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/dports/www/chromium-legacy/chromium-88.0.4324.182/device/vr/android/arcore/
H A Darcore_math_utils.cc12 gfx::Transform MatrixFromTransformedPoints(const base::span<const float> uvs) { in MatrixFromTransformedPoints() argument
13 DCHECK_GE(uvs.size(), 6u); in MatrixFromTransformedPoints()
42 DVLOG(3) << __func__ << ": uvs=[ " << uvs[0] << " , " << uvs[1] << " , " in MatrixFromTransformedPoints()
43 << uvs[2] << " , " << uvs[3] << " , " << uvs[4] << " , " << uvs[5] in MatrixFromTransformedPoints()
48 DCHECK_EQ(uvs.size(), kInputCoordinatesForTransform.size()); in MatrixFromTransformedPoints()
52 result.matrix().set(0, 0, uvs[2] - uvs[0]); in MatrixFromTransformedPoints()
53 result.matrix().set(0, 1, uvs[4] - uvs[0]); in MatrixFromTransformedPoints()
54 result.matrix().set(0, 3, uvs[0]); in MatrixFromTransformedPoints()
56 result.matrix().set(1, 0, uvs[3] - uvs[1]); in MatrixFromTransformedPoints()
57 result.matrix().set(1, 1, uvs[5] - uvs[1]); in MatrixFromTransformedPoints()
[all …]
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/graphics/
H A DVertexArray.cpp64 Rectangle uvmask = uvs; in set_4quad_offset()
66 Rectangle newv = uvs & uvmask; in set_4quad_offset()
77 Rectangle uvmask = uvs; in set_4quad_offset()
80 Rectangle newv = uvs & uvmask; in set_4quad_offset()
91 Rectangle uvmask = uvs; in set_4quad_offset()
93 uvmask.add_xy(uvs.get_size().width,uvs.get_size().height); in set_4quad_offset()
94 Rectangle newv = uvs & uvmask; in set_4quad_offset()
105 Rectangle uvmask = uvs; in set_4quad_offset()
107 uvmask.add_x(uvs.get_width()); in set_4quad_offset()
108 Rectangle newv = uvs & uvmask; in set_4quad_offset()
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/dports/graphics/blender/blender-2.91.0/release/scripts/addons/io_mesh_uv_layout/
H A Dexport_uv_png.py69 coords = [uv for uvs, _ in face_data for uv in uvs]
70 colors = [(*color, opacity) for uvs, color in face_data for _ in range(len(uvs))]
74 for uvs, _ in face_data:
75 triangles = tessellate_uvs(uvs)
77 offset += len(uvs)
86 def tessellate_uvs(uvs): argument
87 return tessellate_polygon([uvs])
91 for uvs, _ in face_data:
92 for i in range(len(uvs)):
93 start = uvs[i]
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/dports/graphics/blender/blender-2.91.0/source/blender/draw/engines/overlay/shaders/
H A Doutline_detect_frag.glsl175 vec2 uvs = gl_FragCoord.xy * sizeViewportInv.xy;
178 vec2 depth_uv = uvs;
195 ids.xz = textureGather(outlineId, uvs + ofs.xy * 0.5).zx;
196 ids.yw = textureGather(outlineId, uvs - ofs.xy * 0.5).xz;
199 ids.x = textureLod(outlineId, uvs + ofs.xz, 0.0).r;
200 ids.y = textureLod(outlineId, uvs - ofs.xz, 0.0).r;
201 ids.z = textureLod(outlineId, uvs + ofs.zy, 0.0).r;
202 ids.w = textureLod(outlineId, uvs - ofs.zy, 0.0).r;
218 ids.x = textureLod(outlineId, uvs + 2.0 * ofs.xz, 0.0).r;
219 ids.y = textureLod(outlineId, uvs - 2.0 * ofs.xz, 0.0).r;
[all …]
/dports/graphics/blender/blender-2.91.0/source/blender/draw/engines/eevee/shaders/
H A Dlightprobe_planar_downsample_frag.glsl8 in vec2 uvs;
21 /* Reconstructing Target uvs like this avoid missing pixels if NPO2 */
22 vec2 uvs = gl_FragCoord.xy * 2.0 / vec2(textureSize(source, 0));
24 FragColor = textureLod(source, vec3(uvs, layer), 0.0);
27 vec2 uvs = gl_FragCoord.xy * 2.0 * texel_size;
30 FragColor = textureLod(source, vec3(uvs + ofs.xy, layer), 0.0);
31 FragColor += textureLod(source, vec3(uvs + ofs.xw, layer), 0.0);
