Searched refs:vecDMinusRadius3 (Results 1 – 1 of 1) sorted by relevance
/dports/games/dhewm3/dhewm3-1.5.1/neo/idlib/math/ |
H A D | Simd_AltiVec.cpp | 5490 vector float vecDMinusRadius1, vecDMinusRadius2, vecDMinusRadius3, vecDMinusRadius4; in TracePointCull() local 5590 vecDMinusRadius3 = vec_sub( vec1Sum3, vecRadius ); in TracePointCull() 5600 vecCmp6 = vec_cmplt( vecDMinusRadius3, zeroVector ); in TracePointCull() 5729 vector float vecDMinusRadius1, vecDMinusRadius2, vecDMinusRadius3, vecDMinusRadius4; in TracePointCull() local 5812 vecDMinusRadius3 = vec_sub( vec1Sum3, vecRadius ); in TracePointCull() 5822 vecCmp6 = vec_cmplt( vecDMinusRadius3, zeroVector ); in TracePointCull()
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