/dports/games/frogatto/frogatto-1.3.1/modules/frogatto/data/objects/experimental/pong/ |
H A D | paddle.cfg | 5 set(velocity_x, (velocity_x*9)/10), 6 if(ctrl_left, set(velocity_x, velocity_x - 100)), 7 if(ctrl_right, set(velocity_x, velocity_x + 100)), 8 if(x <= (0 + level.cycle) and velocity_x < 0, set(velocity_x, -velocity_x/2)), 9 if(x >= ((800-120) + level.cycle) and velocity_x > 0, set(velocity_x, -velocity_x/2)),
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H A D | ball.cfg | 5 on_process: "[if(x >= ((800 - 40) + level.cycle) and velocity_x > 0, set(velocity_x, -velocity_x)), 6 if(x <= (0 + level.cycle) and velocity_x < 0, set(velocity_x, -velocity_x)), 7 …if(y < 0 or y > (600 - 40), [set(x, 400 + level.cycle), set(y, 300), set(velocity_x, 0), set(veloc… 10 …_hit_by_player: "[set(velocity_y, -velocity_y), set(velocity_x, (velocity_x + level.player.velocit…
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/dports/games/frogatto/frogatto-1.3.1/modules/frogatto/data/level/ |
H A D | ethereal.cfg | 21 "velocity_x": 0, 38 "velocity_x": 0, 55 "velocity_x": 0, 72 "velocity_x": 0, 89 "velocity_x": 0, 106 "velocity_x": 0, 123 "velocity_x": 0, 140 "velocity_x": 0, 157 "velocity_x": 0, 174 "velocity_x": 0, [all …]
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H A D | arcade-coin-race-8.cfg | 73 "velocity_x": 0, 87 "velocity_x": 0, 100 "velocity_x": 0, 114 "velocity_x": 0, 128 "velocity_x": 0, 141 "velocity_x": 0, 154 "velocity_x": 0, 167 "velocity_x": 0, 180 "velocity_x": 0, 193 "velocity_x": 0, [all …]
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H A D | arcade-coin-race-4.cfg | 21 "velocity_x": 0, 41 "velocity_x": 0, 54 "velocity_x": 0, 67 "velocity_x": 0, 80 "velocity_x": 0, 93 "velocity_x": 0, 106 "velocity_x": 0, 119 "velocity_x": 0, 132 "velocity_x": 0, 145 "velocity_x": 0, [all …]
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H A D | arcade-coin-race-7.cfg | 312 velocity_x: 0, 331 velocity_x: 0, 346 velocity_x: 0, 361 velocity_x: 0, 376 velocity_x: 0, 391 velocity_x: 0, 406 velocity_x: 0, 421 velocity_x: 0, 436 velocity_x: 0, 451 velocity_x: 0, [all …]
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H A D | arcade-coin-race-9.cfg | 438 velocity_x: 0, 484 velocity_x: 0, 505 velocity_x: 0, 520 velocity_x: 0, 535 velocity_x: 0, 550 velocity_x: 0, 565 velocity_x: 0, 580 velocity_x: 0, 595 velocity_x: 0, 610 velocity_x: 0, [all …]
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H A D | arcade-coin-race-3.cfg | 21 "velocity_x": 0, 41 "velocity_x": 0, 61 "velocity_x": 0, 81 "velocity_x": 0, 101 "velocity_x": 0, 121 "velocity_x": 0, 141 "velocity_x": 0, 154 "velocity_x": 0, 167 "velocity_x": 0, 180 "velocity_x": 0, [all …]
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H A D | arcade-coin-race-6.cfg | 21 "velocity_x": 0, 41 "velocity_x": 0, 61 "velocity_x": 0, 134 "velocity_x": 0, 154 "velocity_x": 0, 174 "velocity_x": 0, 187 "velocity_x": 0, 200 "velocity_x": 0, 213 "velocity_x": 0, 227 "velocity_x": 0, [all …]
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H A D | arcade-coin-race.cfg | 20 "velocity_x": 0, 40 "velocity_x": 0, 60 "velocity_x": 0, 80 "velocity_x": 0, 93 "velocity_x": 0, 106 "velocity_x": 0, 119 "velocity_x": 0, 132 "velocity_x": 0, 145 "velocity_x": 0, 158 "velocity_x": 0, [all …]
