Searched refs:uv_select_all_perform_multi (Results 1 – 1 of 1) sorted by relevance
/dports/graphics/blender/blender-2.91.0/source/blender/editors/uvedit/ |
H A D | uvedit_select.c | 77 static void uv_select_all_perform_multi(Scene *scene, 1852 static void uv_select_all_perform_multi(Scene *scene, in uv_select_all_perform_multi() function 1873 uv_select_all_perform_multi(scene, objects, objects_len, action); in uv_select_all_exec() 1986 uv_select_all_perform_multi(scene, objects, objects_len, SEL_DESELECT); in uv_mouse_select_multi() 2048 uv_select_all_perform_multi(scene, objects, objects_len, SEL_DESELECT); in uv_mouse_select_multi() 2410 uv_select_all_perform_multi(scene, objects, objects_len, SEL_DESELECT); in uv_select_linked_internal() 2899 uv_select_all_perform_multi(scene, objects, objects_len, SEL_DESELECT); in uv_box_select_exec() 3120 uv_select_all_perform_multi(scene, objects, objects_len, SEL_DESELECT); in uv_circle_select_exec() 3297 uv_select_all_perform_multi(scene, objects, objects_len, SEL_DESELECT); in do_lasso_select_mesh_uv()
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