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/dports/devel/bullet/bullet3-3.21/src/BulletCollision/Gimpact/
H A DbtGeometryOperations.h113 const btVector3 &vA2, in bt_segment_collision() argument
119 btVector3 AD = vA2 - vA1; in bt_segment_collision()
139 _M[3] = vA2.dot(AD); in bt_segment_collision()
154 bt_closest_point_on_segment(vPointA, vPointB, vA1, vA2); in bt_segment_collision()
158 vPointA = vA2; in bt_segment_collision()
167 vPointA = vA2; in bt_segment_collision()
171 vPointA = vA2; in bt_segment_collision()
177 bt_closest_point_on_segment(vPointA, vPointB, vA1, vA2); in bt_segment_collision()
H A Dgim_basic_geometry_operations.h403 const CLASS_POINT &vA2, in SEGMENT_COLLISION() argument
411 VEC_DIFF(_AD, vA2, vA1); in SEGMENT_COLLISION()
427 _M[3] = VEC_DOT(vA2, _AD); in SEGMENT_COLLISION()
442 CLOSEST_POINT_ON_SEGMENT(vPointA, vPointB, vA1, vA2); in SEGMENT_COLLISION()
446 vPointA = vA2; in SEGMENT_COLLISION()
455 vPointA = vA2; in SEGMENT_COLLISION()
459 vPointA = vA2; in SEGMENT_COLLISION()
465 CLOSEST_POINT_ON_SEGMENT(vPointA, vPointB, vA1, vA2); in SEGMENT_COLLISION()
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/Gimpact/
H A DbtGeometryOperations.h113 const btVector3 &vA2, in bt_segment_collision() argument
119 btVector3 AD = vA2 - vA1; in bt_segment_collision()
139 _M[3] = vA2.dot(AD); in bt_segment_collision()
154 bt_closest_point_on_segment(vPointA, vPointB, vA1, vA2); in bt_segment_collision()
158 vPointA = vA2; in bt_segment_collision()
167 vPointA = vA2; in bt_segment_collision()
171 vPointA = vA2; in bt_segment_collision()
177 bt_closest_point_on_segment(vPointA, vPointB, vA1, vA2); in bt_segment_collision()
H A Dgim_basic_geometry_operations.h403 const CLASS_POINT &vA2, in SEGMENT_COLLISION() argument
411 VEC_DIFF(_AD, vA2, vA1); in SEGMENT_COLLISION()
427 _M[3] = VEC_DOT(vA2, _AD); in SEGMENT_COLLISION()
442 CLOSEST_POINT_ON_SEGMENT(vPointA, vPointB, vA1, vA2); in SEGMENT_COLLISION()
446 vPointA = vA2; in SEGMENT_COLLISION()
455 vPointA = vA2; in SEGMENT_COLLISION()
459 vPointA = vA2; in SEGMENT_COLLISION()
465 CLOSEST_POINT_ON_SEGMENT(vPointA, vPointB, vA1, vA2); in SEGMENT_COLLISION()
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/Gimpact/
H A DbtGeometryOperations.h123 const btVector3 & vA2, in bt_segment_collision() argument
129 btVector3 AD = vA2 - vA1; in bt_segment_collision()
149 _M[3] = vA2.dot(AD); in bt_segment_collision()
164 bt_closest_point_on_segment(vPointA,vPointB,vA1,vA2); in bt_segment_collision()
168 vPointA = vA2; in bt_segment_collision()
177 vPointA = vA2; in bt_segment_collision()
181 vPointA = vA2; in bt_segment_collision()
187 bt_closest_point_on_segment(vPointA,vPointB,vA1,vA2); in bt_segment_collision()
