/dports/x11-wm/mutter/mutter-41.1/src/tests/clutter/conform/ |
H A D | actor-layout.c | 9 ClutterActor *vase; in actor_basic_layout() local 13 vase = clutter_actor_new (); in actor_basic_layout() 14 clutter_actor_set_name (vase, "Vase"); in actor_basic_layout() 16 clutter_actor_add_child (stage, vase); in actor_basic_layout() 22 clutter_actor_add_child (vase, flower[0]); in actor_basic_layout() 45 clutter_actor_destroy (vase); in actor_basic_layout() 52 ClutterActor *vase; in actor_margin_layout() local 56 vase = clutter_actor_new (); in actor_margin_layout() 57 clutter_actor_set_name (vase, "Vase"); in actor_margin_layout() 59 clutter_actor_add_child (stage, vase); in actor_margin_layout() [all …]
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/dports/graphics/clutter/clutter-1.26.4/tests/conform/ |
H A D | actor-layout.c | 7 ClutterActor *vase; in actor_basic_layout() local 11 vase = clutter_actor_new (); in actor_basic_layout() 12 clutter_actor_set_name (vase, "Vase"); in actor_basic_layout() 14 clutter_actor_add_child (stage, vase); in actor_basic_layout() 20 clutter_actor_add_child (vase, flower[0]); in actor_basic_layout() 26 clutter_actor_add_child (vase, flower[1]); in actor_basic_layout() 32 clutter_actor_add_child (vase, flower[2]); in actor_basic_layout() 48 ClutterActor *vase; in actor_margin_layout() local 52 vase = clutter_actor_new (); in actor_margin_layout() 53 clutter_actor_set_name (vase, "Vase"); in actor_margin_layout() [all …]
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/dports/x11-wm/muffin/muffin-4.8.0/clutter/tests/conform/ |
H A D | actor-layout.c | 7 ClutterActor *vase; in actor_basic_layout() local 11 vase = clutter_actor_new (); in actor_basic_layout() 12 clutter_actor_set_name (vase, "Vase"); in actor_basic_layout() 14 clutter_actor_add_child (stage, vase); in actor_basic_layout() 20 clutter_actor_add_child (vase, flower[0]); in actor_basic_layout() 26 clutter_actor_add_child (vase, flower[1]); in actor_basic_layout() 32 clutter_actor_add_child (vase, flower[2]); in actor_basic_layout() 48 ClutterActor *vase; in actor_margin_layout() local 52 vase = clutter_actor_new (); in actor_margin_layout() 53 clutter_actor_set_name (vase, "Vase"); in actor_margin_layout() [all …]
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/dports/devel/eris/eris-1.3.23/test/ |
H A D | tests.cpp | 244 WaitForSay wfs(vase, "cut yourself."); in testTalk() 282 ctl.movePos(vase->getId(), newPos); in testSeeMove() 288 assert(vase->getPosition() == newPos); in testSeeMove() 324 assert(vase->getPosition() == newPos); in testLocationChange() 325 assert(vase->getLocation() == hut); in testLocationChange() 357 ctl.move(vase->getId(), mv); in testSeeMoveWithUpdates() 363 assert(vase->getPosition() == newPos); in testSeeMoveWithUpdates() 389 t->setFrom(vase->getId()); in testSightAction() 390 ctl.broadcastSightFrom(vase->getId(), t); in testSightAction() 400 parry->setFrom(vase->getId()); in testSightAction() [all …]
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/dports/graphics/clutter/clutter-1.26.4/examples/ |
H A D | basic-actor.c | 88 ClutterActor *stage, *vase; in main() local 100 vase = clutter_actor_new (); in main() 101 clutter_actor_set_name (vase, "vase"); in main() 102 clutter_actor_set_layout_manager (vase, clutter_box_layout_new ()); in main() 103 clutter_actor_set_background_color (vase, CLUTTER_COLOR_LightSkyBlue); in main() 104 …clutter_actor_add_constraint (vase, clutter_align_constraint_new (stage, CLUTTER_ALIGN_BOTH, 0.5)); in main() 105 clutter_actor_add_child (stage, vase); in main() 113 clutter_actor_add_child (vase, flowers[0]); in main() 127 clutter_actor_add_child (vase, flowers[1]); in main() 143 clutter_actor_add_child (vase, flowers[2]); in main()
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/dports/x11-wm/muffin/muffin-4.8.0/clutter/examples/ |
H A D | basic-actor.c | 88 ClutterActor *stage, *vase; in main() local 100 vase = clutter_actor_new (); in main() 101 clutter_actor_set_name (vase, "vase"); in main() 102 clutter_actor_set_layout_manager (vase, clutter_box_layout_new ()); in main() 103 clutter_actor_set_background_color (vase, CLUTTER_COLOR_LightSkyBlue); in main() 104 …clutter_actor_add_constraint (vase, clutter_align_constraint_new (stage, CLUTTER_ALIGN_BOTH, 0.5)); in main() 105 clutter_actor_add_child (stage, vase); in main() 113 clutter_actor_add_child (vase, flowers[0]); in main() 127 clutter_actor_add_child (vase, flowers[1]); in main() 143 clutter_actor_add_child (vase, flowers[2]); in main()
