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Searched refs:vehicle_filter (Results 1 – 2 of 2) sorted by relevance

/dports/games/simutrans/simutrans-121.0/gui/
H A Ddepot_frame.cc257 vehicle_filter.add_listener(this); in init()
258 add_component(&vehicle_filter); in init()
596 vehicle_filter.set_size(scr_size(BUTTON_WIDTH_DEPOT, D_BUTTON_HEIGHT)); in layout()
597 vehicle_filter.set_max_size(scr_size(D_BUTTON_WIDTH, LINESPACE*7)); in layout()
1022 vehicle_filter.clear_elements(); in update_data()
1023vehicle_filter.new_component<gui_scrolled_list_t::const_text_scrollitem_t>(translator::translate("… in update_data()
1030 if( depot->selected_filter > vehicle_filter.count_elements() ) { in update_data()
1033 vehicle_filter.set_selection(depot->selected_filter); in update_data()
1439 else if( comp == &vehicle_filter ) { in action_triggered()
1440 depot->selected_filter = vehicle_filter.get_selection(); in action_triggered()
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H A Ddepot_frame.h183 gui_combobox_t vehicle_filter; variable