Searched refs:valid_tileset_dirs (Results 1 – 2 of 2) sorted by relevance
2447 dir_get_tileset_name(t->valid_tileset_dirs[i]), value); in valid_index_str()3605 enum direction8 dir = t->valid_tileset_dirs[i]; in tileset_setup_road()3631 dir_get_tileset_name(t->valid_tileset_dirs[2 * j]), in tileset_setup_road()3683 enum direction8 dir = t->valid_tileset_dirs[i]; in tileset_setup_road()4336 enum direction8 dir = t->valid_tileset_dirs[i]; in fill_road_corner_sprites()4343 enum direction8 cwdir = t->valid_tileset_dirs[cw]; in fill_road_corner_sprites()4491 if (draw_road[t->valid_tileset_dirs[i]]) { in fill_road_sprite_array()4508 enum direction8 even = t->valid_tileset_dirs[2 * i]; in fill_road_sprite_array()4509 enum direction8 odd = t->valid_tileset_dirs[2 * i + 1]; in fill_road_sprite_array()4537 enum direction8 vdir = t->valid_tileset_dirs[i]; in fill_road_sprite_array()[all …]