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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/world/
H A Dworld_loadmap.cpp197 … MapsIndexes vec_object; // index maps for OBJ_CASTLE, OBJ_HEROES, OBJ_SIGN, OBJ_BOTTLE, OBJ_EVENT in LoadMapMP2() local
198 vec_object.reserve( 100 ); in LoadMapMP2()
233 vec_object.push_back( i ); in LoadMapMP2()
384 …for ( MapsIndexes::const_iterator it_index = vec_object.begin(); it_index != vec_object.end() && f… in LoadMapMP2()