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Searched refs:usingUIRedraw (Results 1 – 25 of 48) sorted by relevance

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/dports/multimedia/avidemux/avidemux_2.7.6/avidemux/common/ADM_render/
H A DGUI_sdlRender.cpp62 virtual bool usingUIRedraw(void) {return false;}; in usingUIRedraw() function in sdlRenderImpl
228 bool sdlRender::usingUIRedraw() in usingUIRedraw() function in sdlRender
232 return im->usingUIRedraw(); in usingUIRedraw()
H A DGUI_nullRender.h32 virtual bool usingUIRedraw(void) {return false;}; in usingUIRedraw() function
H A DGUI_libvaRender.h39 virtual bool usingUIRedraw(void) {return false;}; // we can redraw by ourself in usingUIRedraw() function
H A DGUI_vdpauRender.h35 virtual bool usingUIRedraw(void) {return false;}; // we can redraw by ourself in usingUIRedraw() function
H A DGUI_simpleRender.h44 virtual bool usingUIRedraw(void) {return true;}; in usingUIRedraw() function
H A DGUI_simpleRenderStub.cpp31 virtual bool usingUIRedraw(void) {return false;}; in usingUIRedraw() function in simpleRender
H A DGUI_sdlRender.h47 virtual bool usingUIRedraw(void);
/dports/multimedia/avidemux-qt5/avidemux_2.7.6/avidemux/common/ADM_render/
H A DGUI_sdlRender.cpp62 virtual bool usingUIRedraw(void) {return false;}; in usingUIRedraw() function in sdlRenderImpl
228 bool sdlRender::usingUIRedraw() in usingUIRedraw() function in sdlRender
232 return im->usingUIRedraw(); in usingUIRedraw()
H A DGUI_nullRender.h32 virtual bool usingUIRedraw(void) {return false;}; in usingUIRedraw() function
H A DGUI_vdpauRender.h35 virtual bool usingUIRedraw(void) {return false;}; // we can redraw by ourself in usingUIRedraw() function
H A DGUI_libvaRender.h39 virtual bool usingUIRedraw(void) {return false;}; // we can redraw by ourself in usingUIRedraw() function
H A DGUI_simpleRender.h44 virtual bool usingUIRedraw(void) {return true;}; in usingUIRedraw() function
H A DGUI_simpleRenderStub.cpp31 virtual bool usingUIRedraw(void) {return false;}; in usingUIRedraw() function in simpleRender
/dports/multimedia/avidemux-plugins/avidemux_2.7.6/avidemux/common/ADM_render/
H A DGUI_sdlRender.cpp62 virtual bool usingUIRedraw(void) {return false;}; in usingUIRedraw() function in sdlRenderImpl
228 bool sdlRender::usingUIRedraw() in usingUIRedraw() function in sdlRender
232 return im->usingUIRedraw(); in usingUIRedraw()
H A DGUI_nullRender.h32 virtual bool usingUIRedraw(void) {return false;}; in usingUIRedraw() function
H A DGUI_libvaRender.h39 virtual bool usingUIRedraw(void) {return false;}; // we can redraw by ourself in usingUIRedraw() function
H A DGUI_vdpauRender.h35 virtual bool usingUIRedraw(void) {return false;}; // we can redraw by ourself in usingUIRedraw() function
H A DGUI_simpleRender.h44 virtual bool usingUIRedraw(void) {return true;}; in usingUIRedraw() function
H A DGUI_simpleRenderStub.cpp31 virtual bool usingUIRedraw(void) {return false;}; in usingUIRedraw() function in simpleRender
/dports/multimedia/avidemux-cli/avidemux_2.7.6/avidemux/common/ADM_render/
H A DGUI_sdlRender.cpp62 virtual bool usingUIRedraw(void) {return false;}; in usingUIRedraw() function in sdlRenderImpl
228 bool sdlRender::usingUIRedraw() in usingUIRedraw() function in sdlRender
232 return im->usingUIRedraw(); in usingUIRedraw()
H A DGUI_nullRender.h32 virtual bool usingUIRedraw(void) {return false;}; in usingUIRedraw() function
H A DGUI_vdpauRender.h35 virtual bool usingUIRedraw(void) {return false;}; // we can redraw by ourself in usingUIRedraw() function
H A DGUI_libvaRender.h39 virtual bool usingUIRedraw(void) {return false;}; // we can redraw by ourself in usingUIRedraw() function
H A DGUI_simpleRender.h44 virtual bool usingUIRedraw(void) {return true;}; in usingUIRedraw() function
H A DGUI_simpleRenderStub.cpp31 virtual bool usingUIRedraw(void) {return false;}; in usingUIRedraw() function in simpleRender

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