Searched refs:vandalism_present (Results 1 – 1 of 1) sorted by relevance
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/peep/ |
H A D | Peep.cpp | 2051 bool vandalism_present = false; in peep_interact_with_path() local 2055 vandalism_present = true; in peep_interact_with_path() 2087 peep_footpath_move_forward(guest, { coords, tile_element }, vandalism_present); in peep_interact_with_path() 2095 peep_footpath_move_forward(guest, { coords, tile_element }, vandalism_present); in peep_interact_with_path() 2145 peep_footpath_move_forward(guest, { coords, tile_element }, vandalism_present); in peep_interact_with_path() 2157 peep_footpath_move_forward(guest, { coords, tile_element }, vandalism_present); in peep_interact_with_path() 2169 peep_footpath_move_forward(peep, { coords, tile_element }, vandalism_present); in peep_interact_with_path()
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