/dports/games/retroarch/RetroArch-1.9.7/deps/glslang/glslang/Test/baseResults/ |
H A D | 330comp.frag.out | 9 0:10 'varyingVar' ( smooth in 4-component vector of float) 21 0:? 'varyingVar' ( smooth in 4-component vector of float) 35 0:10 'varyingVar' ( smooth in 4-component vector of float) 47 0:? 'varyingVar' ( smooth in 4-component vector of float)
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/glslang/Test/baseResults/ |
H A D | 330comp.frag.out | 9 0:10 'varyingVar' ( smooth in 4-component vector of float) 21 0:? 'varyingVar' ( smooth in 4-component vector of float) 35 0:10 'varyingVar' ( smooth in 4-component vector of float) 47 0:? 'varyingVar' ( smooth in 4-component vector of float)
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/dports/emulators/ppsspp/ppsspp-1.12.3/ext/glslang/Test/baseResults/ |
H A D | 330comp.frag.out | 9 0:10 'varyingVar' ( smooth in 4-component vector of float) 21 0:? 'varyingVar' ( smooth in 4-component vector of float) 35 0:10 'varyingVar' ( smooth in 4-component vector of float) 47 0:? 'varyingVar' ( smooth in 4-component vector of float)
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/ |
H A D | 330comp.frag.out | 9 0:10 'varyingVar' ( smooth in 4-component vector of float) 21 0:? 'varyingVar' ( smooth in 4-component vector of float) 35 0:10 'varyingVar' ( smooth in 4-component vector of float) 47 0:? 'varyingVar' ( smooth in 4-component vector of float)
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/ |
H A D | 330comp.frag.out | 9 0:10 'varyingVar' ( smooth in 4-component vector of float) 21 0:? 'varyingVar' ( smooth in 4-component vector of float) 35 0:10 'varyingVar' ( smooth in 4-component vector of float) 47 0:? 'varyingVar' ( smooth in 4-component vector of float)
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/glslang/Test/baseResults/ |
H A D | 330comp.frag.out | 9 0:10 'varyingVar' ( smooth in 4-component vector of float) 21 0:? 'varyingVar' ( smooth in 4-component vector of float) 35 0:10 'varyingVar' ( smooth in 4-component vector of float) 47 0:? 'varyingVar' ( smooth in 4-component vector of float)
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/dports/graphics/waifu2x-ncnn-vulkan/waifu2x-ncnn-vulkan-20210521/src/ncnn/glslang/Test/baseResults/ |
H A D | 330comp.frag.out | 9 0:10 'varyingVar' ( smooth in 4-component vector of float) 21 0:? 'varyingVar' ( smooth in 4-component vector of float) 35 0:10 'varyingVar' ( smooth in 4-component vector of float) 47 0:? 'varyingVar' ( smooth in 4-component vector of float)
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/glslang/src/Test/baseResults/ |
H A D | 330comp.frag.out | 9 0:10 'varyingVar' ( smooth in 4-component vector of float) 21 0:? 'varyingVar' ( smooth in 4-component vector of float) 35 0:10 'varyingVar' ( smooth in 4-component vector of float) 47 0:? 'varyingVar' ( smooth in 4-component vector of float)
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/dports/graphics/glslang/glslang-11.7.1/Test/baseResults/ |
H A D | 330comp.frag.out | 9 0:10 'varyingVar' ( smooth in 4-component vector of float) 21 0:? 'varyingVar' ( smooth in 4-component vector of float) 35 0:10 'varyingVar' ( smooth in 4-component vector of float) 47 0:? 'varyingVar' ( smooth in 4-component vector of float)
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/dports/benchmarks/vkpeak/vkpeak-20210430/ncnn/glslang/Test/baseResults/ |
H A D | 330comp.frag.out | 9 0:10 'varyingVar' ( smooth in 4-component vector of float) 21 0:? 'varyingVar' ( smooth in 4-component vector of float) 35 0:10 'varyingVar' ( smooth in 4-component vector of float) 47 0:? 'varyingVar' ( smooth in 4-component vector of float)
