Home
last modified time | relevance | path

Searched refs:vase (Results 1 – 25 of 827) sorted by relevance

12345678910>>...34

/dports/x11-wm/mutter/mutter-41.1/src/tests/clutter/conform/
H A Dactor-layout.c9 ClutterActor *vase; in actor_basic_layout() local
13 vase = clutter_actor_new (); in actor_basic_layout()
14 clutter_actor_set_name (vase, "Vase"); in actor_basic_layout()
16 clutter_actor_add_child (stage, vase); in actor_basic_layout()
22 clutter_actor_add_child (vase, flower[0]); in actor_basic_layout()
45 clutter_actor_destroy (vase); in actor_basic_layout()
52 ClutterActor *vase; in actor_margin_layout() local
56 vase = clutter_actor_new (); in actor_margin_layout()
57 clutter_actor_set_name (vase, "Vase"); in actor_margin_layout()
59 clutter_actor_add_child (stage, vase); in actor_margin_layout()
[all …]
/dports/graphics/clutter/clutter-1.26.4/tests/conform/
H A Dactor-layout.c7 ClutterActor *vase; in actor_basic_layout() local
11 vase = clutter_actor_new (); in actor_basic_layout()
12 clutter_actor_set_name (vase, "Vase"); in actor_basic_layout()
14 clutter_actor_add_child (stage, vase); in actor_basic_layout()
20 clutter_actor_add_child (vase, flower[0]); in actor_basic_layout()
26 clutter_actor_add_child (vase, flower[1]); in actor_basic_layout()
32 clutter_actor_add_child (vase, flower[2]); in actor_basic_layout()
48 ClutterActor *vase; in actor_margin_layout() local
52 vase = clutter_actor_new (); in actor_margin_layout()
53 clutter_actor_set_name (vase, "Vase"); in actor_margin_layout()
[all …]
/dports/x11-wm/muffin/muffin-4.8.0/clutter/tests/conform/
H A Dactor-layout.c7 ClutterActor *vase; in actor_basic_layout() local
11 vase = clutter_actor_new (); in actor_basic_layout()
12 clutter_actor_set_name (vase, "Vase"); in actor_basic_layout()
14 clutter_actor_add_child (stage, vase); in actor_basic_layout()
20 clutter_actor_add_child (vase, flower[0]); in actor_basic_layout()
26 clutter_actor_add_child (vase, flower[1]); in actor_basic_layout()
32 clutter_actor_add_child (vase, flower[2]); in actor_basic_layout()
48 ClutterActor *vase; in actor_margin_layout() local
52 vase = clutter_actor_new (); in actor_margin_layout()
53 clutter_actor_set_name (vase, "Vase"); in actor_margin_layout()
[all …]
/dports/devel/eris/eris-1.3.23/test/
H A Dtests.cpp244 WaitForSay wfs(vase, "cut yourself."); in testTalk()
282 ctl.movePos(vase->getId(), newPos); in testSeeMove()
288 assert(vase->getPosition() == newPos); in testSeeMove()
324 assert(vase->getPosition() == newPos); in testLocationChange()
325 assert(vase->getLocation() == hut); in testLocationChange()
357 ctl.move(vase->getId(), mv); in testSeeMoveWithUpdates()
363 assert(vase->getPosition() == newPos); in testSeeMoveWithUpdates()
389 t->setFrom(vase->getId()); in testSightAction()
390 ctl.broadcastSightFrom(vase->getId(), t); in testSightAction()
400 parry->setFrom(vase->getId()); in testSightAction()
[all …]
/dports/graphics/clutter/clutter-1.26.4/examples/
H A Dbasic-actor.c88 ClutterActor *stage, *vase; in main() local
100 vase = clutter_actor_new (); in main()
101 clutter_actor_set_name (vase, "vase"); in main()
102 clutter_actor_set_layout_manager (vase, clutter_box_layout_new ()); in main()
103 clutter_actor_set_background_color (vase, CLUTTER_COLOR_LightSkyBlue); in main()
104 …clutter_actor_add_constraint (vase, clutter_align_constraint_new (stage, CLUTTER_ALIGN_BOTH, 0.5)); in main()
105 clutter_actor_add_child (stage, vase); in main()
113 clutter_actor_add_child (vase, flowers[0]); in main()
127 clutter_actor_add_child (vase, flowers[1]); in main()
143 clutter_actor_add_child (vase, flowers[2]); in main()
/dports/x11-wm/muffin/muffin-4.8.0/clutter/examples/
H A Dbasic-actor.c88 ClutterActor *stage, *vase; in main() local
100 vase = clutter_actor_new (); in main()
101 clutter_actor_set_name (vase, "vase"); in main()
102 clutter_actor_set_layout_manager (vase, clutter_box_layout_new ()); in main()
