Searched refs:vector2Type (Results 1 – 7 of 7) sorted by relevance
513 auto vector2Type = _.FindDef(vector2Object->type_id()); in ValidateVectorShuffle() local518 if (!vector2Type || vector2Type->opcode() != SpvOpTypeVector) { in ValidateVectorShuffle()528 if (vector2Type->GetOperandAs<uint32_t>(1) != resultComponentType) { in ValidateVectorShuffle()536 auto vector2ComponentCount = vector2Type->GetOperandAs<uint32_t>(2); in ValidateVectorShuffle()
517 auto vector2Type = _.FindDef(vector2Object->type_id()); in ValidateVectorShuffle() local522 if (!vector2Type || vector2Type->opcode() != SpvOpTypeVector) { in ValidateVectorShuffle()532 if (vector2Type->GetOperandAs<uint32_t>(1) != resultComponentType) { in ValidateVectorShuffle()539 auto vector2ComponentCount = vector2Type->GetOperandAs<uint32_t>(2); in ValidateVectorShuffle()