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/dports/graphics/realsr-ncnn-vulkan/realsr-ncnn-vulkan-20210210/src/ncnn/glslang/Test/baseResults/ |
H A D | 330comp.frag.out | 9 0:10 'varyingVar' ( smooth in 4-component vector of float) 21 0:? 'varyingVar' ( smooth in 4-component vector of float) 35 0:10 'varyingVar' ( smooth in 4-component vector of float) 47 0:? 'varyingVar' ( smooth in 4-component vector of float)
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/dports/games/retroarch/RetroArch-1.9.7/deps/glslang/glslang/Test/ |
H A D | 330comp.frag | 6 varying vec4 varyingVar; 10 gl_FragColor = varyingVar;
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/glslang/Test/ |
H A D | 330comp.frag | 6 varying vec4 varyingVar; 10 gl_FragColor = varyingVar;
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/dports/emulators/ppsspp/ppsspp-1.12.3/ext/glslang/Test/ |
H A D | 330comp.frag | 6 varying vec4 varyingVar; 10 gl_FragColor = varyingVar;
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/glslang/Test/ |
H A D | 330comp.frag | 6 varying vec4 varyingVar; 10 gl_FragColor = varyingVar;
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/glslang/Test/ |
H A D | 330comp.frag | 6 varying vec4 varyingVar; 10 gl_FragColor = varyingVar;
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/glslang/Test/ |
H A D | 330comp.frag | 6 varying vec4 varyingVar; 10 gl_FragColor = varyingVar;
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/dports/graphics/waifu2x-ncnn-vulkan/waifu2x-ncnn-vulkan-20210521/src/ncnn/glslang/Test/ |
H A D | 330comp.frag | 6 varying vec4 varyingVar; 10 gl_FragColor = varyingVar;
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/glslang/src/Test/ |
H A D | 330comp.frag | 6 varying vec4 varyingVar; 10 gl_FragColor = varyingVar;
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/dports/graphics/glslang/glslang-11.7.1/Test/ |
H A D | 330comp.frag | 6 varying vec4 varyingVar; 10 gl_FragColor = varyingVar;
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/dports/benchmarks/vkpeak/vkpeak-20210430/ncnn/glslang/Test/ |
H A D | 330comp.frag | 6 varying vec4 varyingVar; 10 gl_FragColor = varyingVar;
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/dports/graphics/realsr-ncnn-vulkan/realsr-ncnn-vulkan-20210210/src/ncnn/glslang/Test/ |
H A D | 330comp.frag | 6 varying vec4 varyingVar; 10 gl_FragColor = varyingVar;
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/src/gpu/glsl/ |
H A D | GrGLSLGeometryProcessor.cpp | 105 GrShaderVar varyingVar; in collectTransforms() local 151 varyingVar = transformedLocalCoord; in collectTransforms() 154 varyingVar = getBaseLocalCoord(); in collectTransforms() 157 SkASSERT(varyingVar.getType() != kVoid_GrSLType); in collectTransforms() 158 handler->specifyCoordsForCurrCoordTransform(varyingVar); in collectTransforms()
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H A D | GrGLSLPrimitiveProcessor.h | 51 void specifyCoordsForCurrCoordTransform(GrShaderVar varyingVar) { in specifyCoordsForCurrCoordTransform() argument 53 fTransformedCoordVars->push_back(varyingVar); in specifyCoordsForCurrCoordTransform()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/skia/src/gpu/glsl/ |
H A D | GrGLSLPrimitiveProcessor.h | 63 void specifyCoordsForCurrCoordTransform(GrShaderVar transformVar, GrShaderVar varyingVar) { in specifyCoordsForCurrCoordTransform() argument 65 fTransformedCoordVars->push_back({transformVar, varyingVar}); in specifyCoordsForCurrCoordTransform()
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