/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/tests/ |
H A D | vehicle_split_test.cpp | 21 VehicleList vehs = here.get_vehicles(); variable 23 for( auto &vehs_v : vehs ) { 35 vehs = here.get_vehicles(); 37 CHECK( vehs.size() == 4 ); 38 if( vehs.size() == 4 ) { 63 here.destroy_vehicle( vehs[ 3 ].v ); 64 here.destroy_vehicle( vehs[ 2 ].v ); 65 here.destroy_vehicle( vehs[ 1 ].v ); 75 vehs = here.get_vehicles(); 76 CHECK( vehs.size() == 1 ); [all …]
|
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/tests/ |
H A D | vehicle_split_test.cpp | 21 VehicleList vehs = here.get_vehicles(); variable 23 for( auto &vehs_v : vehs ) { 35 vehs = here.get_vehicles(); 37 CHECK( vehs.size() == 4 ); 38 if( vehs.size() == 4 ) { 63 here.destroy_vehicle( vehs[ 3 ].v ); 64 here.destroy_vehicle( vehs[ 2 ].v ); 65 here.destroy_vehicle( vehs[ 1 ].v ); 75 vehs = here.get_vehicles(); 76 CHECK( vehs.size() == 1 ); [all …]
|
/dports/cad/sumo/sumo-1.2.0/tools/simpla/ |
H A D | _platoon.py | 68 def removeVehicles(self, vehs): argument 73 for veh in vehs: 105 def setVehicles(self, vehs): argument 110 self._vehicles = vehs 201 vehs = self._vehicles 204 if vehs[0].isSwitchSafe(mode): 219 for veh in vehs[1:]: 261 vehs = pltn.getVehicles() 264 for v in vehs: 279 for v in vehs: [all …]
|
H A D | _platoonmanager.py | 249 for pltnID, vehs in toRemove.items(): 251 pltn.removeVehicles(vehs)
|
/dports/cad/sumo/sumo-1.2.0/src/libsumo/ |
H A D | Helper.cpp | 67 for (MSLane::VehCont::const_iterator j = vehs.begin(); j != vehs.end(); ++j) { in add() 477 std::set<const MSVehicle*> vehs; in applySubscriptionFilters() local 525 vehs.insert(vehs.end(), leader); in applySubscriptionFilters() 526 vehs.insert(vehs.end(), follower); in applySubscriptionFilters() 558 … vehs.insert(vehs.end(), lane->getFollower(v, posOnOpposite, downstreamDist, true).first); in applySubscriptionFilters() 585 vehs.insert(vehs.end(), dynamic_cast<const MSVehicle*>(vi.first)); in applySubscriptionFilters() 590 vehs.insert(vehs.end(), foe); in applySubscriptionFilters() 598 for (auto veh : vehs) { in applySubscriptionFilters() 687 for (auto veh : vehs) { in applySubscriptionFilters() 698 auto i = vehs.begin(); in applySubscriptionFilters() [all …]
|
H A D | Lane.cpp | 208 const MSLane::VehCont& vehs = lane->getVehiclesSecure(); in getLastStepLength() local 209 for (MSLane::VehCont::const_iterator j = vehs.begin(); j != vehs.end(); ++j) { in getLastStepLength() 212 if (vehs.size() > 0) { in getLastStepLength() 213 length = length / (double)vehs.size(); in getLastStepLength() 247 const MSLane::VehCont& vehs = lane->getVehiclesSecure(); in getLastStepHaltingNumber() local 248 for (MSLane::VehCont::const_iterator j = vehs.begin(); j != vehs.end(); ++j) { in getLastStepHaltingNumber() 262 const MSLane::VehCont& vehs = lane->getVehiclesSecure(); in getLastStepVehicleIDs() local 263 for (MSLane::VehCont::const_iterator j = vehs.begin(); j != vehs.end(); ++j) { in getLastStepVehicleIDs()
|
