Home
last modified time | relevance | path

Searched refs:vec_coords (Results 1 – 3 of 3) sorted by relevance

/dports/science/cdo/cdo-2.0.0/src/lib/yac/
H A Dclipping.c84 double vec_coords[3]; member
1119 {prev_point->vec_coords, curr_point->vec_coords}; in point_list_lat_clipping()
1547 compute_norm_vector(prev_tgt_point->vec_coords, curr_tgt_point->vec_coords, in yac_cell_clipping()
1551 compute_lat_circle_z_value(prev_tgt_point->vec_coords, curr_tgt_point->vec_coords, in yac_cell_clipping()
1769 double curr_z = curr->vec_coords[2]; in get_closest_pole()
1927 compute_norm_vector(curr->vec_coords, curr->next->vec_coords, norm_vec); in get_cell_points_ordering()
2039 curr->vec_coords, curr->next->vec_coords), in remove_zero_length_edges()
2043 double temp_a = atan2(curr->vec_coords[1], curr->vec_coords[0]); in remove_zero_length_edges()
2044 double temp_b = atan2(curr->next->next->vec_coords[1], curr->next->next->vec_coords[0]); in remove_zero_length_edges()
2156 compute_norm_vector(curr->vec_coords, curr->next->vec_coords, ref_norm); in is_empty_gc_cell()
[all …]
/dports/science/PETSc/petsc-3.14.1/src/ksp/ksp/tutorials/
H A Dex56.c272 Vec vec_coords; in main() local
275 ierr = VecCreate(MPI_COMM_WORLD,&vec_coords);CHKERRQ(ierr); in main()
276 ierr = VecSetBlockSize(vec_coords,3);CHKERRQ(ierr); in main()
277 ierr = VecSetSizes(vec_coords,m,PETSC_DECIDE);CHKERRQ(ierr); in main()
278 ierr = VecSetUp(vec_coords);CHKERRQ(ierr); in main()
279 ierr = VecGetArray(vec_coords,&c);CHKERRQ(ierr); in main()
281 ierr = VecRestoreArray(vec_coords,&c);CHKERRQ(ierr); in main()
282 ierr = MatNullSpaceCreateRigidBody(vec_coords,&matnull);CHKERRQ(ierr); in main()
285 ierr = VecDestroy(&vec_coords);CHKERRQ(ierr); in main()
/dports/devel/py-game/pygame-2.1.0/src_c/
H A Dmath.c591 double *vec_coords; in vector_generic_math() local
607 vec_coords = vec->coords; in vector_generic_math()
640 ret->coords[i] = vec_coords[i] + other_coords[i]; in vector_generic_math()
645 ret->coords[i] = vec_coords[i] - other_coords[i]; in vector_generic_math()
649 ret->coords[i] = other_coords[i] - vec_coords[i]; in vector_generic_math()
655 tmp += vec_coords[i] * other_coords[i]; in vector_generic_math()
663 ret->coords[i] = vec_coords[i] * tmp; in vector_generic_math()
675 ret->coords[i] = vec_coords[i] * tmp; in vector_generic_math()
687 ret->coords[i] = floor(vec_coords[i] * tmp); in vector_generic_math()