32 FragColor += textureLod(source, vec3(uvs + ofs.zy, layer), 0.0);
33 FragColor += textureLod(source, vec3(uvs + ofs.zw, layer), 0.0);
H A Deffect_downsample_frag.glsl18 /* Reconstructing Target uvs like this avoid missing pixels if NPO2 */
19 vec2 uvs = gl_FragCoord.xy * 2.0 / vec2(textureSize(source, 0));
21 FragColor = textureLod(source, uvs, 0.0);
24 vec2 uvs = gl_FragCoord.xy * 2.0 * texel_size;
27 FragColor = textureLod(source, uvs + ofs.xy, 0.0);
28 FragColor += textureLod(source, uvs + ofs.xw, 0.0);
29 FragColor += textureLod(source, uvs + ofs.zy, 0.0);
30 FragColor += textureLod(source, uvs + ofs.zw, 0.0);
H A Deffect_gtao_frag.glsl36 vec2 uvs = saturate(gl_FragCoord.xy * texel_size);
38 float depth = textureLod(depthBuffer, uvs, 0.0).r;
40 vec3 viewPosition = get_view_space_from_depth(uvs, depth);
42 vec3 normal = normal_decode(texture(normalBuffer, uvs).rg, V);
59 vec2 uvs = saturate(gl_FragCoord.xy / vec2(textureSize(gtao_depthBuffer, 0).xy));
60 float depth = gtao_textureLod(gtao_depthBuffer, uvs, 0.0).r;
71 vec3 viewPosition = get_view_space_from_depth(uvs, depth);
79 FragColor.xy = search_horizon_sweep(dirs.xy, viewPosition, uvs, noise.y, max_dir);
80 FragColor.zw = search_horizon_sweep(dirs.zw, viewPosition, uvs, noise.y, max_dir);
/dports/games/retroarch/RetroArch-1.9.7/deps/SPIRV-Cross/reference/opt/shaders/frag/
H A Dbarycentric-nv.frag6 vec2 uvs[];
16 …value = ((_19.uvs[_23] * gl_BaryCoordNV.x) + (_19.uvs[_32] * gl_BaryCoordNV.y)) + (_19.uvs[_39] * …
17 …value += (((_19.uvs[_23] * gl_BaryCoordNoPerspNV.x) + (_19.uvs[_32] * gl_BaryCoordNoPerspNV.y)) + …
/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders/frag/
H A Dbarycentric-nv.frag6 vec2 uvs[];
16 …value = ((_19.uvs[_23] * gl_BaryCoordNV.x) + (_19.uvs[_32] * gl_BaryCoordNV.y)) + (_19.uvs[_39] * …
17 …value += (((_19.uvs[_23] * gl_BaryCoordNoPerspNV.x) + (_19.uvs[_32] * gl_BaryCoordNoPerspNV.y)) + …
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders/frag/
H A Dbarycentric-nv.frag6 vec2 uvs[];
16 …value = ((_19.uvs[_23] * gl_BaryCoordNV.x) + (_19.uvs[_32] * gl_BaryCoordNV.y)) + (_19.uvs[_39] * …
17 …value += (((_19.uvs[_23] * gl_BaryCoordNoPerspNV.x) + (_19.uvs[_32] * gl_BaryCoordNoPerspNV.y)) + …
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/reference/opt/shaders/frag/
H A Dbarycentric-nv.frag6 vec2 uvs[];
16 …value = ((_19.uvs[_23] * gl_BaryCoordNV.x) + (_19.uvs[_32] * gl_BaryCoordNV.y)) + (_19.uvs[_39] * …
17 …value += (((_19.uvs[_23] * gl_BaryCoordNoPerspNV.x) + (_19.uvs[_32] * gl_BaryCoordNoPerspNV.y)) + …
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/reference/opt/shaders/frag/
H A Dbarycentric-nv.frag6 vec2 uvs[];
16 …value = ((_19.uvs[_23] * gl_BaryCoordNV.x) + (_19.uvs[_32] * gl_BaryCoordNV.y)) + (_19.uvs[_39] * …
17 …value += (((_19.uvs[_23] * gl_BaryCoordNoPerspNV.x) + (_19.uvs[_32] * gl_BaryCoordNoPerspNV.y)) + …
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/reference/opt/shaders/frag/
H A Dbarycentric-nv.frag6 vec2 uvs[];
16 …value = ((_19.uvs[_23] * gl_BaryCoordNV.x) + (_19.uvs[_32] * gl_BaryCoordNV.y)) + (_19.uvs[_39] * …
17 …value += (((_19.uvs[_23] * gl_BaryCoordNoPerspNV.x) + (_19.uvs[_32] * gl_BaryCoordNoPerspNV.y)) + …
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders/frag/
H A Dbarycentric-nv.frag6 vec2 uvs[];
16 …value = ((_19.uvs[_23] * gl_BaryCoordNV.x) + (_19.uvs[_32] * gl_BaryCoordNV.y)) + (_19.uvs[_39] * …
