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Searched refs:userDestroyed (Results 1 – 8 of 8) sorted by relevance

/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/server/src/
H A Dserversystem.cpp341 connect(user, SIGNAL(userDestroyed()), this, SLOT(userDestroyed())); in handleIncomingConnection()
349 void ServerSystem::userDestroyed() in userDestroyed() function in ServerSystem
H A Dremoteuser.cpp237 emit userDestroyed(); in ~RemoteUser()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/server/include/
H A Dremoteuser.h80 void userDestroyed();
H A Dserversystem.h101 void userDestroyed();
/dports/audio/mumble/mumble-1.3.3/src/mumble/
H A DOverlayUserGroup.h31 void userDestroyed(QObject *);
H A DOverlayUserGroup.cpp327 connect(cu, SIGNAL(destroyed(QObject *)), this, SLOT(userDestroyed(QObject *))); in updateUsers()
378 void OverlayUserGroup::userDestroyed(QObject *obj) { in userDestroyed() function in OverlayUserGroup
/dports/audio/murmur/mumble-1.3.3/src/mumble/
H A DOverlayUserGroup.h31 void userDestroyed(QObject *);
H A DOverlayUserGroup.cpp327 connect(cu, SIGNAL(destroyed(QObject *)), this, SLOT(userDestroyed(QObject *))); in updateUsers()
378 void OverlayUserGroup::userDestroyed(QObject *obj) { in userDestroyed() function in OverlayUserGroup