Searched refs:vSBarH (Results 1 – 3 of 3) sorted by relevance
128 int vSBarH = VSBAR_H; variable386 vSBarH = drawWinH+rulerW+(brdrW<<1); in InitWinSizes()399 titleWindowH+vSBarH+scrollBarW+6*brdrW; in InitWinSizes()400 if (colorLayers) vSBarH = DEF_VSBAR_H; in InitWinSizes()414 vSBarH = mainWinH - titleWindowH - scrollBarW - 6*brdrW - in InverseInitWinSizes()419 drawWinH = initDrawWinH = vSBarH-rulerW-(brdrW<<1); in InverseInitWinSizes()426 if (colorLayers) vSBarH = DEF_VSBAR_H; in InverseInitWinSizes()502 x_offset+drawWinW+rulerW+(brdrW<<2), cur_y, scrollBarW, vSBarH); in DoReconfigure()629 vSBarH = (colorLayers ? DEF_VSBAR_H : initDrawWinH + rulerW + (brdrW<<1));2114 scrollBarW, vSBarH, brdrW, myBorderPixel, bg_pixel)) == 0) { in Setup()
29 extern int vSBarH;
1523 scrollAreaH = vSBarH; in UpdScrollWinWH()