Home
last modified time | relevance | path

Searched refs:vehs (Results 1 – 25 of 28) sorted by relevance

12

/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/tests/
H A Dvehicle_split_test.cpp21 VehicleList vehs = here.get_vehicles(); variable
23 for( auto &vehs_v : vehs ) {
35 vehs = here.get_vehicles();
37 CHECK( vehs.size() == 4 );
38 if( vehs.size() == 4 ) {
63 here.destroy_vehicle( vehs[ 3 ].v );
64 here.destroy_vehicle( vehs[ 2 ].v );
65 here.destroy_vehicle( vehs[ 1 ].v );
75 vehs = here.get_vehicles();
76 CHECK( vehs.size() == 1 );
[all …]
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/tests/
H A Dvehicle_split_test.cpp21 VehicleList vehs = here.get_vehicles(); variable
23 for( auto &vehs_v : vehs ) {
35 vehs = here.get_vehicles();
37 CHECK( vehs.size() == 4 );
38 if( vehs.size() == 4 ) {
63 here.destroy_vehicle( vehs[ 3 ].v );
64 here.destroy_vehicle( vehs[ 2 ].v );
65 here.destroy_vehicle( vehs[ 1 ].v );
75 vehs = here.get_vehicles();
76 CHECK( vehs.size() == 1 );
[all …]
/dports/cad/sumo/sumo-1.2.0/tools/simpla/
H A D_platoon.py68 def removeVehicles(self, vehs): argument
73 for veh in vehs:
105 def setVehicles(self, vehs): argument
110 self._vehicles = vehs
201 vehs = self._vehicles
204 if vehs[0].isSwitchSafe(mode):
219 for veh in vehs[1:]:
261 vehs = pltn.getVehicles()
264 for v in vehs:
279 for v in vehs:
[all …]
H A D_platoonmanager.py249 for pltnID, vehs in toRemove.items():
251 pltn.removeVehicles(vehs)
/dports/cad/sumo/sumo-1.2.0/src/libsumo/
H A DHelper.cpp67 for (MSLane::VehCont::const_iterator j = vehs.begin(); j != vehs.end(); ++j) { in add()
477 std::set<const MSVehicle*> vehs; in applySubscriptionFilters() local
525 vehs.insert(vehs.end(), leader); in applySubscriptionFilters()
526 vehs.insert(vehs.end(), follower); in applySubscriptionFilters()
558vehs.insert(vehs.end(), lane->getFollower(v, posOnOpposite, downstreamDist, true).first); in applySubscriptionFilters()
585 vehs.insert(vehs.end(), dynamic_cast<const MSVehicle*>(vi.first)); in applySubscriptionFilters()
590 vehs.insert(vehs.end(), foe); in applySubscriptionFilters()
598 for (auto veh : vehs) { in applySubscriptionFilters()
687 for (auto veh : vehs) { in applySubscriptionFilters()
698 auto i = vehs.begin(); in applySubscriptionFilters()
[all …]
H A DLane.cpp208 const MSLane::VehCont& vehs = lane->getVehiclesSecure(); in getLastStepLength() local
209 for (MSLane::VehCont::const_iterator j = vehs.begin(); j != vehs.end(); ++j) { in getLastStepLength()
212 if (vehs.size() > 0) { in getLastStepLength()
213 length = length / (double)vehs.size(); in getLastStepLength()
247 const MSLane::VehCont& vehs = lane->getVehiclesSecure(); in getLastStepHaltingNumber() local
248 for (MSLane::VehCont::const_iterator j = vehs.begin(); j != vehs.end(); ++j) { in getLastStepHaltingNumber()
262 const MSLane::VehCont& vehs = lane->getVehiclesSecure(); in getLastStepVehicleIDs() local
263 for (MSLane::VehCont::const_iterator j = vehs.begin(); j != vehs.end(); ++j) { in getLastStepVehicleIDs()