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/tests/testing_quest/data/maps/bugs/ |
H A D | 1392_carried_object_directions.lua | 11 local vase = hero:get_carried_object() 12 assert(vase ~= nil) 13 local vase_sprite = vase:get_sprite() 29 local vase = hero:get_carried_object() 30 assert(vase ~= nil) 31 local vase_sprite = vase:get_sprite()
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H A D | 1452_crash_carried_object.dat | 32 sprite = "destructibles/vase",
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H A D | 1436_thrown_object_shadow.dat | 32 sprite = "destructibles/vase",
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H A D | 1233_carried_object_events.dat | 25 sprite = "destructibles/vase",
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H A D | 1392_carried_object_directions.dat | 33 sprite = "destructibles/vase",
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H A D | 1230_entity_on_lifting.dat | 25 sprite = "destructibles/vase",
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/tests/testing_quest/data/sprites/destructibles/ |
H A D | vase.dat | 3 src_image = "destructibles/vase.png", 10 src_image = "destructibles/vase.png", 18 src_image = "destructibles/vase.png", 25 src_image = "destructibles/vase.png",
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H A D | vase_multi_directions.dat | 3 src_image = "destructibles/vase.png", 13 src_image = "destructibles/vase.png", 24 src_image = "destructibles/vase.png", 34 src_image = "destructibles/vase.png",
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/dports/misc/cloc/cloc-1.90/tests/inputs/ |
H A D | arvo.hoon | 24 ++ cage (cask vase) :: global metadata 55 ++ mill (each vase milt) :: vase+metavase 61 ++ pane (list {p/@tas q/vase}) :: kernel modules 74 mev/type :: -:!>([%meta *vase]) 111 |= {lal/@tas vil/vile bud/vase sew/(pair worm vase)} 114 ++ ruck :: update vase
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/dports/games/solarus-quest-editor/solarus-quest-editor-e541e1312c242bff10aa1fb84a7eb8b6cb8504ba/assets/initial_quest/data/sprites/destructibles/ |
H A D | vase.dat | 3 src_image = "destructibles/vase.png", 18 src_image = "destructibles/vase.png", 25 src_image = "destructibles/vase.png",
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/dports/games/voadi/voadi-v0.3/data/maps/woods/ |
H A D | claudias_house.lua | 18 local vase = map:get_entity("vase") 78 function vase:on_interaction() 83 vase:prompt_item(function(item)
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/dports/devel/py-gevent/gevent-21.8.0/src/gevent/tests/ |
H A D | test__fileobject.py | 475 vase = lambda re, **kwargs: (re, ValueError, kwargs) member in TestOpenDescriptor 481 vase('mode', mode='aoeug'), 482 vase('mode U cannot be combined', mode='wU'), 483 vase('text and binary', mode='rtb'), 484 vase('append mode at once', mode='rw'), 485 vase('exactly one', mode='+'), 486 vase('take an encoding', mode='rb', encoding='ascii'), 487 vase('take an errors', mode='rb', errors='strict'), 488 vase('take a newline', mode='rb', newline='\n'),
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/dports/games/open-adventure/open-adventure-f2f238e9e42ed76f9cfac219f37142cd7bcf6edb/ |
H A D | TODO | 9 * More possible vase tests: FILL VASE while it's on the ground next to you; 11 that you do/don't get points for it; die while carrying the vase and
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_experimental/edit_vase/ |
H A D | meshlab.qrc | 3 <file>images/vase.png</file>
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/dports/graphics/povray36/povray-3.6.1/scenes/advanced/ |
H A D | skyvase.pov | 82 sphere { /* Gold ridge around sphere portion of vase*/ 93 /* Stand for the vase */
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/tests/testing_quest/data/maps/custom_state/ |
H A D | carried_object.dat | 32 sprite = "destructibles/vase",
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/dports/games/ktuberling/ktuberling-21.12.3/pics/ |
H A D | robin-tux.theme | 11 <object name="vase" sound="tux-vase" />
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/dports/games/ktuberling/ktuberling-21.12.3/po/id/data/ktuberling/pics/ |
H A D | robin-tux.theme | 11 <object name="vase" sound="tux-vase" />
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/dports/graphics/jave6/jave_6.0_i20060105/clipart/ |
H A D | glasses.jcf | 17 vase
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