/dports/games/q2pro/q2pro/ref_newgl/ |
H A D | gl_sky.c | 51 static int vec_to_st[6][3] = { variable 107 j = vec_to_st[axis][2]; in DrawSkyPolygon() 114 j = vec_to_st[axis][0]; in DrawSkyPolygon() 119 j = vec_to_st[axis][1]; in DrawSkyPolygon()
|
/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | gl_warp.c | 251 int vec_to_st[6][3] = variable 301 j = vec_to_st[axis][2]; in DrawSkyPolygon() 308 j = vec_to_st[axis][0]; in DrawSkyPolygon() 313 j = vec_to_st[axis][1]; in DrawSkyPolygon()
|
/dports/games/quake2lnx/quake2-r0.16.2/src/ref_candygl/ |
H A D | gl_warp.c | 287 int vec_to_st[6][3] = variable 358 j = vec_to_st[axis][2]; in DrawSkyPolygon() 365 j = vec_to_st[axis][0]; in DrawSkyPolygon() 370 j = vec_to_st[axis][1]; in DrawSkyPolygon()
|
/dports/games/quake2-source/quake2-r0.16.2/src/ref_candygl/ |
H A D | gl_warp.c | 287 int vec_to_st[6][3] = variable 358 j = vec_to_st[axis][2]; in DrawSkyPolygon() 365 j = vec_to_st[axis][0]; in DrawSkyPolygon() 370 j = vec_to_st[axis][1]; in DrawSkyPolygon()
|
/dports/games/quake2lnx/quake2-r0.16.2/src/ref_gl/ |
H A D | gl_warp.c | 287 int vec_to_st[6][3] = variable 358 j = vec_to_st[axis][2]; in DrawSkyPolygon() 365 j = vec_to_st[axis][0]; in DrawSkyPolygon() 370 j = vec_to_st[axis][1]; in DrawSkyPolygon()
|
/dports/games/quake2-source/quake2-r0.16.2/src/ref_gl/ |
H A D | gl_warp.c | 287 int vec_to_st[6][3] = variable 358 j = vec_to_st[axis][2]; in DrawSkyPolygon() 365 j = vec_to_st[axis][0]; in DrawSkyPolygon() 370 j = vec_to_st[axis][1]; in DrawSkyPolygon()
|
/dports/games/r1q2/r1q2-8012_5/ref_gl/ |
H A D | gl_warp.c | 304 int vec_to_st[6][3] = variable 376 j = vec_to_st[axis][2]; in DrawSkyPolygon() 383 j = vec_to_st[axis][0]; in DrawSkyPolygon() 388 j = vec_to_st[axis][1]; in DrawSkyPolygon()
|
/dports/games/q2p/Q2P-0.2-2006-12-31/ref_gl/ |
H A D | gl_warp.c | 434 int vec_to_st[6][3] = variable 496 j = vec_to_st[axis][2]; in DrawSkyPolygon() 503 j = vec_to_st[axis][0]; in DrawSkyPolygon() 508 j = vec_to_st[axis][1]; in DrawSkyPolygon()
|
/dports/games/qudos/QuDos-0.40.1-src/src/ref_gl/ |
H A D | gl_warp.c | 526 int vec_to_st [6][3] = variable 590 j = vec_to_st[axis][2]; in DrawSkyPolygon() 597 j = vec_to_st[axis][0]; in DrawSkyPolygon() 602 j = vec_to_st[axis][1]; in DrawSkyPolygon()
|
/dports/games/ioquake3/ioquake3-1.36/code/renderer/ |
H A D | tr_sky.c | 65 static int vec_to_st[6][3] = in AddSkyPolygon() local 114 j = vec_to_st[axis][2]; in AddSkyPolygon() 121 j = vec_to_st[axis][0]; in AddSkyPolygon() 126 j = vec_to_st[axis][1]; in AddSkyPolygon()
|
/dports/games/ioquake3-server/ioquake3-1.36/code/renderer/ |
H A D | tr_sky.c | 65 static int vec_to_st[6][3] = in AddSkyPolygon() local 114 j = vec_to_st[axis][2]; in AddSkyPolygon() 121 j = vec_to_st[axis][0]; in AddSkyPolygon() 126 j = vec_to_st[axis][1]; in AddSkyPolygon()
|
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/renderer/ |
H A D | tr_sky.c | 66 static int vec_to_st[6][3] = in AddSkyPolygon() local 115 j = vec_to_st[axis][2]; in AddSkyPolygon() 122 j = vec_to_st[axis][0]; in AddSkyPolygon() 127 j = vec_to_st[axis][1]; in AddSkyPolygon()
|
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/renderer/ |
H A D | tr_sky.c | 65 static int vec_to_st[6][3] = in AddSkyPolygon() local 114 j = vec_to_st[axis][2]; in AddSkyPolygon() 121 j = vec_to_st[axis][0]; in AddSkyPolygon() 126 j = vec_to_st[axis][1]; in AddSkyPolygon()
