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/dports/games/dhewm3/dhewm3-1.5.1/neo/idlib/math/
H A DSimd_AltiVec.cpp10639 vector float vecSL1, vecSL2, vecSL3, vecSL4, vecSL5, vecSL6, vecSL7; in MixSoundSixSpeakerMono() local
10701 vecSL5 = vec_ld( 63, &sL[0] ); in MixSoundSixSpeakerMono()
10708 vecSL4 = vec_perm( vecSL4, vecSL5, slPerm ); in MixSoundSixSpeakerMono()
10709 vecSL5 = vec_perm( vecSL5, vecSL6, slPerm ); in MixSoundSixSpeakerMono()
10745 vecMixBuffer5 = vec_madd( vecSamples5, vecSL5, vecMixBuffer5 ); in MixSoundSixSpeakerMono()
10756 vecSL5 = vec_add( vecSL5, vecIncl5 ); in MixSoundSixSpeakerMono()
10839 vecSL5 = vec_ld( 63, &sL[0] ); in MixSoundSixSpeakerMono()
10846 vecSL4 = vec_perm( vecSL4, vecSL5, slPerm ); in MixSoundSixSpeakerMono()
10847 vecSL5 = vec_perm( vecSL5, vecSL6, slPerm ); in MixSoundSixSpeakerMono()
10892 vecMixBuffer5 = vec_madd( vecSamples5, vecSL5, vecMixBuffer5 ); in MixSoundSixSpeakerMono()
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