Searched refs:vdrTrack (Results 1 – 5 of 5) sorted by relevance
116 scn->vdrTrack = mSceneMgr->createStaticGeometry("track"); in CreateVdrTrack()117 scn->vdrTrack->setRegionDimensions(Vector3::UNIT_SCALE * 1000); // 1000 in CreateVdrTrack()118 scn->vdrTrack->setOrigin(Vector3::ZERO); in CreateVdrTrack()119 scn->vdrTrack->setCastShadows(true); in CreateVdrTrack()122 scn->vdrTrack->addEntity(*it, Vector3::ZERO); in CreateVdrTrack()124 scn->vdrTrack->build(); in CreateVdrTrack()
227 if (vdrTrack)229 vdrTrack->destroy();230 vdrTrack->build();
21 ,vdrTrack(0) in CScene()
66 Ogre::StaticGeometry* vdrTrack; variable
298 scn->vdrTrack = 0; in LoadCleanUp()