Searched refs:usevoxels (Results 1 – 17 of 17) sorted by relevance
/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | baselayer.c | 109 if (showval) { buildprintf("usevoxels is %d\n", usevoxels); } in osdcmd_vars() 110 else { usevoxels = (atoi(parm->parms[0]) != 0); } in osdcmd_vars()
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H A D | polymost.c | 3448 …if (usevoxels && (tspr->cstat&48)!=48 && tiletovox[tspr->picnum] >= 0 && voxmodels[ tiletovox[tspr… in polymost_drawsprite()
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H A D | engine.c | 43 int usevoxels = 1; variable 2983 else if ((cstat&48)!=48 && (usevoxels) && (tiletovox[tilenum] != -1) in drawsprite()
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/dports/games/jfsw/jfsw-c434002/jfbuild/kenbuild/ |
H A D | bstub.c | 271 if (usevoxels && tiletovox[tspr->picnum] >= 0) in ExtAnalyzeSprites()
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H A D | game.c | 1971 if (usevoxels && tiletovox[tspr->picnum] >= 0)
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/dports/games/jfsw/jfsw-c434002/jfbuild/include/ |
H A D | build.h | 273 extern int usevoxels, voxscale[MAXVOXELS];
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | jsector.cpp | 1078 if (gs.Voxels && usevoxels && videoGetRenderMode() != REND_POLYMER) in JAnalyzeSprites() 1092 …if (!usevoxels || videoGetRenderMode() == REND_POLYMER || (spriteext[tspr->owner].flags&SPREXT_NOT… in JAnalyzeSprites()
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H A D | jnstub.cpp | 516 if (bVoxelsOn && usevoxels && videoGetRenderMode() != REND_POLYMER) in ExtAnalyzeSprites()
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/dports/games/NBlood/NBlood-a1689a4/source/kenbuild/src/ |
H A D | bstub.cpp | 283 if (usevoxels && videoGetRenderMode() != REND_POLYMER) in ExtAnalyzeSprites()
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H A D | game.cpp | 1984 …if (usevoxels && videoGetRenderMode() != REND_POLYMER && !(spriteext[tspr->owner].flags&SPREXT_NOT… in analyzesprites()
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | baselayer.cpp | 524 …{ "r_voxels","enable/disable automatic sprite->voxel rendering",(void *) &usevoxels, CVAR_BOOL, 0,… in baselayer_init()
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H A D | polymost.cpp | 2822 …if (usevoxels && (tspr->cstat & CSTAT_SPRITE_ALIGNMENT) != CSTAT_SPRITE_ALIGNMENT_SLAB && tiletovo… in polymost_spriteIsModelOrVoxel() 6598 … (usevoxels && tiletovox[spr->picnum] >= 0 && voxmodels[tiletovox[spr->picnum]]) || in polymost_scansector() 7597 …if (usevoxels && (tspr->cstat & CSTAT_SPRITE_ALIGNMENT) != CSTAT_SPRITE_ALIGNMENT_SLAB && tiletovo… in polymost2_drawsprite() 8176 …if (usevoxels && (tspr->cstat & 48) != 48 && tiletovox[tspr->picnum] >= 0 && voxmodels[tiletovox[t… in polymost_drawsprite()
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H A D | engine.cpp | 84 int32_t usevoxels = 1; variable 5271 …else if ((cstat & 48) != 32 && usevoxels && tiletovox[tilenum] != -1 && spritenum != -1 && !(sprit… in classicDrawSprite()
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/dports/games/NBlood/NBlood-a1689a4/source/build/include/ |
H A D | build.h | 1001 extern int32_t usevoxels, voxscale[MAXVOXELS]; 1613 (videoGetRenderMode() <= REND_POLYMOST && usevoxels && tiletovox[tilenume] != -1); in tilehasmodelorvoxel()
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/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | view.cpp | 2341 …if (gShowWeapon == 2 && usevoxels && gDetail >= 4 && videoGetRenderMode() != REND_POLYMER && nVoxe… in viewAddEffect() 2482 …if (usevoxels && gDetail >= 4 && videoGetRenderMode() != REND_POLYMER && tiletovox[pTSprite->picnu… in viewProcessSprites() 2507 …if ((pTSprite->cstat&48) != 48 && usevoxels && videoGetRenderMode() != REND_POLYMER && !(spriteext… in viewProcessSprites()
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | gamestructures.cpp | 1190 case USERDEFS_USEVOXELS: labelNum = usevoxels; break; in VM_GetUserdef()
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H A D | menus.cpp | 607 static MenuOption_t MEO_DISPLAYSETUP_VOXELS = MAKE_MENUOPTION(&MF_Redfont, &MEOS_OffOn, &usevoxels);
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