H A Dgim_basic_geometry_operations.h401 const CLASS_POINT & vA2, in SEGMENT_COLLISION() argument
409 VEC_DIFF(_AD,vA2,vA1); in SEGMENT_COLLISION()
425 _M[3] = VEC_DOT(vA2,_AD); in SEGMENT_COLLISION()
440 CLOSEST_POINT_ON_SEGMENT(vPointA,vPointB,vA1,vA2); in SEGMENT_COLLISION()
444 vPointA = vA2; in SEGMENT_COLLISION()
453 vPointA = vA2; in SEGMENT_COLLISION()
457 vPointA = vA2; in SEGMENT_COLLISION()
463 CLOSEST_POINT_ON_SEGMENT(vPointA,vPointB,vA1,vA2); in SEGMENT_COLLISION()
/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/Gimpact/
H A DbtGeometryOperations.h123 const btVector3 & vA2, in bt_segment_collision() argument
129 btVector3 AD = vA2 - vA1; in bt_segment_collision()
149 _M[3] = vA2.dot(AD); in bt_segment_collision()
164 bt_closest_point_on_segment(vPointA,vPointB,vA1,vA2); in bt_segment_collision()
168 vPointA = vA2; in bt_segment_collision()
177 vPointA = vA2; in bt_segment_collision()
181 vPointA = vA2; in bt_segment_collision()
187 bt_closest_point_on_segment(vPointA,vPointB,vA1,vA2); in bt_segment_collision()
H A Dgim_basic_geometry_operations.h401 const CLASS_POINT & vA2, in SEGMENT_COLLISION() argument
409 VEC_DIFF(_AD,vA2,vA1); in SEGMENT_COLLISION()
425 _M[3] = VEC_DOT(vA2,_AD); in SEGMENT_COLLISION()
440 CLOSEST_POINT_ON_SEGMENT(vPointA,vPointB,vA1,vA2); in SEGMENT_COLLISION()
444 vPointA = vA2; in SEGMENT_COLLISION()
453 vPointA = vA2; in SEGMENT_COLLISION()
457 vPointA = vA2; in SEGMENT_COLLISION()
463 CLOSEST_POINT_ON_SEGMENT(vPointA,vPointB,vA1,vA2); in SEGMENT_COLLISION()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/Gimpact/
H A DbtGeometryOperations.h113 const btVector3 &vA2, in bt_segment_collision() argument
119 btVector3 AD = vA2 - vA1; in bt_segment_collision()
139 _M[3] = vA2.dot(AD); in bt_segment_collision()
154 bt_closest_point_on_segment(vPointA, vPointB, vA1, vA2); in bt_segment_collision()
158 vPointA = vA2; in bt_segment_collision()
167 vPointA = vA2; in bt_segment_collision()
171 vPointA = vA2; in bt_segment_collision()
177 bt_closest_point_on_segment(vPointA, vPointB, vA1, vA2); in bt_segment_collision()
H A Dgim_basic_geometry_operations.h403 const CLASS_POINT &vA2, in SEGMENT_COLLISION() argument
411 VEC_DIFF(_AD, vA2, vA1); in SEGMENT_COLLISION()
427 _M[3] = VEC_DOT(vA2, _AD); in SEGMENT_COLLISION()
442 CLOSEST_POINT_ON_SEGMENT(vPointA, vPointB, vA1, vA2); in SEGMENT_COLLISION()
446 vPointA = vA2; in SEGMENT_COLLISION()
455 vPointA = vA2; in SEGMENT_COLLISION()
459 vPointA = vA2; in SEGMENT_COLLISION()
465 CLOSEST_POINT_ON_SEGMENT(vPointA, vPointB, vA1, vA2); in SEGMENT_COLLISION()
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/gimpact/GIMPACT/Bullet/
H A DbtGeometryOperations.h113 const btVector3 &vA2, in bt_segment_collision() argument
119 btVector3 AD = vA2 - vA1; in bt_segment_collision()