17 …value += (((_19.uvs[_23] * gl_BaryCoordNoPerspNV.x) + (_19.uvs[_32] * gl_BaryCoordNoPerspNV.y)) + …
/dports/graphics/rx/rx-0.4.0/cargo-crates/spirv_cross-0.16.0/src/vendor/SPIRV-Cross/reference/opt/shaders/frag/
H A Dbarycentric-nv.frag6 vec2 uvs[];
16 …value = ((_19.uvs[_23] * gl_BaryCoordNV.x) + (_19.uvs[_32] * gl_BaryCoordNV.y)) + (_19.uvs[_39] * …
17 …value += (((_19.uvs[_23] * gl_BaryCoordNoPerspNV.x) + (_19.uvs[_32] * gl_BaryCoordNoPerspNV.y)) + …
/dports/multimedia/libvpx/libvpx-1.11.0/tools/3D-Reconstruction/MotionEST/
H A DSearchSmooth.py78 def smooth(self, uvs, mvs): argument
79 sm_uvs = np.zeros(uvs.shape)
86 nb_uv += uvs[i, j] / 6.0
114 uvs = mvs / self.blk_sz
116 uvs = self.smooth(uvs, mvs)
117 self.mf = uvs * self.blk_sz
184 def smooth(self, uvs, mvs): argument
185 sm_uvs = np.zeros(uvs.shape)
218 uvs = mvs / self.blk_sz
220 uvs = self.smooth(uvs, mvs)
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/dports/net-im/tg_owt/tg_owt-d578c76/src/third_party/libvpx/source/libvpx/tools/3D-Reconstruction/MotionEST/
H A DSearchSmooth.py78 def smooth(self, uvs, mvs): argument
79 sm_uvs = np.zeros(uvs.shape)
86 nb_uv += uvs[i, j] / 6.0
114 uvs = mvs / self.blk_sz
116 uvs = self.smooth(uvs, mvs)
117 self.mf = uvs * self.blk_sz
184 def smooth(self, uvs, mvs): argument
185 sm_uvs = np.zeros(uvs.shape)
218 uvs = mvs / self.blk_sz
220 uvs = self.smooth(uvs, mvs)
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/libvpx/source/libvpx/tools/3D-Reconstruction/MotionEST/
H A DSearchSmooth.py78 def smooth(self, uvs, mvs): argument
79 sm_uvs = np.zeros(uvs.shape)
86 nb_uv += uvs[i, j] / 6.0
114 uvs = mvs / self.blk_sz
116 uvs = self.smooth(uvs, mvs)
117 self.mf = uvs * self.blk_sz
184 def smooth(self, uvs, mvs): argument
185 sm_uvs = np.zeros(uvs.shape)
218 uvs = mvs / self.blk_sz
220 uvs = self.smooth(uvs, mvs)
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/libvpx/source/libvpx/tools/3D-Reconstruction/MotionEST/
H A DSearchSmooth.py78 def smooth(self, uvs, mvs): argument
79 sm_uvs = np.zeros(uvs.shape)
86 nb_uv += uvs[i, j] / 6.0
114 uvs = mvs / self.blk_sz
116 uvs = self.smooth(uvs, mvs)
117 self.mf = uvs * self.blk_sz
184 def smooth(self, uvs, mvs): argument
185 sm_uvs = np.zeros(uvs.shape)
218 uvs = mvs / self.blk_sz
220 uvs = self.smooth(uvs, mvs)
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/dports/science/tfel-edf/tfel-3.2.1/mfront/src/
H A DRungeKuttaDSLBase.cxx85 if(uvs.find(dv.name)!=uvs.end()){ in writeExternalVariablesCurrentValues()
94 if(uvs.find(v.name)!=uvs.end()){ in writeExternalVariablesCurrentValues()
189 if(uvs.find(dv.name)!=uvs.end()){ in writeExternalVariablesCurrentValues2()
194 if(uvs.find(v.name)!=uvs.end()){ in writeExternalVariablesCurrentValues2()
636 if(uvs.find(iv.name)!=uvs.end()){ in endsInputFileProcessing()
650 if(uvs.find(dv.name)!=uvs.end()){ in endsInputFileProcessing()
656 if(uvs.find(ev.name)!=uvs.end()){ in endsInputFileProcessing()
894 if(uvs.find(v.name)!=uvs.end()){ in writeBehaviourRK54Integrator()
904 if(uvs.find(dv.name)!=uvs.end()){ in writeBehaviourRK54Integrator()
909 if(uvs.find(v.name)!=uvs.end()){ in writeBehaviourRK54Integrator()
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/dports/science/tfel/tfel-3.4.0/mfront/src/
H A DRungeKuttaDSLBase.cxx84 if(uvs.find(dv.name)!=uvs.end()){ in writeExternalVariablesCurrentValues()
93 if(uvs.find(v.name)!=uvs.end()){ in writeExternalVariablesCurrentValues()
