Searched refs:vecTangent1 (Results 1 – 2 of 2) sorted by relevance
/dports/cad/gmsh/gmsh-4.9.2-source/Numeric/ |
H A D | HierarchicalBasisHcurlTetra.cpp | 201 std::vector<double> vecTangent1(3, 0); in generateHcurlBasis() local 240 vecTangent1[0] = 0.5; in generateHcurlBasis() 279 vecTangent1[0] = 0.5; in generateHcurlBasis() 318 vecTangent1[1] = 0.5; in generateHcurlBasis() 355 vecTangent1[1] = 0.5; in generateHcurlBasis() 372 faceBasis[faceIt][i] = copy[itCopy] * vecTangent1[i]; in generateHcurlBasis() 1194 std::vector<double> vecTangent1(3, 0); in generateCurlBasis() local 1201 vecTangent1[0] = 0.5; in generateCurlBasis() 1246 vecTangent1[0] = 0.5; in generateCurlBasis() 1298 vecTangent1[1] = 0.5; in generateCurlBasis() [all …]
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/dports/games/dhewm3/dhewm3-1.5.1/neo/idlib/math/ |
H A D | Simd_AltiVec.cpp | 8392 const vector float vecTangent1 = vec_perm( v3, v4, permVec ); in CreateSpecularTextureCoords() local 8448 vector float vecTC1 = vec_madd( vecLightDir, vecTangent1, zeroVector ); in CreateSpecularTextureCoords() 8517 const vector float vecTangent1 = vec_perm( v3, v4, permVec ); in CreateSpecularTextureCoords() local 8546 vector float vecTC1 = vec_madd( vecLightDir, vecTangent1, zeroVector ); in CreateSpecularTextureCoords()
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