/dports/graphics/gimp-app/gimp-2.10.30/plug-ins/file-dds/ |
H A D | vec.h | 43 static inline vec4_t 57 static inline vec4_t 68 static inline vec4_t 90 static inline vec4_t 101 static inline vec4_t 112 static inline vec4_t 123 static inline vec4_t 134 static inline vec4_t 147 static inline vec4_t 158 static inline vec4_t [all …]
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/dports/games/openjk/OpenJK-07675e2/shared/qcommon/ |
H A D | q_color.c | 3 vec4_t colorBlack = {0, 0, 0, 1}; 4 vec4_t colorRed = {1, 0, 0, 1}; 5 vec4_t colorGreen = {0, 1, 0, 1}; 6 vec4_t colorBlue = {0, 0, 1, 1}; 7 vec4_t colorYellow = {1, 1, 0, 1}; 8 vec4_t colorOrange = {1, 0.5, 0, 1}; 9 vec4_t colorMagenta= {1, 0, 1, 1}; 10 vec4_t colorCyan = {0, 1, 1, 1}; 11 vec4_t colorWhite = {1, 1, 1, 1}; 13 vec4_t colorMdGrey = {0.5, 0.5, 0.5, 1}; [all …]
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H A D | q_color.h | 129 extern vec4_t colorBlack; 130 extern vec4_t colorRed; 131 extern vec4_t colorGreen; 132 extern vec4_t colorBlue; 133 extern vec4_t colorYellow; 134 extern vec4_t colorOrange; 136 extern vec4_t colorCyan; 137 extern vec4_t colorWhite; 138 extern vec4_t colorLtGrey; 139 extern vec4_t colorMdGrey; [all …]
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/dports/lang/gcc12-devel/gcc-12-20211205/gcc/testsuite/g++.dg/cpp0x/ |
H A D | initlist118.C | 15 using vec4_t __attribute__((vector_size(4*sizeof(T)))) = float; variable 17 array<vec4_t<float>, 4> 18 transpose(array<vec4_t<float>, 4> col) in transpose() 20 array<vec4_t<float>, 4> in transpose() 21 ret{vec4_t<float>{col[0][0], col[1][0], col[2][0], col[3][0]}, in transpose() 22 vec4_t<float>{col[0][1], col[1][1], col[2][1], col[3][1]}, in transpose() 23 vec4_t<float>{col[0][2], col[1][2], col[2][2], col[3][2]}, in transpose() 24 vec4_t<float>{col[0][3], col[1][3], col[2][3], col[3][3]}}; in transpose()
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/dports/lang/gcc9/gcc-9.4.0/gcc/testsuite/g++.dg/cpp0x/ |
H A D | initlist118.C | 15 using vec4_t __attribute__((vector_size(4*sizeof(T)))) = float; variable 17 array<vec4_t<float>, 4> 18 transpose(array<vec4_t<float>, 4> col) in transpose() 20 array<vec4_t<float>, 4> in transpose() 21 ret{vec4_t<float>{col[0][0], col[1][0], col[2][0], col[3][0]}, in transpose() 22 vec4_t<float>{col[0][1], col[1][1], col[2][1], col[3][1]}, in transpose() 23 vec4_t<float>{col[0][2], col[1][2], col[2][2], col[3][2]}, in transpose() 24 vec4_t<float>{col[0][3], col[1][3], col[2][3], col[3][3]}}; in transpose()
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/dports/devel/avr-gcc/gcc-10.2.0/gcc/testsuite/g++.dg/cpp0x/ |
H A D | initlist118.C | 15 using vec4_t __attribute__((vector_size(4*sizeof(T)))) = float; variable 17 array<vec4_t<float>, 4> 18 transpose(array<vec4_t<float>, 4> col) in transpose() 20 array<vec4_t<float>, 4> in transpose() 21 ret{vec4_t<float>{col[0][0], col[1][0], col[2][0], col[3][0]}, in transpose() 22 vec4_t<float>{col[0][1], col[1][1], col[2][1], col[3][1]}, in transpose() 23 vec4_t<float>{col[0][2], col[1][2], col[2][2], col[3][2]}, in transpose() 24 vec4_t<float>{col[0][3], col[1][3], col[2][3], col[3][3]}}; in transpose()
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/dports/devel/aarch64-none-elf-gcc/gcc-8.4.0/gcc/testsuite/g++.dg/cpp0x/ |