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H A D | stonepipe-meadow.cfg | 15 "velocity_x": 0, 35 "velocity_x": 0, 48 "velocity_x": 0, 61 "velocity_x": 0, 74 "velocity_x": 0, 87 "velocity_x": 0, 100 "velocity_x": 0, 113 "velocity_x": 0, 126 "velocity_x": 0, 139 "velocity_x": 0, [all …]
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/dports/games/frogatto/frogatto-1.3.1/modules/aritest/data/level/ |
H A D | pacman-1.cfg | 258 velocity_x: 0, 271 velocity_x: 0, 284 velocity_x: 0, 297 velocity_x: 0, 310 velocity_x: 0, 323 velocity_x: 0, 336 velocity_x: 0, 349 velocity_x: 0, 362 velocity_x: 0, 375 velocity_x: 0, [all …]
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/dports/games/frogatto/frogatto-1.3.1/modules/wip_levels/data/level/broken/ |
H A D | collect-mp.cfg | 252 velocity_x: 0, 266 velocity_x: 0, 280 velocity_x: 0, 294 velocity_x: 0, 308 velocity_x: 0, 322 velocity_x: 0, 336 velocity_x: 0, 350 velocity_x: 0, 364 velocity_x: 0, 378 velocity_x: 0, [all …]
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/dports/games/frogatto/frogatto-1.3.1/modules/rpg/data/objects/ |
H A D | rpg_char_test.cfg | 23 moving_north:"velocity_x = 0 and velocity_y < 0", 24 moving_south:"velocity_x = 0 and velocity_y > 0", 25 moving_west:"velocity_x < 0 and velocity_y = 0", 26 moving_east:"velocity_x > 0 and velocity_y = 0", 27 moving_nw:"velocity_x < 0 and velocity_y < 0", 28 moving_ne:"velocity_x > 0 and velocity_y < 0", 29 moving_sw:"velocity_x < 0 and velocity_y > 0", 30 moving_se:"velocity_x > 0 and velocity_y > 0", 37 … if(pressing_east and (not moving_east), [set(velocity_x, 400),animation('walk_east'),facing(1)]), 47 if(ctrl_left and ctrl_right, [set(velocity_x,0),set_stand_anim()]), [all …]
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/dports/games/frogatto/frogatto-1.3.1/modules/weregild/data/objects/ |
H A D | rpg_char_test.cfg | 22 moving_north: "velocity_x = 0 and velocity_y < 0", 23 moving_south: "velocity_x = 0 and velocity_y > 0", 24 moving_west: "velocity_x < 0 and velocity_y = 0", 25 moving_east: "velocity_x > 0 and velocity_y = 0", 26 moving_nw: "velocity_x < 0 and velocity_y < 0", 27 moving_ne: "velocity_x > 0 and velocity_y < 0", 28 moving_sw: "velocity_x < 0 and velocity_y > 0", 29 moving_se: "velocity_x > 0 and velocity_y > 0", 35 … if(pressing_east and (not moving_east), [set(velocity_x, 400),animation('walk_east'),facing(1)]), 45 if(ctrl_left and ctrl_right, [set(velocity_x,0),set_stand_anim()]), [all …]
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/dports/games/frogatto/frogatto-1.3.1/modules/cellular/data/level/ |
H A D | tutorial2.cfg | 175 velocity_x: 0, 192 velocity_x: 0, 211 velocity_x: 0, 230 velocity_x: 0, 249 velocity_x: 0, 268 velocity_x: 0, 281 velocity_x: 0, 294 velocity_x: 0, 307 velocity_x: 0, 320 velocity_x: 0, [all …]
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/dports/games/frogatto/frogatto-1.3.1/modules/frogatto/data/objects/props-interactive/obstacles/ |
H A D | metal_barrel.cfg | 14 set(velocity_x, 15 (((velocity_x + (slope_standing_on / 2)) * 997) / 1000) 16 - (underwater * (velocity_x * 2) / 10) 17 …+ ((velocity_x^2 < 15000) * (slope_standing_on = 0) * ((velocity_x < 0)*60 - (velocity_x > 0)*60))… 21 …n_collide_side: "[ set(velocity_x, if(collide_with and collide_with != null and tmp.cld = 1, colli… 23 …!= null and tmp.cld = 1, [set(collide_with.tmp.cld, 0), set(collide_with.velocity_x, velocity_x)]),
