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Searched refs:v3_length (Results 1 – 8 of 8) sorted by relevance

/dports/science/molscript/MolScript-280abee/code/clib/
H A Dvector3.c217 v3_length (const vector3 *v) in v3_length() function
236 assert (v3_length (v1) > 0.0); in v3_angle()
237 assert (v3_length (v2) > 0.0); in v3_angle()
452 assert (v3_length (v) > 0.0); in v3_normalize()
H A Dvector3.h45 v3_length (const vector3 *v);
H A Dquaternion.c50 assert (v3_length (v) > 0.0); in quat_initialize_v3()
H A Dogl_body.c1019 if (v3_length (&brad) < 1.0e-10) v3_cross_product (&brad, &axis, &yaxis); in ogl_cylinder_faces()
/dports/science/molscript/MolScript-280abee/code/
H A Dxform.c129 if (v3_length (&v) <= 1.0e-10) { in xform_rotation_axis()
H A Dpostscript.c434 len1 = v3_length (&vec); in db_plane()
437 len1 += v3_length (&vec); in db_plane()
441 len2 = v3_length (&vec); in db_plane()
444 len2 += v3_length (&vec); in db_plane()
926 ste->p2.x, ste->p2.y, v3_length (&(ste->perp)) * ste->taper); in db_output()
1354 if (v3_length (&arad) < 1.0e-10) v3_cross_product (&arad, &axis, &yaxis); in ps_cylinder()
H A Dgraphics.c860 if (v3_length (&normal) < 1.0e-6) { in coil()
863 if (v3_length (&normal) < 1.0e-6) { in coil()
1014 v3_scaled (&top, - 0.5 * v3_length (&vec) * in cylinder()
1020 v3_scaled (&top, 0.5 * v3_length (&vec) * in cylinder()
H A Dvrml.c1134 v3_length (&dir) / 2.0, in vrml_cylinder()
1286 if (v3_length (&(current_state->labeloffset)) >= 0.001) { in vrml_label()
1444 0.502 * v3_length (&dir), /* kludge to avoid glitches */ in vrml_stick()