|
/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/ |
H A D | tr_sky.cpp | 71 static int vec_to_st[6][3] = in AddSkyPolygon() local 120 j = vec_to_st[axis][2]; in AddSkyPolygon() 127 j = vec_to_st[axis][0]; in AddSkyPolygon() 132 j = vec_to_st[axis][1]; in AddSkyPolygon()
|
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/renderer/ |
H A D | tr_sky.c | 65 static int vec_to_st[6][3] = in AddSkyPolygon() local 114 j = vec_to_st[axis][2]; in AddSkyPolygon() 121 j = vec_to_st[axis][0]; in AddSkyPolygon() 126 j = vec_to_st[axis][1]; in AddSkyPolygon()
|
/dports/games/openarena/openarena-engine-source-0.8.8/code/renderer/ |
H A D | tr_sky.c | 65 static int vec_to_st[6][3] = in AddSkyPolygon() local 114 j = vec_to_st[axis][2]; in AddSkyPolygon() 121 j = vec_to_st[axis][0]; in AddSkyPolygon() 126 j = vec_to_st[axis][1]; in AddSkyPolygon()
|
/dports/games/evq3/evq3/code/renderer/ |
H A D | tr_sky.c | 66 static int vec_to_st[6][3] = { in AddSkyPolygon() local 114 j = vec_to_st[axis][2]; in AddSkyPolygon() 121 j = vec_to_st[axis][0]; in AddSkyPolygon() 126 j = vec_to_st[axis][1]; in AddSkyPolygon()
|
/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/ |
H A D | r_warp.c | 417 int vec_to_st[6][3] = variable 477 j = vec_to_st[axis][2]; in DrawSkyPolygon() 484 j = vec_to_st[axis][0]; in DrawSkyPolygon() 489 j = vec_to_st[axis][1]; in DrawSkyPolygon()
|
/dports/games/alienarena/alienarena-7.66/source/ref_gl/ |
H A D | r_warp.c | 417 int vec_to_st[6][3] = variable 477 j = vec_to_st[axis][2]; in DrawSkyPolygon() 484 j = vec_to_st[axis][0]; in DrawSkyPolygon() 489 j = vec_to_st[axis][1]; in DrawSkyPolygon()
|
/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/ |
H A D | tr_sky.c | 71 static int vec_to_st[6][3] = in AddSkyPolygon() local 119 j = vec_to_st[axis][2]; in AddSkyPolygon() 128 j = vec_to_st[axis][0]; in AddSkyPolygon() 134 j = vec_to_st[axis][1]; in AddSkyPolygon()
|
/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/ |
H A D | tr_sky.c | 71 static int vec_to_st[6][3] = in AddSkyPolygon() local 119 j = vec_to_st[axis][2]; in AddSkyPolygon() 128 j = vec_to_st[axis][0]; in AddSkyPolygon() 134 j = vec_to_st[axis][1]; in AddSkyPolygon()
|
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/ |
H A D | gl_warp.c | 782 static int vec_to_st[6][3] = variable 852 j = vec_to_st[axis][2]; in DrawSkyPolygon() 858 j = vec_to_st[axis][0]; in DrawSkyPolygon() 864 j = vec_to_st[axis][1]; in DrawSkyPolygon()
|
/dports/games/vkquake/vkQuake-1.12.2/Quake/ |
H A D | gl_sky.c | 71 int vec_to_st[6][3] = variable 469 j = vec_to_st[axis][2]; in Sky_ProjectPoly() 475 j = vec_to_st[axis][0]; in Sky_ProjectPoly() 480 j = vec_to_st[axis][1]; in Sky_ProjectPoly()
|
/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/ |
H A D | tr_sky.c | 71 static int vec_to_st[6][3] = in AddSkyPolygon() local 119 j = vec_to_st[axis][2]; in AddSkyPolygon() 128 j = vec_to_st[axis][0]; in AddSkyPolygon() 134 j = vec_to_st[axis][1]; in AddSkyPolygon()
|
/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/ |
H A D | tr_sky.c | 71 static int vec_to_st[6][3] = in AddSkyPolygon() local 119 j = vec_to_st[axis][2]; in AddSkyPolygon() 128 j = vec_to_st[axis][0]; in AddSkyPolygon() 134 j = vec_to_st[axis][1]; in AddSkyPolygon()
|