H A DEdge.cpp119 const MSLane::VehCont& vehs = lane->getVehiclesSecure(); in getLastStepVehicleIDs() local
120 for (auto veh : vehs) { in getLastStepVehicleIDs()
243 const MSLane::VehCont& vehs = lane->getVehiclesSecure(); in getLastStepHaltingNumber() local
244 for (auto veh : vehs) { in getLastStepHaltingNumber()
260 const MSLane::VehCont& vehs = lane->getVehiclesSecure(); in getLastStepLength() local
261 for (auto veh : vehs) { in getLastStepLength()
264 noVehicles += (int)vehs.size(); in getLastStepLength()
/dports/games/openttd/openttd-12.1/src/
H A Dtimetable_cmd.cpp278 std::vector<Vehicle *> vehs; in CmdSetTimetableStart() local
282 vehs.push_back(w); in CmdSetTimetableStart()
285 vehs.push_back(v); in CmdSetTimetableStart()
289 int num_vehs = (uint)vehs.size(); in CmdSetTimetableStart()
292 std::sort(vehs.begin(), vehs.end(), &VehicleTimetableSorter); in CmdSetTimetableStart()
295 int idx = vehs.begin() - std::find(vehs.begin(), vehs.end(), v); in CmdSetTimetableStart()
297 for (Vehicle *w : vehs) { in CmdSetTimetableStart()
/dports/cad/sumo/sumo-1.2.0/src/microsim/
H A DMSVehicleControl.cpp123 std::vector<SUMOVehicle*>& vehs = myPendingRemovals.getContainer(); in removePending() local
125 std::vector<SUMOVehicle*>& vehs = myPendingRemovals; in removePending()
127 std::sort(vehs.begin(), vehs.end(), ComparatorNumericalIdLess()); in removePending()
128 for (SUMOVehicle* const veh : vehs) { in removePending()
141 vehs.clear(); in removePending()
H A DMSLane.cpp2706 for (VehCont::const_iterator i = vehs.begin(); i != vehs.end(); ++i) { in getMeanSpeed()
2719 for (MSLane::VehCont::const_iterator i = vehs.begin(); i != vehs.end(); ++i) { in getCO2Emissions()
2731 for (MSLane::VehCont::const_iterator i = vehs.begin(); i != vehs.end(); ++i) { in getCOEmissions()
2743 for (MSLane::VehCont::const_iterator i = vehs.begin(); i != vehs.end(); ++i) { in getPMxEmissions()
2755 for (MSLane::VehCont::const_iterator i = vehs.begin(); i != vehs.end(); ++i) { in getNOxEmissions()
2767 for (MSLane::VehCont::const_iterator i = vehs.begin(); i != vehs.end(); ++i) { in getHCEmissions()
2779 for (MSLane::VehCont::const_iterator i = vehs.begin(); i != vehs.end(); ++i) { in getFuelConsumption()
2791 for (MSLane::VehCont::const_iterator i = vehs.begin(); i != vehs.end(); ++i) { in getElectricityConsumption()
2803 if (vehs.size() == 0) { in getHarmonoise_NoiseEmissions()
2807 for (MSLane::VehCont::const_iterator i = vehs.begin(); i != vehs.end(); ++i) { in getHarmonoise_NoiseEmissions()
[all …]
H A DMSEdge.cpp358 const MSLane::VehCont& vehs = lane->getVehiclesSecure(); in rebuildAllowedTargets() local
359 for (MSVehicle* veh : vehs) { in rebuildAllowedTargets()
949 const MSLane::VehCont& vehs = (*i)->getVehiclesSecure(); in getSortedPersons() local
950 for (MSLane::VehCont::const_iterator j = vehs.begin(); j != vehs.end(); ++j) { in getSortedPersons()
H A DMSVehicle.cpp4081 const MSLane::VehCont& vehs = l->getVehiclesSecure();
4082 for (MSLane::VehCont::const_iterator i = vehs.begin(); i != vehs.end(); ++i) {
5054 const MSLane::VehCont& vehs = lane->getVehiclesSecure();