H A D | Edge.cpp | 119 const MSLane::VehCont& vehs = lane->getVehiclesSecure(); in getLastStepVehicleIDs() local 120 for (auto veh : vehs) { in getLastStepVehicleIDs() 243 const MSLane::VehCont& vehs = lane->getVehiclesSecure(); in getLastStepHaltingNumber() local 244 for (auto veh : vehs) { in getLastStepHaltingNumber() 260 const MSLane::VehCont& vehs = lane->getVehiclesSecure(); in getLastStepLength() local 261 for (auto veh : vehs) { in getLastStepLength() 264 noVehicles += (int)vehs.size(); in getLastStepLength()
|
/dports/games/openttd/openttd-12.1/src/ |
H A D | timetable_cmd.cpp | 278 std::vector<Vehicle *> vehs; in CmdSetTimetableStart() local 282 vehs.push_back(w); in CmdSetTimetableStart() 285 vehs.push_back(v); in CmdSetTimetableStart() 289 int num_vehs = (uint)vehs.size(); in CmdSetTimetableStart() 292 std::sort(vehs.begin(), vehs.end(), &VehicleTimetableSorter); in CmdSetTimetableStart() 295 int idx = vehs.begin() - std::find(vehs.begin(), vehs.end(), v); in CmdSetTimetableStart() 297 for (Vehicle *w : vehs) { in CmdSetTimetableStart()
|
/dports/cad/sumo/sumo-1.2.0/src/microsim/ |
H A D | MSVehicleControl.cpp | 123 std::vector<SUMOVehicle*>& vehs = myPendingRemovals.getContainer(); in removePending() local 125 std::vector<SUMOVehicle*>& vehs = myPendingRemovals; in removePending() 127 std::sort(vehs.begin(), vehs.end(), ComparatorNumericalIdLess()); in removePending() 128 for (SUMOVehicle* const veh : vehs) { in removePending() 141 vehs.clear(); in removePending()
|
H A D | MSLane.cpp | 2706 for (VehCont::const_iterator i = vehs.begin(); i != vehs.end(); ++i) { in getMeanSpeed() 2719 for (MSLane::VehCont::const_iterator i = vehs.begin(); i != vehs.end(); ++i) { in getCO2Emissions() 2731 for (MSLane::VehCont::const_iterator i = vehs.begin(); i != vehs.end(); ++i) { in getCOEmissions() 2743 for (MSLane::VehCont::const_iterator i = vehs.begin(); i != vehs.end(); ++i) { in getPMxEmissions() 2755 for (MSLane::VehCont::const_iterator i = vehs.begin(); i != vehs.end(); ++i) { in getNOxEmissions() 2767 for (MSLane::VehCont::const_iterator i = vehs.begin(); i != vehs.end(); ++i) { in getHCEmissions() 2779 for (MSLane::VehCont::const_iterator i = vehs.begin(); i != vehs.end(); ++i) { in getFuelConsumption() 2791 for (MSLane::VehCont::const_iterator i = vehs.begin(); i != vehs.end(); ++i) { in getElectricityConsumption() 2803 if (vehs.size() == 0) { in getHarmonoise_NoiseEmissions() 2807 for (MSLane::VehCont::const_iterator i = vehs.begin(); i != vehs.end(); ++i) { in getHarmonoise_NoiseEmissions() [all …]
|
H A D | MSEdge.cpp | 358 const MSLane::VehCont& vehs = lane->getVehiclesSecure(); in rebuildAllowedTargets() local 359 for (MSVehicle* veh : vehs) { in rebuildAllowedTargets() 949 const MSLane::VehCont& vehs = (*i)->getVehiclesSecure(); in getSortedPersons() local 950 for (MSLane::VehCont::const_iterator j = vehs.begin(); j != vehs.end(); ++j) { in getSortedPersons()
|
H A D | MSVehicle.cpp | 4081 const MSLane::VehCont& vehs = l->getVehiclesSecure(); 4082 for (MSLane::VehCont::const_iterator i = vehs.begin(); i != vehs.end(); ++i) { 5054 const MSLane::VehCont& vehs = lane->getVehiclesSecure(); 5056 MSLane::VehCont::const_iterator it = std::find(vehs.begin(), vehs.end(), this); 5057 if (it != vehs.end() && it + 1 != vehs.end()) {