139 _M[3] = vA2.dot(AD); in bt_segment_collision()
154 bt_closest_point_on_segment(vPointA, vPointB, vA1, vA2); in bt_segment_collision()
158 vPointA = vA2; in bt_segment_collision()
167 vPointA = vA2; in bt_segment_collision()
171 vPointA = vA2; in bt_segment_collision()
177 bt_closest_point_on_segment(vPointA, vPointB, vA1, vA2); in bt_segment_collision()
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/Gimpact/
H A DbtGeometryOperations.h113 const btVector3 &vA2, in bt_segment_collision() argument
119 btVector3 AD = vA2 - vA1; in bt_segment_collision()
139 _M[3] = vA2.dot(AD); in bt_segment_collision()
154 bt_closest_point_on_segment(vPointA, vPointB, vA1, vA2); in bt_segment_collision()
158 vPointA = vA2; in bt_segment_collision()
167 vPointA = vA2; in bt_segment_collision()
171 vPointA = vA2; in bt_segment_collision()
177 bt_closest_point_on_segment(vPointA, vPointB, vA1, vA2); in bt_segment_collision()
H A Dgim_basic_geometry_operations.h403 const CLASS_POINT &vA2, in SEGMENT_COLLISION() argument
411 VEC_DIFF(_AD, vA2, vA1); in SEGMENT_COLLISION()
427 _M[3] = VEC_DOT(vA2, _AD); in SEGMENT_COLLISION()
442 CLOSEST_POINT_ON_SEGMENT(vPointA, vPointB, vA1, vA2); in SEGMENT_COLLISION()
446 vPointA = vA2; in SEGMENT_COLLISION()
455 vPointA = vA2; in SEGMENT_COLLISION()
459 vPointA = vA2; in SEGMENT_COLLISION()
465 CLOSEST_POINT_ON_SEGMENT(vPointA, vPointB, vA1, vA2); in SEGMENT_COLLISION()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/Gimpact/
H A DbtGeometryOperations.h123 const btVector3 & vA2, in bt_segment_collision() argument
129 btVector3 AD = vA2 - vA1; in bt_segment_collision()
149 _M[3] = vA2.dot(AD); in bt_segment_collision()
164 bt_closest_point_on_segment(vPointA,vPointB,vA1,vA2); in bt_segment_collision()
168 vPointA = vA2; in bt_segment_collision()
177 vPointA = vA2; in bt_segment_collision()
181 vPointA = vA2; in bt_segment_collision()
187 bt_closest_point_on_segment(vPointA,vPointB,vA1,vA2); in bt_segment_collision()
H A Dgim_basic_geometry_operations.h401 const CLASS_POINT & vA2, in SEGMENT_COLLISION() argument
409 VEC_DIFF(_AD,vA2,vA1); in SEGMENT_COLLISION()
425 _M[3] = VEC_DOT(vA2,_AD); in SEGMENT_COLLISION()
440 CLOSEST_POINT_ON_SEGMENT(vPointA,vPointB,vA1,vA2); in SEGMENT_COLLISION()
444 vPointA = vA2; in SEGMENT_COLLISION()
453 vPointA = vA2; in SEGMENT_COLLISION()
457 vPointA = vA2; in SEGMENT_COLLISION()
463 CLOSEST_POINT_ON_SEGMENT(vPointA,vPointB,vA1,vA2); in SEGMENT_COLLISION()
/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/Gimpact/
H A DbtGeometryOperations.h113 const btVector3 &vA2, in bt_segment_collision() argument
119 btVector3 AD = vA2 - vA1; in bt_segment_collision()
139 _M[3] = vA2.dot(AD); in bt_segment_collision()
154 bt_closest_point_on_segment(vPointA, vPointB, vA1, vA2); in bt_segment_collision()
