Searched refs:vecTC3 (Results 1 – 1 of 1) sorted by relevance
/dports/games/dhewm3/dhewm3-1.5.1/neo/idlib/math/ |
H A D | Simd_AltiVec.cpp | 8451 vector float vecTC3 = vec_madd( vecLightDir2, vecTangent02, zeroVector ); in CreateSpecularTextureCoords() local 8464 tempSum4 = vec_add( vecTC3, vec_sld( vecTC3, vecTC3, 4 ) ); in CreateSpecularTextureCoords() 8465 vecTC3 = vec_add( tempSum4, vec_sld( vecTC3, vecTC3, 8 ) ); in CreateSpecularTextureCoords() 8475 vecTC3 = vec_splat( vecTC3, 0 ); in CreateSpecularTextureCoords() 8488 vec_ste( vecTC3, 0, &texCoords[index+1][0] ); in CreateSpecularTextureCoords()
|