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/dports/games/dhewm3/dhewm3-1.5.1/neo/idlib/math/
H A DSimd_AltiVec.cpp4195 vector float vecSum3, vecSum4, vecSum5, vecSum6, vecSum7, vecSum8; in MatX_LowerTriangularSolve() local
4208 vecSum3 = vecSum4 = vecSum5 = vecSum6 = vecSum7 = vecSum8 = zeroVector; in MatX_LowerTriangularSolve()
4257 vecSum5 = vec_madd( v6, v0, vecSum5 ); in MatX_LowerTriangularSolve()
4269 vecSum5 = vec_add( vecSum5, vecSum6 ); in MatX_LowerTriangularSolve()
4278 vecSum5 = vec_add( vecSum5, vec_sld( vecSum5, vecSum5, 8 ) ); in MatX_LowerTriangularSolve()
4279 vecSum5 = vec_add( vecSum5, vec_sld( vecSum5, vecSum5, 4 ) ); in MatX_LowerTriangularSolve()
4287 vec_ste( vec_splat( vecSum5, 0 ), 0, &tempSum3 ); in MatX_LowerTriangularSolve()