158 vPointA = vA2; in bt_segment_collision()
167 vPointA = vA2; in bt_segment_collision()
171 vPointA = vA2; in bt_segment_collision()
177 bt_closest_point_on_segment(vPointA, vPointB, vA1, vA2); in bt_segment_collision()
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/Gimpact/
H A DbtGeometryOperations.h123 const btVector3 & vA2, in bt_segment_collision() argument
129 btVector3 AD = vA2 - vA1; in bt_segment_collision()
149 _M[3] = vA2.dot(AD); in bt_segment_collision()
164 bt_closest_point_on_segment(vPointA,vPointB,vA1,vA2); in bt_segment_collision()
168 vPointA = vA2; in bt_segment_collision()
177 vPointA = vA2; in bt_segment_collision()
181 vPointA = vA2; in bt_segment_collision()
187 bt_closest_point_on_segment(vPointA,vPointB,vA1,vA2); in bt_segment_collision()
H A Dgim_basic_geometry_operations.h401 const CLASS_POINT & vA2, in SEGMENT_COLLISION() argument
409 VEC_DIFF(_AD,vA2,vA1); in SEGMENT_COLLISION()
425 _M[3] = VEC_DOT(vA2,_AD); in SEGMENT_COLLISION()
440 CLOSEST_POINT_ON_SEGMENT(vPointA,vPointB,vA1,vA2); in SEGMENT_COLLISION()
444 vPointA = vA2; in SEGMENT_COLLISION()
453 vPointA = vA2; in SEGMENT_COLLISION()
457 vPointA = vA2; in SEGMENT_COLLISION()
463 CLOSEST_POINT_ON_SEGMENT(vPointA,vPointB,vA1,vA2); in SEGMENT_COLLISION()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/Gimpact/
H A DbtGeometryOperations.h113 const btVector3 &vA2, in bt_segment_collision() argument
119 btVector3 AD = vA2 - vA1; in bt_segment_collision()
139 _M[3] = vA2.dot(AD); in bt_segment_collision()
154 bt_closest_point_on_segment(vPointA, vPointB, vA1, vA2); in bt_segment_collision()
158 vPointA = vA2; in bt_segment_collision()
167 vPointA = vA2; in bt_segment_collision()
171 vPointA = vA2; in bt_segment_collision()
177 bt_closest_point_on_segment(vPointA, vPointB, vA1, vA2); in bt_segment_collision()
H A Dgim_basic_geometry_operations.h403 const CLASS_POINT &vA2, in SEGMENT_COLLISION() argument
411 VEC_DIFF(_AD, vA2, vA1); in SEGMENT_COLLISION()
427 _M[3] = VEC_DOT(vA2, _AD); in SEGMENT_COLLISION()
442 CLOSEST_POINT_ON_SEGMENT(vPointA, vPointB, vA1, vA2); in SEGMENT_COLLISION()
446 vPointA = vA2; in SEGMENT_COLLISION()
455 vPointA = vA2; in SEGMENT_COLLISION()
459 vPointA = vA2; in SEGMENT_COLLISION()
465 CLOSEST_POINT_ON_SEGMENT(vPointA, vPointB, vA1, vA2); in SEGMENT_COLLISION()
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/Gimpact/
H A DbtGeometryOperations.h123 const btVector3 & vA2, in bt_segment_collision() argument
129 btVector3 AD = vA2 - vA1; in bt_segment_collision()
149 _M[3] = vA2.dot(AD); in bt_segment_collision()
164 bt_closest_point_on_segment(vPointA,vPointB,vA1,vA2); in bt_segment_collision()
168 vPointA = vA2; in bt_segment_collision()
