Searched refs:v2BmpSize (Results 1 – 1 of 1) sorted by relevance
1668 static v2 v2BmpSize(0,0); in DrawMapOverlay() local1748 v2BmpSize=v2KnownDungeonSize*iMapTileSize; in DrawMapOverlay()1749 if(bmpMapBuffer==NULL || bmpMapBuffer->GetSize()!=v2BmpSize){ in DrawMapOverlay()1751 bmpMapBuffer=new bitmap(v2BmpSize); in DrawMapOverlay()1978 v2 v2BmpSizeIn=v2BmpSize; in DrawMapOverlay()