103 clutter_actor_set_background_color (vase, CLUTTER_COLOR_LightSkyBlue); in main()
104 …clutter_actor_add_constraint (vase, clutter_align_constraint_new (stage, CLUTTER_ALIGN_BOTH, 0.5)); in main()
105 clutter_actor_add_child (stage, vase); in main()
113 clutter_actor_add_child (vase, flowers[0]); in main()
127 clutter_actor_add_child (vase, flowers[1]); in main()
143 clutter_actor_add_child (vase, flowers[2]); in main()
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/tests/testing_quest/data/maps/bugs/
H A D1392_carried_object_directions.lua11 local vase = hero:get_carried_object()
12 assert(vase ~= nil)
13 local vase_sprite = vase:get_sprite()
29 local vase = hero:get_carried_object()
30 assert(vase ~= nil)
31 local vase_sprite = vase:get_sprite()
H A D1452_crash_carried_object.dat32 sprite = "destructibles/vase",
H A D1436_thrown_object_shadow.dat32 sprite = "destructibles/vase",
H A D1233_carried_object_events.dat25 sprite = "destructibles/vase",
H A D1392_carried_object_directions.dat33 sprite = "destructibles/vase",
H A D1230_entity_on_lifting.dat25 sprite = "destructibles/vase",
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/tests/testing_quest/data/sprites/destructibles/
H A Dvase.dat3 src_image = "destructibles/vase.png",
10 src_image = "destructibles/vase.png",
18 src_image = "destructibles/vase.png",
25 src_image = "destructibles/vase.png",
H A Dvase_multi_directions.dat3 src_image = "destructibles/vase.png",
13 src_image = "destructibles/vase.png",
24 src_image = "destructibles/vase.png",
34 src_image = "destructibles/vase.png",
/dports/misc/cloc/cloc-1.90/tests/inputs/
H A Darvo.hoon24 ++ cage (cask vase) :: global metadata
55 ++ mill (each vase milt) :: vase+metavase
61 ++ pane (list {p/@tas q/vase}) :: kernel modules
74 mev/type :: -:!>([%meta *vase])
111 |= {lal/@tas vil/vile bud/vase sew/(pair worm vase)}
114 ++ ruck :: update vase
/dports/games/solarus-quest-editor/solarus-quest-editor-e541e1312c242bff10aa1fb84a7eb8b6cb8504ba/assets/initial_quest/data/sprites/destructibles/
H A Dvase.dat3 src_image = "destructibles/vase.png",
18 src_image = "destructibles/vase.png",
25 src_image = "destructibles/vase.png",
/dports/games/voadi/voadi-v0.3/data/maps/woods/
H A Dclaudias_house.lua18 local vase = map:get_entity("vase")
78 function vase:on_interaction()
83 vase:prompt_item(function(item)
/dports/devel/py-gevent/gevent-21.8.0/src/gevent/tests/
H A Dtest__fileobject.py475 vase = lambda re, **kwargs: (re, ValueError, kwargs) member in TestOpenDescriptor
481 vase('mode', mode='aoeug'),
482 vase('mode U cannot be combined', mode='wU'),
483 vase('text and binary', mode='rtb'),
484 vase('append mode at once', mode='rw'),
485 vase('exactly one', mode='+'),
486 vase('take an encoding', mode='rb', encoding='ascii'),
487 vase('take an errors', mode='rb', errors='strict'),
488 vase('take a newline', mode='rb', newline='\n'),
/dports/games/open-adventure/open-adventure-f2f238e9e42ed76f9cfac219f37142cd7bcf6edb/
H A DTODO9 * More possible vase tests: FILL VASE while it's on the ground next to you;
11 that you do/don't get points for it; die while carrying the vase and
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_experimental/edit_vase/
H A Dmeshlab.qrc3 <file>images/vase.png</file>
/dports/graphics/povray36/povray-3.6.1/scenes/advanced/
H A Dskyvase.pov82 sphere { /* Gold ridge around sphere portion of vase*/
93 /* Stand for the vase */
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/tests/testing_quest/data/maps/custom_state/
H A Dcarried_object.dat32 sprite = "destructibles/vase",
/dports/games/ktuberling/ktuberling-21.12.3/pics/
H A Drobin-tux.theme11 <object name="vase" sound="tux-vase" />
/dports/games/ktuberling/ktuberling-21.12.3/po/id/data/ktuberling/pics/
H A Drobin-tux.theme11 <object name="vase" sound="tux-vase" />
/dports/graphics/jave6/jave_6.0_i20060105/clipart/
H A Dglasses.jcf17 vase

12345678910>>...34