H A D | initlist118.C | 15 using vec4_t __attribute__((vector_size(4*sizeof(T)))) = float; variable 17 array<vec4_t<float>, 4> 18 transpose(array<vec4_t<float>, 4> col) in transpose() 20 array<vec4_t<float>, 4> in transpose() 21 ret{vec4_t<float>{col[0][0], col[1][0], col[2][0], col[3][0]}, in transpose() 22 vec4_t<float>{col[0][1], col[1][1], col[2][1], col[3][1]}, in transpose() 23 vec4_t<float>{col[0][2], col[1][2], col[2][2], col[3][2]}, in transpose() 24 vec4_t<float>{col[0][3], col[1][3], col[2][3], col[3][3]}}; in transpose()
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/dports/lang/gcc11-devel/gcc-11-20211009/gcc/testsuite/g++.dg/cpp0x/ |
H A D | initlist118.C | 15 using vec4_t __attribute__((vector_size(4*sizeof(T)))) = float; variable 17 array<vec4_t<float>, 4> 18 transpose(array<vec4_t<float>, 4> col) in transpose() 20 array<vec4_t<float>, 4> in transpose() 21 ret{vec4_t<float>{col[0][0], col[1][0], col[2][0], col[3][0]}, in transpose() 22 vec4_t<float>{col[0][1], col[1][1], col[2][1], col[3][1]}, in transpose() 23 vec4_t<float>{col[0][2], col[1][2], col[2][2], col[3][2]}, in transpose() 24 vec4_t<float>{col[0][3], col[1][3], col[2][3], col[3][3]}}; in transpose()
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/dports/lang/gcc11/gcc-11.2.0/gcc/testsuite/g++.dg/cpp0x/ |
H A D | initlist118.C | 15 using vec4_t __attribute__((vector_size(4*sizeof(T)))) = float; variable 17 array<vec4_t<float>, 4> 18 transpose(array<vec4_t<float>, 4> col) in transpose() 20 array<vec4_t<float>, 4> in transpose() 21 ret{vec4_t<float>{col[0][0], col[1][0], col[2][0], col[3][0]}, in transpose() 22 vec4_t<float>{col[0][1], col[1][1], col[2][1], col[3][1]}, in transpose() 23 vec4_t<float>{col[0][2], col[1][2], col[2][2], col[3][2]}, in transpose() 24 vec4_t<float>{col[0][3], col[1][3], col[2][3], col[3][3]}}; in transpose()
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/dports/devel/arm-none-eabi-gcc/gcc-8.4.0/gcc/testsuite/g++.dg/cpp0x/ |
H A D | initlist118.C | 15 using vec4_t __attribute__((vector_size(4*sizeof(T)))) = float; variable 17 array<vec4_t<float>, 4> 18 transpose(array<vec4_t<float>, 4> col) in transpose() 20 array<vec4_t<float>, 4> in transpose() 21 ret{vec4_t<float>{col[0][0], col[1][0], col[2][0], col[3][0]}, in transpose() 22 vec4_t<float>{col[0][1], col[1][1], col[2][1], col[3][1]}, in transpose() 23 vec4_t<float>{col[0][2], col[1][2], col[2][2], col[3][2]}, in transpose() 24 vec4_t<float>{col[0][3], col[1][3], col[2][3], col[3][3]}}; in transpose()
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/dports/devel/riscv64-none-elf-gcc/gcc-8.4.0/gcc/testsuite/g++.dg/cpp0x/ |
H A D | initlist118.C | 15 using vec4_t __attribute__((vector_size(4*sizeof(T)))) = float; variable 17 array<vec4_t<float>, 4> 18 transpose(array<vec4_t<float>, 4> col) in transpose() 20 array<vec4_t<float>, 4> in transpose() 21 ret{vec4_t<float>{col[0][0], col[1][0], col[2][0], col[3][0]}, in transpose() 22 vec4_t<float>{col[0][1], col[1][1], col[2][1], col[3][1]}, in transpose() 23 vec4_t<float>{col[0][2], col[1][2], col[2][2], col[3][2]}, in transpose() 24 vec4_t<float>{col[0][3], col[1][3], col[2][3], col[3][3]}}; in transpose()
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/dports/misc/cxx_atomics_pic/gcc-11.2.0/gcc/testsuite/g++.dg/cpp0x/ |
H A D | initlist118.C | 15 using vec4_t __attribute__((vector_size(4*sizeof(T)))) = float; variable 17 array<vec4_t<float>, 4> 18 transpose(array<vec4_t<float>, 4> col) in transpose() 20 array<vec4_t<float>, 4> in transpose() 21 ret{vec4_t<float>{col[0][0], col[1][0], col[2][0], col[3][0]}, in transpose() 22 vec4_t<float>{col[0][1], col[1][1], col[2][1], col[3][1]}, in transpose() 23 vec4_t<float>{col[0][2], col[1][2], col[2][2], col[3][2]}, in transpose() 24 vec4_t<float>{col[0][3], col[1][3], col[2][3], col[3][3]}}; in transpose()
