, SLOT(userDestroyed())); in handleIncomingConnection()349 void ServerSystem::userDestroyed() in userDestroyed() function in ServerSystem
237 emit userDestroyed(); in ~RemoteUser()
80 void userDestroyed();
101 void userDestroyed();
31 void userDestroyed(QObject *);
327 connect(cu, SIGNAL(destroyed(QObject *)), this, SLOT(userDestroyed(QObject *))); in updateUsers()378 void OverlayUserGroup::userDestroyed(QObject *obj) { in userDestroyed() function in OverlayUserGroup