/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/framework/referencerenderer/ |
H A D | rrShadingContext.cpp | 29 …FragmentShadingContext (const GenericVec4* varying0, const GenericVec4* varying1, const GenericVec… in FragmentShadingContext() argument 39 varyings[1] = varying1; in FragmentShadingContext()
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H A D | rrShadingContext.hpp | 40 …FragmentShadingContext (const GenericVec4* varying0, const GenericVec4* varying1, const GenericVec…
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_compile_sf.c | 401 int varying1, varying2; in calculate_point_sprite_mask() local 404 varying1 = vert_reg_to_varying(c, reg, 0); in calculate_point_sprite_mask() 405 if (varying1 >= VARYING_SLOT_TEX0 && varying1 <= VARYING_SLOT_TEX7) { in calculate_point_sprite_mask() 406 if (c->key.point_sprite_coord_replace & (1 << (varying1 - VARYING_SLOT_TEX0))) in calculate_point_sprite_mask() 409 if (varying1 == BRW_VARYING_SLOT_PNTC) in calculate_point_sprite_mask()
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/dports/lang/clover/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_compile_sf.c | 401 int varying1, varying2; in calculate_point_sprite_mask() local 404 varying1 = vert_reg_to_varying(c, reg, 0); in calculate_point_sprite_mask() 405 if (varying1 >= VARYING_SLOT_TEX0 && varying1 <= VARYING_SLOT_TEX7) { in calculate_point_sprite_mask() 406 if (c->key.point_sprite_coord_replace & (1 << (varying1 - VARYING_SLOT_TEX0))) in calculate_point_sprite_mask() 409 if (varying1 == BRW_VARYING_SLOT_PNTC) in calculate_point_sprite_mask()
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/dports/graphics/libosmesa/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_compile_sf.c | 401 int varying1, varying2; in calculate_point_sprite_mask() local 404 varying1 = vert_reg_to_varying(c, reg, 0); in calculate_point_sprite_mask() 405 if (varying1 >= VARYING_SLOT_TEX0 && varying1 <= VARYING_SLOT_TEX7) { in calculate_point_sprite_mask() 406 if (c->key.point_sprite_coord_replace & (1 << (varying1 - VARYING_SLOT_TEX0))) in calculate_point_sprite_mask() 409 if (varying1 == BRW_VARYING_SLOT_PNTC) in calculate_point_sprite_mask()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_compile_sf.c | 401 int varying1, varying2; in calculate_point_sprite_mask() local 404 varying1 = vert_reg_to_varying(c, reg, 0); in calculate_point_sprite_mask() 405 if (varying1 >= VARYING_SLOT_TEX0 && varying1 <= VARYING_SLOT_TEX7) { in calculate_point_sprite_mask() 406 if (c->key.point_sprite_coord_replace & (1 << (varying1 - VARYING_SLOT_TEX0))) in calculate_point_sprite_mask() 409 if (varying1 == BRW_VARYING_SLOT_PNTC) in calculate_point_sprite_mask()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_compile_sf.c | 401 int varying1, varying2; in calculate_point_sprite_mask() local 404 varying1 = vert_reg_to_varying(c, reg, 0); in calculate_point_sprite_mask() 405 if (varying1 >= VARYING_SLOT_TEX0 && varying1 <= VARYING_SLOT_TEX7) { in calculate_point_sprite_mask() 406 if (c->key.point_sprite_coord_replace & (1 << (varying1 - VARYING_SLOT_TEX0))) in calculate_point_sprite_mask() 409 if (varying1 == BRW_VARYING_SLOT_PNTC) in calculate_point_sprite_mask()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_compile_sf.c | 401 int varying1, varying2; in calculate_point_sprite_mask() local 404 varying1 = vert_reg_to_varying(c, reg, 0); in calculate_point_sprite_mask() 405 if (varying1 >= VARYING_SLOT_TEX0 && varying1 <= VARYING_SLOT_TEX7) { in calculate_point_sprite_mask() 406 if (c->key.point_sprite_coord_replace & (1 << (varying1 - VARYING_SLOT_TEX0))) in calculate_point_sprite_mask() 409 if (varying1 == BRW_VARYING_SLOT_PNTC) in calculate_point_sprite_mask()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_compile_sf.c | 401 int varying1, varying2; in calculate_point_sprite_mask() local 404 varying1 = vert_reg_to_varying(c, reg, 0); in calculate_point_sprite_mask() 405 if (varying1 >= VARYING_SLOT_TEX0 && varying1 <= VARYING_SLOT_TEX7) { in