|
/dports/cad/sumo/sumo-1.2.0/src/mesosim/ |
H A D | MELoop.cpp | 70 std::vector<MEVehicle*> vehs = myLeaderCars[time]; in simulate() local 72 for (std::vector<MEVehicle*>::const_iterator i = vehs.begin(); i != vehs.end(); ++i) { in simulate()
|
H A D | MESegment.cpp | 596 …e(double newSpeed, SUMOTime currentTime, SUMOTime blockTime, const std::vector<MEVehicle*>& vehs) { in setSpeedForQueue() argument 597 MEVehicle* v = vehs.back(); in setSpeedForQueue() 605 …for (std::vector<MEVehicle*>::const_reverse_iterator i = vehs.rbegin() + 1; i != vehs.rend(); ++i)… in setSpeedForQueue()
|
H A D | MESegment.h | 402 SUMOTime blockTime, const std::vector<MEVehicle*>& vehs);
|
/dports/cad/sumo/sumo-1.2.0/src/guisim/ |
H A D | GUIEdge.cpp | 358 std::vector<const MEVehicle*> vehs; in getVehicleIDs() local 361 vehs.insert(vehs.end(), segmentVehs.begin(), segmentVehs.end()); in getVehicleIDs() 363 for (std::vector<const MEVehicle*>::const_iterator it = vehs.begin(); it != vehs.end(); it++) { in getVehicleIDs()
|
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/ |
H A D | lightmap.cpp | 522 VehicleList vehs = get_vehicles(); in generate_lightmap() local 523 for( auto &vv : vehs ) { in generate_lightmap()
|
H A D | sounds.cpp | 821 VehicleList vehs = get_map().get_vehicles(); in do_vehicle_exterior_engine_sfx() local 826 for( wrapped_vehicle vehicle : vehs ) { in do_vehicle_exterior_engine_sfx()
|
H A D | map_extras.cpp | 2154 VehicleList vehs = m.get_vehicles(); in burned_ground_parser() local 2157 for( wrapped_vehicle vehicle : vehs ) { in burned_ground_parser() 2289 VehicleList vehs = m.get_vehicles(); in mx_burned_ground() local 2292 for( wrapped_vehicle vehicle : vehs ) { in mx_burned_ground()
|
H A D | player.cpp | 692 VehicleList vehs = here.get_vehicles(); in pause() local 694 for( auto &v : vehs ) { in pause()
|
H A D | map.cpp | 921 VehicleList vehs; in get_vehicles() local 937 vehs.push_back( w ); in get_vehicles() 943 return vehs; in get_vehicles() 7925 VehicleList vehs = get_vehicles( start, end ); in build_obstacle_cache() local 7928 for( auto &v : vehs ) { in build_obstacle_cache() 8481 auto vehs = get_vehicles(); in scent_blockers() local 8482 for( auto &wrapped_veh : vehs ) { in scent_blockers()
|
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/ |
H A D | sounds.cpp | 821 VehicleList vehs = get_map().get_vehicles(); in do_vehicle_exterior_engine_sfx() local 826 for( wrapped_vehicle vehicle : vehs ) { in do_vehicle_exterior_engine_sfx()
|
H A D | lightmap.cpp | 522 VehicleList vehs = get_vehicles(); in generate_lightmap() local 523 for( auto &vv : vehs ) { in generate_lightmap()
|
H A D | map_extras.cpp | 2154 VehicleList vehs = m.get_vehicles(); in burned_ground_parser() local 2157 for( wrapped_vehicle vehicle : vehs ) { in burned_ground_parser() 2289 VehicleList vehs = m.get_vehicles(); in mx_burned_ground() local 2292 for( wrapped_vehicle vehicle : vehs ) { in mx_burned_ground()
|
H A D | player.cpp | 692 VehicleList vehs = here.get_vehicles(); in pause() local 694 for( auto &v : vehs ) { in pause()
|