Searched refs:v6sect (Results 1 – 3 of 3) sorted by relevance
/dports/devel/libcidr/libcidr-1.2.3/src/ |
H A D | cidr_to_str.c | 26 uint16_t v6sect; in cidr_to_str() local 311 v6sect = 0; in cidr_to_str() 312 v6sect |= (block->addr)[i] << 8; in cidr_to_str() 313 v6sect |= (block->addr)[i+1]; in cidr_to_str() 320 sprintf(tmpbuf, "%.4x", v6sect); in cidr_to_str() 322 sprintf(tmpbuf, "%x", v6sect); in cidr_to_str()
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | engine.cpp | 10590 v6sect.wallptr = B_LITTLE16(v6sect.wallptr); in engineLoadBoardV5V6() 10591 v6sect.wallnum = B_LITTLE16(v6sect.wallnum); in engineLoadBoardV5V6() 10592 v6sect.ceilingpicnum = B_LITTLE16(v6sect.ceilingpicnum); in engineLoadBoardV5V6() 10593 v6sect.floorpicnum = B_LITTLE16(v6sect.floorpicnum); in engineLoadBoardV5V6() 10594 v6sect.ceilingheinum = B_LITTLE16(v6sect.ceilingheinum); in engineLoadBoardV5V6() 10595 v6sect.floorheinum = B_LITTLE16(v6sect.floorheinum); in engineLoadBoardV5V6() 10596 v6sect.ceilingz = B_LITTLE32(v6sect.ceilingz); in engineLoadBoardV5V6() 10597 v6sect.floorz = B_LITTLE32(v6sect.floorz); in engineLoadBoardV5V6() 10598 v6sect.lotag = B_LITTLE16(v6sect.lotag); in engineLoadBoardV5V6() 10599 v6sect.hitag = B_LITTLE16(v6sect.hitag); in engineLoadBoardV5V6() [all …]
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | engine.c | 7101 struct sectortypev6 v6sect; in loadoldboard() local 7145 convertv5sectv6(&v5sect,&v6sect); in loadoldboard() 7146 convertv6sectv7(&v6sect,§or[i]); in loadoldboard() 7149 if (readv6sect(fil,&v6sect)) goto readerror; in loadoldboard() 7150 convertv6sectv7(&v6sect,§or[i]); in loadoldboard() 7428 struct sectortypev6 v6sect; in saveoldboard() local 7487 convertv7sectv6(§or[i], &v6sect); in saveoldboard() 7488 if (writev6sect(fil, &v6sect)) goto writeerror; in saveoldboard() 7491 convertv7sectv6(§or[i], &v6sect); in saveoldboard() 7492 convertv6sectv5(&v6sect, &v5sect); in saveoldboard()
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