calculate_point_sprite_mask() 406 if (c->key.point_sprite_coord_replace & (1 << (varying1 - VARYING_SLOT_TEX0))) in calculate_point_sprite_mask() 409 if (varying1 == BRW_VARYING_SLOT_PNTC) in calculate_point_sprite_mask()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_compile_sf.c | 401 int varying1, varying2; in calculate_point_sprite_mask() local 404 varying1 = vert_reg_to_varying(c, reg, 0); in calculate_point_sprite_mask() 405 if (varying1 >= VARYING_SLOT_TEX0 && varying1 <= VARYING_SLOT_TEX7) { in calculate_point_sprite_mask() 406 if (c->key.point_sprite_coord_replace & (1 << (varying1 - VARYING_SLOT_TEX0))) in calculate_point_sprite_mask() 409 if (varying1 == BRW_VARYING_SLOT_PNTC) in calculate_point_sprite_mask()
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/intel/compiler/ |
H A D | brw_compile_sf.c | 401 int varying1, varying2; in calculate_point_sprite_mask() local 404 varying1 = vert_reg_to_varying(c, reg, 0); in calculate_point_sprite_mask() 405 if (varying1 >= VARYING_SLOT_TEX0 && varying1 <= VARYING_SLOT_TEX7) { in calculate_point_sprite_mask() 406 if (c->key.point_sprite_coord_replace & (1 << (varying1 - VARYING_SLOT_TEX0))) in calculate_point_sprite_mask() 409 if (varying1 == BRW_VARYING_SLOT_PNTC) in calculate_point_sprite_mask()
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/intel/compiler/ |
H A D | brw_compile_sf.c | 401 int varying1, varying2; in calculate_point_sprite_mask() local 404 varying1 = vert_reg_to_varying(c, reg, 0); in calculate_point_sprite_mask() 405 if (varying1 >= VARYING_SLOT_TEX0 && varying1 <= VARYING_SLOT_TEX7) { in calculate_point_sprite_mask() 406 if (c->key.point_sprite_coord_replace & (1 << (varying1 - VARYING_SLOT_TEX0))) in calculate_point_sprite_mask() 409 if (varying1 == BRW_VARYING_SLOT_PNTC) in calculate_point_sprite_mask()
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/dports/graphics/mesa-dri/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_compile_sf.c | 401 int varying1, varying2; in calculate_point_sprite_mask() local 404 varying1 = vert_reg_to_varying(c, reg, 0); in calculate_point_sprite_mask() 405 if (varying1 >= VARYING_SLOT_TEX0 && varying1 <= VARYING_SLOT_TEX7) { in calculate_point_sprite_mask() 406 if (c->key.point_sprite_coord_replace & (1 << (varying1 - VARYING_SLOT_TEX0))) in calculate_point_sprite_mask() 409 if (varying1 == BRW_VARYING_SLOT_PNTC) in calculate_point_sprite_mask()
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/dports/graphics/pixie/Pixie/src/ri/ |
H A D | subdivisionCreator.cpp | 1394 float *varying1,*facevarying1; in computeVarying() local 1397 varying1 = (float *) ralloc(sizeof(float)*data.varyingSize,data.context->threadMemory); in computeVarying() 1401 vertices[1]->computeVarying(varying1,facevarying1); in computeVarying() 1404 varying[i] = (varying[i] + varying1[i])*0.5f; in computeVarying() 1441 float *varying1,*facevarying1; in computeVarying() local 1445 varying1 = (float *) ralloc(sizeof(float)*data.varyingSize,data.context->threadMemory); in computeVarying() 1457 vertices[j]->computeVarying(varying1,facevarying1); in computeVarying() 1460 varying[i] += varying1[i]; in computeVarying()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/compiler_tests/ |
H A D | CollectVariables_test.cpp | 1365 const ShaderVariable *varying1 = &outputVaryings[0]; in TEST_F() local 1366 EXPECT_EQ("v_output1", varying1->name); in TEST_F() 1367 EXPECT_EQ(-1, varying1->location); in TEST_F() 1393 const ShaderVariable *varying1 = &inputVaryings[0]; in TEST_F() local 1394 EXPECT_EQ("f_input1", varying1->name); in TEST_F() 1395 EXPECT_EQ(-1, varying1->location); in TEST_F()
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/imagination/vulkan/ |
H A D | pvr_pipeline.c | 1287 varying1) { in pvr_vertex_state_init() 1288 varying1.f16_linear = 0; in pvr_vertex_state_init() 1289 varying1.f16_flat = 0; in pvr_vertex_state_init() 1290 varying1.f16_npc = 0; in pvr_vertex_state_init()
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