Searched refs:vectorch (Results 1 – 15 of 15) sorted by relevance
/dports/games/avp/avp-20170505/src/win95/ |
H A D | mmx_math.h | 74 struct vectorch; 121 …rTransformedAndAdd(struct vectorch * v_result, struct vectorch const * v_parm, struct matrixch con… in MMX_VectorTransformedAndAdd() 132 _asmcall signed MMX_VectorDot(struct vectorch const * v1, struct vectorch const * v2) in MMX_VectorDot() 144 _asmcall signed MMX_VectorDot16(struct vectorch const * v1, struct vectorch const * v2) in MMX_VectorDot16() 163 …rTransformedAndAdd(struct vectorch * v_result, struct vectorch const * v_parm, struct matrixch con… 164 int MMX_VectorDot(struct vectorch const * v1, struct vectorch const * v2); 165 int MMX_VectorDot16(struct vectorch const * v1, struct vectorch const * v2); 183 _asminline signed MMXInline_VectorDot(struct vectorch const * v1, struct vectorch const * v2) in MMXInline_VectorDot() 275 _asminline signed MMXInline_VectorDot16(struct vectorch const * v1, struct vectorch const * v2) in MMXInline_VectorDot16() 308 int MMXInline_VectorDot(struct vectorch const * v1, struct vectorch const * v2); [all …]
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/dports/games/avp/avp-20170505/src/avp/ |
H A D | pfarlocs.h | 19 struct vectorch *locationsList; 26 struct vectorch position; 32 struct vectorch position;
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H A D | bh_videoscreen.h | 20 struct vectorch position;
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H A D | bh_plift.h | 37 struct vectorch position;
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H A D | bh_marin.h | 280 struct vectorch position; 281 struct vectorch facing_point;
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H A D | bh_gener.h | 46 struct vectorch Position;
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H A D | bh_paq.h | 64 struct vectorch position;
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H A D | bh_fhug.h | 72 struct vectorch position;
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H A D | pvisible.h | 85 struct vectorch position;
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H A D | bh_light.h | 87 struct vectorch position;
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H A D | bh_queen.h | 57 struct vectorch position;
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H A D | bh_xeno.h | 150 struct vectorch position;
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H A D | bh_alien.h | 163 struct vectorch position;
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H A D | bh_pred.h | 204 struct vectorch position;
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/dports/games/avp/avp-20170505/src/include/ |
H A D | prototyp.h | 36 typedef struct vectorch { struct
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