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/dports/games/dhewm3/dhewm3-1.5.1/neo/idlib/math/
H A DSimd_AltiVec.cpp6819 vector float vecVertA2, vecVertB2, vecVertC2; in DeriveTriPlanes() local
6893 vecVertC2 = vec_perm( vecLd5, vecLd6, vecPermC2 ); in DeriveTriPlanes()
6898 vecVertC2 = vec_perm( vecVertC2, zeroVector, vecPermZeroLast ); in DeriveTriPlanes()
6915 vecVertC2 = vec_perm( vecVertC2, zeroVector, vecPermZeroLast ); in DeriveTriPlanes()
6947 vecVertC2 = vec_ld( 0, xyzPtr + ( indexes[i+5] * DRAWVERT_OFFSET ) ); in DeriveTriPlanes()
6952 vecVertC2 = vec_perm( vecVertC2, zeroVector, vecPermZeroLast ); in DeriveTriPlanes()
6979 vecD3 = vec_sub( vecVertC2, vecVertA2 ); in DeriveTriPlanes()
7266 vector float vecVertA2, vecVertB2, vecVertC2; in DeriveUnsmoothedTangents() local
7362 vecVertC2 = vec_perm( v5, v6, vecPerm4 ); in DeriveUnsmoothedTangents()
7436 vecD5 = vec_sub( vecVertC2, vecVertA2 ); in DeriveUnsmoothedTangents()