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/dports/games/frogatto/frogatto-1.3.1/src/ |
H A D | current_generator.cpp | 59 *velocity_x += xdiff_normalized*intensity; in generate() 84 if(xvelocity_ > 0 && *velocity_x < xvelocity_) { in generate() 85 int amount = (xvelocity_ - std::max(0, *velocity_x))*strength/(target_mass*1000); in generate() 88 *velocity_x += amount; in generate() 89 if(*velocity_x > xvelocity_) { in generate() 90 *velocity_x = xvelocity_; in generate() 92 } else if(xvelocity_ < 0 && *velocity_x > xvelocity_) { in generate() 93 int amount = (xvelocity_ - std::min(0, *velocity_x))*strength/(target_mass*1000); in generate() 96 *velocity_x += amount; in generate() 97 if(*velocity_x < xvelocity_) { in generate() [all …]
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/dports/games/frogatto/frogatto-1.3.1/modules/wip_levels/data/level/mp/ |
H A D | collect-mp.cfg | 354 velocity_x: 0, 370 velocity_x: 0, 386 velocity_x: 0, 402 velocity_x: 0, 418 velocity_x: 0, 434 velocity_x: 0, 450 velocity_x: 0, 466 velocity_x: 0, 482 velocity_x: 0, 498 velocity_x: 0, [all …]
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/dports/games/frogatto/frogatto-1.3.1/modules/tileciv/data/level/ |
H A D | tlr-01.cfg | 27 velocity_x: 0, 171 velocity_x: 0, 184 velocity_x: 0, 197 velocity_x: 0, 215 velocity_x: 0, 233 velocity_x: 0, 246 velocity_x: 0, 259 velocity_x: 0, 272 velocity_x: 0, 285 velocity_x: 0, [all …]
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/dports/games/frogatto/frogatto-1.3.1/modules/cube_trains/data/level/ |
H A D | titlescreen.cfg | 29 "velocity_x": 0, 44 "velocity_x": 0, 59 "velocity_x": 0, 143 "velocity_x": 0, 163 "velocity_x": 0, 183 "velocity_x": 0, 267 "velocity_x": 0, 287 "velocity_x": 0, 371 "velocity_x": 0, 455 "velocity_x": 0, [all …]
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/dports/games/frogatto/frogatto-1.3.1/modules/weregild/data/level/ |
H A D | rpg-hermit.cfg | 1033 velocity_x: 0, 1048 velocity_x: 0, 1063 velocity_x: 0, 1078 velocity_x: 0, 1093 velocity_x: 0, 1108 velocity_x: 0, 1123 velocity_x: 0, 1138 velocity_x: 0, 1153 velocity_x: 0, 1168 velocity_x: 0, [all …]
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H A D | rpg-house2.cfg | 405 velocity_x: 0, 418 velocity_x: 0, 431 velocity_x: 0, 444 velocity_x: 0, 457 velocity_x: 0, 470 velocity_x: 0, 483 velocity_x: 0, 496 velocity_x: 0, 509 velocity_x: 0, 522 velocity_x: 0, [all …]
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H A D | rpg-trail2.cfg | 845 velocity_x: 0, 864 velocity_x: 0, 880 velocity_x: 0, 896 velocity_x: 0, 911 velocity_x: 0, 927 velocity_x: 0, 942 velocity_x: 0, 957 velocity_x: 0, 973 velocity_x: 0, 988 velocity_x: 0, [all …]
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H A D | rpg-trail1.cfg | 895 velocity_x: 0, 910 velocity_x: 0, 925 velocity_x: 0, 940 velocity_x: 0, 955 velocity_x: 0, 970 velocity_x: 0, 985 velocity_x: 0, 1000 velocity_x: 0, 1015 velocity_x: 0, 1030 velocity_x: 0, [all …]
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