5056 MSLane::VehCont::const_iterator it = std::find(vehs.begin(), vehs.end(), this);
5057 if (it != vehs.end() && it + 1 != vehs.end()) {
/dports/cad/sumo/sumo-1.2.0/src/mesosim/
H A DMELoop.cpp70 std::vector<MEVehicle*> vehs = myLeaderCars[time]; in simulate() local
72 for (std::vector<MEVehicle*>::const_iterator i = vehs.begin(); i != vehs.end(); ++i) { in simulate()
H A DMESegment.cpp596 …e(double newSpeed, SUMOTime currentTime, SUMOTime blockTime, const std::vector<MEVehicle*>& vehs) { in setSpeedForQueue() argument
597 MEVehicle* v = vehs.back(); in setSpeedForQueue()
605 …for (std::vector<MEVehicle*>::const_reverse_iterator i = vehs.rbegin() + 1; i != vehs.rend(); ++i)… in setSpeedForQueue()
H A DMESegment.h402 SUMOTime blockTime, const std::vector<MEVehicle*>& vehs);
/dports/cad/sumo/sumo-1.2.0/src/guisim/
H A DGUIEdge.cpp358 std::vector<const MEVehicle*> vehs; in getVehicleIDs() local
361 vehs.insert(vehs.end(), segmentVehs.begin(), segmentVehs.end()); in getVehicleIDs()
363 for (std::vector<const MEVehicle*>::const_iterator it = vehs.begin(); it != vehs.end(); it++) { in getVehicleIDs()
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dlightmap.cpp522 VehicleList vehs = get_vehicles(); in generate_lightmap() local
523 for( auto &vv : vehs ) { in generate_lightmap()
H A Dsounds.cpp821 VehicleList vehs = get_map().get_vehicles(); in do_vehicle_exterior_engine_sfx() local
826 for( wrapped_vehicle vehicle : vehs ) { in do_vehicle_exterior_engine_sfx()
H A Dmap_extras.cpp2154 VehicleList vehs = m.get_vehicles(); in burned_ground_parser() local
2157 for( wrapped_vehicle vehicle : vehs ) { in burned_ground_parser()
2289 VehicleList vehs = m.get_vehicles(); in mx_burned_ground() local
2292 for( wrapped_vehicle vehicle : vehs ) { in mx_burned_ground()
H A Dplayer.cpp692 VehicleList vehs = here.get_vehicles(); in pause() local
694 for( auto &v : vehs ) { in pause()
H A Dmap.cpp921 VehicleList vehs; in get_vehicles() local
937 vehs.push_back( w ); in get_vehicles()
943 return vehs; in get_vehicles()
7925 VehicleList vehs = get_vehicles( start, end ); in build_obstacle_cache() local
7928 for( auto &v : vehs ) { in build_obstacle_cache()
8481 auto vehs = get_vehicles(); in scent_blockers() local
8482 for( auto &wrapped_veh : vehs ) { in scent_blockers()
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dsounds.cpp821 VehicleList vehs = get_map().get_vehicles(); in do_vehicle_exterior_engine_sfx() local
826 for( wrapped_vehicle vehicle : vehs ) { in do_vehicle_exterior_engine_sfx()
H A Dlightmap.cpp522 VehicleList vehs = get_vehicles(); in generate_lightmap() local
523 for( auto &vv : vehs ) { in generate_lightmap()
H A Dmap_extras.cpp2154 VehicleList vehs = m.get_vehicles(); in burned_ground_parser() local
2157 for( wrapped_vehicle vehicle : vehs ) { in burned_ground_parser()
2289 VehicleList vehs = m.get_vehicles(); in mx_burned_ground() local
2292 for( wrapped_vehicle vehicle : vehs ) { in mx_burned_ground()
H A Dplayer.cpp692 VehicleList vehs = here.get_vehicles(); in pause() local
694 for( auto &v : vehs ) { in pause()

12