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Searched refs:uv_vert_sel (Results 1 – 2 of 2) sorted by relevance

/dports/graphics/blender/blender-2.91.0/source/blender/editors/transform/
H A Dtransform_convert_mesh_uv.c122 bool uv_vert_sel = luv->flag & MLOOPUV_VERTSEL; in uv_set_connectivity_distance() local
124 if (uv_vert_sel) { in uv_set_connectivity_distance()
/dports/graphics/blender/blender-2.91.0/source/blender/editors/mesh/
H A Deditmesh_utils.c777 bool uv_vert_sel, uv2_vert_sel; in BM_uv_element_map_create() local
788 uv_vert_sel = luv->flag & MLOOPUV_VERTSEL; in BM_uv_element_map_create()
803 const bool connected = (uv_vert_sel == uv2_vert_sel) && in BM_uv_element_map_create()