177 vPointA = vA2; in bt_segment_collision()
181 vPointA = vA2; in bt_segment_collision()
187 bt_closest_point_on_segment(vPointA,vPointB,vA1,vA2); in bt_segment_collision()
H A Dgim_basic_geometry_operations.h401 const CLASS_POINT & vA2, in SEGMENT_COLLISION() argument
409 VEC_DIFF(_AD,vA2,vA1); in SEGMENT_COLLISION()
425 _M[3] = VEC_DOT(vA2,_AD); in SEGMENT_COLLISION()
440 CLOSEST_POINT_ON_SEGMENT(vPointA,vPointB,vA1,vA2); in SEGMENT_COLLISION()
444 vPointA = vA2; in SEGMENT_COLLISION()
453 vPointA = vA2; in SEGMENT_COLLISION()
457 vPointA = vA2; in SEGMENT_COLLISION()
463 CLOSEST_POINT_ON_SEGMENT(vPointA,vPointB,vA1,vA2); in SEGMENT_COLLISION()
/dports/games/alienarena-data/alienarena-7.66/source/unix/odesrc/
H A Dcollision_trimesh_box.cpp443 dVector3 vA0,vA1,vA2; in _cldTestSeparatingAxes() local
446 GETCOL(m_mHullBoxRot,2,vA2); in _cldTestSeparatingAxes()
510 SET(vL,vA2); in _cldTestSeparatingAxes()
513 fp1 = fp0 + dDOT(vA2,m_vE0); in _cldTestSeparatingAxes()
621 dCROSS(vL,=,vA2,m_vE0); in _cldTestSeparatingAxes()
625 fp2 = fp0 + dDOT(vA2,m_vN); in _cldTestSeparatingAxes()
636 dCROSS(vL,=,vA2,m_vE1); in _cldTestSeparatingAxes()
639 fp1 = fp0 - dDOT(vA2,m_vN); in _cldTestSeparatingAxes()
651 dCROSS(vL,=,vA2,m_vE2); in _cldTestSeparatingAxes()
654 fp1 = fp0 - dDOT(vA2,m_vN); in _cldTestSeparatingAxes()
[all …]
/dports/games/alienarena/alienarena-7.66/source/unix/odesrc/
H A Dcollision_trimesh_box.cpp443 dVector3 vA0,vA1,vA2; in _cldTestSeparatingAxes() local
446 GETCOL(m_mHullBoxRot,2,vA2); in _cldTestSeparatingAxes()
510 SET(vL,vA2); in _cldTestSeparatingAxes()
513 fp1 = fp0 + dDOT(vA2,m_vE0); in _cldTestSeparatingAxes()
621 dCROSS(vL,=,vA2,m_vE0); in _cldTestSeparatingAxes()
625 fp2 = fp0 + dDOT(vA2,m_vN); in _cldTestSeparatingAxes()
636 dCROSS(vL,=,vA2,m_vE1); in _cldTestSeparatingAxes()
639 fp1 = fp0 - dDOT(vA2,m_vN); in _cldTestSeparatingAxes()
651 dCROSS(vL,=,vA2,m_vE2); in _cldTestSeparatingAxes()
654 fp1 = fp0 - dDOT(vA2,m_vN); in _cldTestSeparatingAxes()
[all …]
/dports/devel/ode/ode-0.13/ode/src/
H A Dcollision_trimesh_box.cpp414 dVector3 vA0,vA1,vA2; in _cldTestSeparatingAxes() local
417 GETCOL(m_mHullBoxRot,2,vA2); in _cldTestSeparatingAxes()
481 SET(vL,vA2); in _cldTestSeparatingAxes()
484 fp1 = fp0 + dCalcVectorDot3(vA2,m_vE0); in _cldTestSeparatingAxes()
592 dCalcVectorCross3(vL,vA2,m_vE0); in _cldTestSeparatingAxes()
596 fp2 = fp0 + dCalcVectorDot3(vA2,m_vN); in _cldTestSeparatingAxes()
607 dCalcVectorCross3(vL,vA2,m_vE1); in _cldTestSeparatingAxes()
610 fp1 = fp0 - dCalcVectorDot3(vA2,m_vN); in _cldTestSeparatingAxes()
622 dCalcVectorCross3(vL,vA2,m_vE2); in _cldTestSeparatingAxes()
625 fp1 = fp0 - dCalcVectorDot3(vA2,m_vN); in _cldTestSeparatingAxes()
[all …]

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