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/dports/lang/gcc10/gcc-10.3.0/gcc/testsuite/g++.dg/cpp0x/ |
H A D | initlist118.C | 15 using vec4_t __attribute__((vector_size(4*sizeof(T)))) = float; variable 17 array<vec4_t<float>, 4> 18 transpose(array<vec4_t<float>, 4> col) in transpose() 20 array<vec4_t<float>, 4> in transpose() 21 ret{vec4_t<float>{col[0][0], col[1][0], col[2][0], col[3][0]}, in transpose() 22 vec4_t<float>{col[0][1], col[1][1], col[2][1], col[3][1]}, in transpose() 23 vec4_t<float>{col[0][2], col[1][2], col[2][2], col[3][2]}, in transpose() 24 vec4_t<float>{col[0][3], col[1][3], col[2][3], col[3][3]}}; in transpose()
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/dports/devel/riscv32-unknown-elf-gcc/gcc-8.4.0/gcc/testsuite/g++.dg/cpp0x/ |
H A D | initlist118.C | 15 using vec4_t __attribute__((vector_size(4*sizeof(T)))) = float; variable 17 array<vec4_t<float>, 4> 18 transpose(array<vec4_t<float>, 4> col) in transpose() 20 array<vec4_t<float>, 4> in transpose() 21 ret{vec4_t<float>{col[0][0], col[1][0], col[2][0], col[3][0]}, in transpose() 22 vec4_t<float>{col[0][1], col[1][1], col[2][1], col[3][1]}, in transpose() 23 vec4_t<float>{col[0][2], col[1][2], col[2][2], col[3][2]}, in transpose() 24 vec4_t<float>{col[0][3], col[1][3], col[2][3], col[3][3]}}; in transpose()
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/dports/lang/gcc9-devel/gcc-9-20211007/gcc/testsuite/g++.dg/cpp0x/ |
H A D | initlist118.C | 15 using vec4_t __attribute__((vector_size(4*sizeof(T)))) = float; variable 17 array<vec4_t<float>, 4> 18 transpose(array<vec4_t<float>, 4> col) in transpose() 20 array<vec4_t<float>, 4> in transpose() 21 ret{vec4_t<float>{col[0][0], col[1][0], col[2][0], col[3][0]}, in transpose() 22 vec4_t<float>{col[0][1], col[1][1], col[2][1], col[3][1]}, in transpose() 23 vec4_t<float>{col[0][2], col[1][2], col[2][2], col[3][2]}, in transpose() 24 vec4_t<float>{col[0][3], col[1][3], col[2][3], col[3][3]}}; in transpose()
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/dports/lang/gcc8/gcc-8.5.0/gcc/testsuite/g++.dg/cpp0x/ |
H A D | initlist118.C | 15 using vec4_t __attribute__((vector_size(4*sizeof(T)))) = float; variable 17 array<vec4_t<float>, 4> 18 transpose(array<vec4_t<float>, 4> col) in transpose() 20 array<vec4_t<float>, 4> in transpose() 21 ret{vec4_t<float>{col[0][0], col[1][0], col[2][0], col[3][0]}, in transpose() 22 vec4_t<float>{col[0][1], col[1][1], col[2][1], col[3][1]}, in transpose() 23 vec4_t<float>{col[0][2], col[1][2], col[2][2], col[3][2]}, in transpose() 24 vec4_t<float>{col[0][3], col[1][3], col[2][3], col[3][3]}}; in transpose()
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/dports/lang/gcc10-devel/gcc-10-20211008/gcc/testsuite/g++.dg/cpp0x/ |
H A D | initlist118.C | 15 using vec4_t __attribute__((vector_size(4*sizeof(T)))) = float; variable 17 array<vec4_t<float>, 4> 18 transpose(array<vec4_t<float>, 4> col) in transpose() 20 array<vec4_t<float>, 4> in transpose() 21 ret{vec4_t<float>{col[0][0], col[1][0], col[2][0], col[3][0]}, in transpose() 22 vec4_t<float>{col[0][1], col[1][1], col[2][1], col[3][1]}, in transpose() 23 vec4_t<float>{col[0][2], col[1][2], col[2][2], col[3][2]}, in transpose() 24 vec4_t<float>{col[0][3], col[1][3], col[2][3], col[3][3]}}; in transpose()
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/dports/games/ioquake3-server/ioquake3-1.36/code/q3_ui/ |
