Searched refs:v0_nor (Results 1 – 1 of 1) sorted by relevance
2929 float v0_nor[3]; in collision_response() local3020 mul_v3_v3fl(v0_nor, pce->nor, vc_dot); in collision_response()3023 mul_v3_v3fl(v0_nor, pce->nor, vc_dot + v0_dot); in collision_response()3026 mul_v3_v3fl(v0_nor, pce->nor, vc_dot + (through ? 1.0f : -1.0f) * v0_dot); in collision_response()3030 add_v3_v3v3(v0, v0_nor, v0_tan); in collision_response()