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Searched refs:vehicleIndex (Results 1 – 9 of 9) sorted by relevance

/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/ride/gentle/
H A DSpaceRings.cpp40 uint32_t vehicleIndex = (segment - direction) & 0x3; in paint_space_rings_structure() local
42 if (ride->num_stations == 0 || vehicleIndex < ride->num_vehicles) in paint_space_rings_structure()
49 auto vehicle = GetEntity<Vehicle>(ride->vehicles[vehicleIndex]); in paint_space_rings_structure()
60 vehicleIndex = 0; in paint_space_rings_structure()
66 ride->vehicle_colours[vehicleIndex].Body, ride->vehicle_colours[vehicleIndex].Trim); in paint_space_rings_structure()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/ride/
H A DRide.cpp2090 vehicleIndex = std::min<int32_t>(vehicleIndex, MAX_CARS_PER_TRAIN); in ride_get_vehicle_colour()
2092 result.main = ride->vehicle_colours[vehicleIndex].Body; in ride_get_vehicle_colour()
2093 result.additional_1 = ride->vehicle_colours[vehicleIndex].Trim; in ride_get_vehicle_colour()
2094 result.additional_2 = ride->vehicle_colours[vehicleIndex].Ternary; in ride_get_vehicle_colour()
3180 if (vehicleIndex & 1) in vehicle_create_car()
3315 for (int32_t vehicleIndex = 0; vehicleIndex < ride->num_vehicles; vehicleIndex++) in vehicle_create_trains() local
3328 if (vehicleIndex == 0) in vehicle_create_trains()
5188 void Ride::Crash(uint8_t vehicleIndex) in Crash() argument
5190 Vehicle* vehicle = GetEntity<Vehicle>(vehicles[vehicleIndex]); in Crash()
5243 uint16_t vehicleIndex = ride->vehicles[ride->broken_vehicle]; in ride_get_broken_vehicle() local
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H A DRide.h402 void Crash(uint8_t vehicleIndex);
1140 vehicle_colour ride_get_vehicle_colour(Ride* ride, int32_t vehicleIndex);
H A DVehicle.cpp3380 uint8_t vehicleIndex = 0; in CheckIfMissing() local
3381 for (; vehicleIndex < curRide->num_vehicles; ++vehicleIndex) in CheckIfMissing()
3382 if (curRide->vehicles[vehicleIndex] == sprite_index) in CheckIfMissing()
3385 vehicleIndex++; in CheckIfMissing()
3386 ft.Add<uint16_t>(vehicleIndex); in CheckIfMissing()
6133 int32_t vehicleIndex; in SetMapToolbar() local
6134 for (vehicleIndex = 0; vehicleIndex < 32; vehicleIndex++) in SetMapToolbar()
6135 if (curRide->vehicles[vehicleIndex] == vehicle->sprite_index) in SetMapToolbar()
6143 ft.Add<uint16_t>(vehicleIndex + 1); in SetMapToolbar()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/interface/
H A DWindow_internal.h78 int16_t vehicleIndex; // Ride window: selected car when setting vehicle colours member
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/scripting/bindings/object/
H A DScObject.hpp144 … ScRideObjectVehicle(ObjectType objectType, ObjectEntryIndex objectIndex, size_t vehicleIndex) in ScRideObjectVehicle() argument
147 , _vehicleIndex(vehicleIndex) in ScRideObjectVehicle()
/dports/cad/sumo/sumo-1.2.0/src/dfrouter/
H A DRODFDetector.cpp311 int vehicleIndex = 0; in writeEmitterDefinition() local
371 out.writeAttr(SUMO_ATTR_ID, myID + "." + toString(vehicleIndex)); in writeEmitterDefinition()
422 vehicleIndex++; in writeEmitterDefinition()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2-ui/windows/
H A DRide.cpp1241 w->vehicleIndex = 0; in window_ride_open()
4429 Dropdown::SetChecked(w->vehicleIndex, true); in window_ride_colour_mousedown()
4432 vehicleColour = ride_get_vehicle_colour(ride, w->vehicleIndex); in window_ride_colour_mousedown()
4436 vehicleColour = ride_get_vehicle_colour(ride, w->vehicleIndex); in window_ride_colour_mousedown()
4440 vehicleColour = ride_get_vehicle_colour(ride, w->vehicleIndex); in window_ride_colour_mousedown()
4516 w->vehicleIndex = 0; in window_ride_colour_dropdown()
4520 w->vehicleIndex = dropdownIndex; in window_ride_colour_dropdown()
4711 w->vehicleIndex = 0; in window_ride_colour_invalidate()
4713 vehicleColour = ride_get_vehicle_colour(ride, w->vehicleIndex); in window_ride_colour_invalidate()
4776 ft.Add<uint16_t>(w->vehicleIndex + 1); in window_ride_colour_invalidate()
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/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2-ui/
H A DWindowManager.cpp420 w->vehicleIndex = 0; in BroadcastIntent()