/dports/graphics/opensubdiv/OpenSubdiv-3_4_4/examples/glShareTopology/ |
H A D | scene.h | 95 OpenSubdiv::Far::StencilTable const * varyingStencils, in createMeshRefiner() argument 99 new MeshRefinerType(vertexStencils, varyingStencils, in createMeshRefiner() 112 if (varyingStencils) { in createMeshRefiner() 113 size += varyingStencils->GetSizes().size() * sizeof(varyingStencils->GetSizes()[0]) in createMeshRefiner() 114 + varyingStencils->GetOffsets().size() * sizeof(varyingStencils->GetOffsets()[0]) in createMeshRefiner() 115 … + varyingStencils->GetControlIndices().size() * sizeof(varyingStencils->GetControlIndices()[0]) in createMeshRefiner() 116 + varyingStencils->GetWeights().size() * sizeof(varyingStencils->GetWeights()[0]); in createMeshRefiner()
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H A D | sceneBase.cpp | 123 Far::StencilTable const * vertexStencils=0, * varyingStencils=0; in createStencilTable() local 132 varyingStencils = Far::StencilTableFactory::Create(*refiner, options); in createStencilTable() 162 if (varyingStencils) { in createStencilTable() 166 varyingStencils, in createStencilTable() 168 delete varyingStencils; in createStencilTable() 169 varyingStencils = varyingStencilsWithLocalPoints; in createStencilTable() 175 _stencilTableSize = createMeshRefiner(vertexStencils, varyingStencils, in createStencilTable()
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H A D | meshRefiner.h | 42 OpenSubdiv::Far::StencilTable const * varyingStencils, 55 varyingStencils, deviceContext); in _evaluatorCache()
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H A D | sceneBase.h | 145 OpenSubdiv::Far::StencilTable const * varyingStencils,
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/dports/graphics/opensubdiv/OpenSubdiv-3_4_4/tutorials/far/tutorial_4_2/ |
H A D | far_tutorial_4_2.cpp | 155 Far::StencilTable const * varyingStencils = in main() local 157 assert(nverts==varyingStencils->GetNumStencils()); in main() 160 std::vector<Vertex> varyingBuffer(varyingStencils->GetNumStencils()); in main() 179 varyingStencils->UpdateValues(varyingCVs, &varyingBuffer[0]); in main() 208 delete varyingStencils; in main()
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/dports/graphics/opensubdiv/OpenSubdiv-3_4_4/regression/osd_regression/ |
H A D | main.cpp | 233 Far::StencilTable const **varyingStencils) in buildStencilTable() argument 242 *varyingStencils = Far::StencilTableFactory::Create(refiner, soptions); in buildStencilTable() 254 Far::StencilTable const *varyingStencils; in checkMeshCPU() local 255 buildStencilTable(*refiner, &vertexStencils, &varyingStencils); in checkMeshCPU() 273 delete varyingStencils; in checkMeshCPU() 286 Far::StencilTable const *varyingStencils; in checkMeshCPUGL() local 287 buildStencilTable(*refiner, &vertexStencils, &varyingStencils); in checkMeshCPUGL() 303 delete varyingStencils; in checkMeshCPUGL()
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/dports/graphics/opensubdiv/OpenSubdiv-3_4_4/opensubdiv/osd/ |
H A D | mesh.h | 594 Far::StencilTable const * varyingStencils = NULL; 607 varyingStencils = Far::StencilTableFactory::Create(*_refiner, 649 if (varyingStencils) { 653 varyingStencils, 655 delete varyingStencils; 656 varyingStencils = varyingStencilsWithLocalPoints; 674 varyingStencils, _deviceContext); 678 delete varyingStencils;
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/dports/graphics/opensubdiv/OpenSubdiv-3_4_4/examples/glEvalLimit/ |
H A D | glEvalLimit.cpp | 271 Far::StencilTable const *varyingStencils, in EvalOutput() argument 663 Far::StencilTable const * varyingStencils = NULL; in createOsdMesh() local 695 varyingStencils = in createOsdMesh() 742 delete varyingStencils; in createOsdMesh() 743 varyingStencils = table; in createOsdMesh() 773 (vertexStencils, varyingStencils, faceVaryingStencils, in createOsdMesh() 783 (vertexStencils, varyingStencils, faceVaryingStencils, in createOsdMesh() 794 (vertexStencils, varyingStencils, faceVaryingStencils, in createOsdMesh() 805 (vertexStencils, varyingStencils, faceVaryingStencils, in createOsdMesh() 818 (vertexStencils, varyingStencils, faceVaryingStencils, in createOsdMesh() [all …]
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/dports/misc/usd/USD-21.11/pxr/imaging/hdSt/ |
H A D | subdivision.cpp | 746 std::unique_ptr<StencilTable const> && varyingStencils, in SetRefinementTables() argument 751 _varyingStencils = std::move(varyingStencils); in SetRefinementTables() 1033 std::unique_ptr<HdSt_Subdivision::StencilTable const> varyingStencils; in Resolve() local 1085 varyingStencils.reset( in Resolve() 1119 varyingStencils.get(), in Resolve() 1121 varyingStencils.reset(varyingStencilsWithLocalPoints); in Resolve() 1143 std::move(varyingStencils), in Resolve()
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H A D | subdivision.h | 133 std::unique_ptr<StencilTable const> && varyingStencils,
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