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Searched refs:v_bMerge (Results 1 – 3 of 3) sorted by relevance

/dports/games/stuntrally/stuntrally-2.6.1/source/road/
H A DRoad_Prepass.cpp248 DL.v_bMerge.push_back(1); in PrepassLod()
253 DL.v_bMerge.push_back(1); in PrepassLod()
257 DL.v_bMerge.push_back(1); // bNew in PrepassLod()
259 DL.v_bMerge.push_back(0); // merged in PrepassLod()
H A DRoad.h165 std::vector<int> v_bMerge; // bool 0 if seg merged, 1 if new member
H A DRoad_Rebuild.cpp81 { bNew = (segM == DR.sMin/*1st*/) || DL.v_bMerge[seg]; in BuildSeg()
82 bNxt = (segM+1 == DR.sMax/*last*/) || DL.v_bMerge[seg1]; // next is new in BuildSeg()