H A D | ui_local.h | 285 extern vec4_t color_black; 286 extern vec4_t color_white; 287 extern vec4_t color_yellow; 288 extern vec4_t color_blue; 289 extern vec4_t color_orange; 290 extern vec4_t color_red; 291 extern vec4_t color_dim; 292 extern vec4_t name_color; 293 extern vec4_t list_color; 294 extern vec4_t listbar_color; [all …]
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/dports/games/ioquake3/ioquake3-1.36/code/q3_ui/ |
H A D | ui_local.h | 285 extern vec4_t color_black; 286 extern vec4_t color_white; 287 extern vec4_t color_yellow; 288 extern vec4_t color_blue; 289 extern vec4_t color_orange; 290 extern vec4_t color_red; 291 extern vec4_t color_dim; 292 extern vec4_t name_color; 293 extern vec4_t list_color; 294 extern vec4_t listbar_color; [all …]
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/q3_ui/ |
H A D | ui_local.h | 285 extern vec4_t color_black; 286 extern vec4_t color_white; 287 extern vec4_t color_yellow; 288 extern vec4_t color_blue; 289 extern vec4_t color_orange; 290 extern vec4_t color_red; 291 extern vec4_t color_dim; 292 extern vec4_t name_color; 293 extern vec4_t list_color; 294 extern vec4_t listbar_color; [all …]
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/dports/games/evq3/evq3/code/q3_ui/ |
H A D | ui_local.h | 285 extern vec4_t color_black; 286 extern vec4_t color_white; 287 extern vec4_t color_yellow; 288 extern vec4_t color_blue; 289 extern vec4_t color_orange; 290 extern vec4_t color_red; 291 extern vec4_t color_dim; 292 extern vec4_t name_color; 293 extern vec4_t list_color; 294 extern vec4_t listbar_color; [all …]
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/dports/games/egl/egl-0.3.1_9/shared/ |
H A D | string.c | 34 vec4_t Q_colorBlack = { 0, 0, 0, 1 }; 35 vec4_t Q_colorRed = { 1, 0, 0, 1 }; 36 vec4_t Q_colorGreen = { 0, 1, 0, 1 }; 37 vec4_t Q_colorYellow = { 1, 1, 0, 1 }; 38 vec4_t Q_colorBlue = { 0, 0, 1, 1 }; 39 vec4_t Q_colorCyan = { 0, 1, 1, 1 }; 40 vec4_t Q_colorMagenta = { 1, 0, 1, 1 }; 41 vec4_t Q_colorWhite = { 1, 1, 1, 1 }; 43 vec4_t Q_colorLtGrey = { 0.75, 0.75, 0.75, 1 }; 44 vec4_t Q_colorMdGrey = { 0.5, 0.5, 0.5, 1 }; [all …]
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/dports/games/ioquake3-server/ioquake3-1.36/code/ui/ |
H A D | ui_shared.h | 141 vec4_t foreColor; // text color 142 vec4_t backColor; // border color 143 vec4_t borderColor; // border color 144 vec4_t outlineColor; // border color 151 vec4_t color; 302 vec4_t shadowColor; 320 void (*setColor) (const vec4_t v); 340 void (*getTeamColor)(vec4_t *color); 401 qboolean Color_Parse(char **p, vec4_t *c); 407 qboolean PC_Color_Parse(int handle, vec4_t *c); [all …]
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/dports/games/ioquake3/ioquake3-1.36/code/ui/ |
H A D | ui_shared.h | 141 vec4_t foreColor; // text color 142 vec4_t backColor; // border color 143 vec4_t borderColor; // border color 144 vec4_t outlineColor; // border color 151 vec4_t color; 302 vec4_t shadowColor; 320 void (*setColor) (const vec4_t v); 340 void (*getTeamColor)(vec4_t *color); 401 qboolean Color_Parse(char **p, vec4_t *c); 407 qboolean PC_Color_Parse(int handle, vec4_t *c); [all …]
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/ui/ |
H A D | ui_shared.h | 143 vec4_t foreColor; // text color 144 vec4_t backColor; // border color 145 vec4_t borderColor; // border color 146 vec4_t outlineColor; // border color 153 vec4_t color; 305 vec4_t shadowColor; 318 void (*setColor) (const vec4_t v); 338 void (*getTeamColor)(vec4_t *color); 399 qboolean Color_Parse(char **p, vec4_t *c); 405 qboolean PC_Color_Parse(int handle, vec4_t *c); [all …]
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