186 if(uvs.find(dv.name)!=uvs.end()){ in writeExternalVariablesCurrentValues2()
191 if(uvs.find(v.name)!=uvs.end()){ in writeExternalVariablesCurrentValues2()
671 if(uvs.find(iv.name)!=uvs.end()){ in endsInputFileProcessing()
685 if(uvs.find(dv.name)!=uvs.end()){ in endsInputFileProcessing()
691 if(uvs.find(ev.name)!=uvs.end()){ in endsInputFileProcessing()
954 if(uvs.find(v.name)!=uvs.end()){ in writeBehaviourRK54Integrator()
964 if(uvs.find(dv.name)!=uvs.end()){ in writeBehaviourRK54Integrator()
969 if(uvs.find(v.name)!=uvs.end()){ in writeBehaviourRK54Integrator()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/components/viz/common/
H A Dviz_utils.cc82 bool GetScaledUVs(const gfx::Rect& rect, const gfx::QuadF* clip, float uvs[8]) { in GetScaledUVs()
86 uvs[0] = ((clip->p1().x() - rect.x()) / rect.width()); in GetScaledUVs()
87 uvs[1] = ((clip->p1().y() - rect.y()) / rect.height()); in GetScaledUVs()
88 uvs[2] = ((clip->p2().x() - rect.x()) / rect.width()); in GetScaledUVs()
89 uvs[3] = ((clip->p2().y() - rect.y()) / rect.height()); in GetScaledUVs()
90 uvs[4] = ((clip->p3().x() - rect.x()) / rect.width()); in GetScaledUVs()
91 uvs[5] = ((clip->p3().y() - rect.y()) / rect.height()); in GetScaledUVs()
92 uvs[6] = ((clip->p4().x() - rect.x()) / rect.width()); in GetScaledUVs()
93 uvs[7] = ((clip->p4().y() - rect.y()) / rect.height()); in GetScaledUVs()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/components/viz/common/
H A Dviz_utils.cc82 bool GetScaledUVs(const gfx::Rect& rect, const gfx::QuadF* clip, float uvs[8]) { in GetScaledUVs()
86 uvs[0] = ((clip->p1().x() - rect.x()) / rect.width()); in GetScaledUVs()
87 uvs[1] = ((clip->p1().y() - rect.y()) / rect.height()); in GetScaledUVs()
88 uvs[2] = ((clip->p2().x() - rect.x()) / rect.width()); in GetScaledUVs()
89 uvs[3] = ((clip->p2().y() - rect.y()) / rect.height()); in GetScaledUVs()
90 uvs[4] = ((clip->p3().x() - rect.x()) / rect.width()); in GetScaledUVs()
91 uvs[5] = ((clip->p3().y() - rect.y()) / rect.height()); in GetScaledUVs()
92 uvs[6] = ((clip->p4().x() - rect.x()) / rect.width()); in GetScaledUVs()
93 uvs[7] = ((clip->p4().y() - rect.y()) / rect.height()); in GetScaledUVs()
/dports/graphics/blender/blender-2.91.0/source/blender/draw/engines/gpencil/shaders/
H A Dgpencil_antialiasing_frag.glsl11 in vec2 uvs;
29 fragColor = SMAALumaEdgeDetectionPS(uvs, offset, colorTex);
30 fragColor = max(fragColor, SMAALumaEdgeDetectionPS(uvs, offset, revealTex));
38 uvs, pixcoord, offset, edgesTex, areaTex, searchTex, vec4(0));
43 outColor = SMAANeighborhoodBlendingPS(uvs, offset[0], colorTex, blendTex);
44 outReveal = SMAANeighborhoodBlendingPS(uvs, offset[0], revealTex, blendTex);
47 outColor = texture(colorTex, uvs);
48 outReveal = texture(revealTex, uvs);
/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/3d/voxel/world/
H A Dchunk.gd89 var uvs = calculate_block_uvs(block_id)
90 var top_uvs = uvs
91 var bottom_uvs = uvs
95 _draw_block_face(surface_tool, [verts[2], verts[0], verts[7], verts[5]], uvs)
171 func _draw_block_face(surface_tool, verts, uvs):
172 surface_tool.add_uv(uvs[1]); surface_tool.add_vertex(verts[1])
173 surface_tool.add_uv(uvs[2]); surface_tool.add_vertex(verts[2])
174 surface_tool.add_uv(uvs[3]); surface_tool.add_vertex(verts[3])
176 surface_tool.add_uv(uvs[2]); surface_tool.add_vertex(verts[2])
177 surface_tool.add_uv(uvs[1]); surface_tool.add_vertex(verts[1])
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