/dports/devel/notcurses/notcurses-3.0.1/src/demo/ |
H A D | trans.c | 64 int* vely, int* velx){ in slideitslideit() argument 76 yoff += *vely; in slideitslideit() 87 *vely = -*vely; in slideitslideit() 90 *vely = -*vely; in slideitslideit() 129 int vely = rand() % 4 + 1; in slidepanel() local 131 int err = slideitslideit(nc, n, deadlinens, &vely, &velx); in slidepanel() 144 if( (err = slideitslideit(nc, n, deadlinens, &vely, &velx)) ){ in slidepanel() 158 if( (err = slideitslideit(nc, n, deadlinens, &vely, &velx)) ){ in slidepanel() 173 if( (err = slideitslideit(nc, n, deadlinens, &vely, &velx)) ){ in slidepanel() 188 if( (err = slideitslideit(nc, n, deadlinens, &vely, &velx)) ){ in slidepanel() [all …]
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H A D | box.c | 83 int vely, velx; member 103 yoff += ships[s].vely; in move_ships() 114 ships[s].vely = -ships[s].vely; in move_ships() 117 ships[s].vely = -ships[s].vely; in move_ships() 154 if((ships[s].vely = rand() % 6 - 3) == 0){ in get_ships() 155 ships[s].vely = 3; in get_ships()
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/dports/cad/tochnog/Sources/test/ |
H A D | tendon4.dat | 30 bounda_unknown 1 2 -vely 32 bounda_unknown 2 3 -vely 36 bounda_unknown 4 1 -velx -vely 39 print_filter 0 -node_rhside -all -velx -vely 44 target_item 1 -node_rhside 1 -vely 46 target_item 2 -node_rhside 2 -vely
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H A D | ho_mech3.dat | 32 bounda_unknown 2 -lower_edge -velx -vely 36 bounda_unknown 4 -object -vely 46 print_filter 1 -post_node_result 1 -vely 56 control_print_history 40 -post_node_result 1 -vely 61 target_item 1 -post_node_result 1 -vely
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H A D | ho_mech2.dat | 30 bounda_unknown 1 -lower_edge -vely 34 bounda_unknown 3 -upper_edge -vely 45 print_filter 1 -post_node_result 1 -vely 60 control_print_history 40 -post_node_result 1 -vely 63 target_item 1 -post_node 1 -vely
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H A D | conspr2.dat | 39 bounda_unknown 0 -ra 11 12 -ra -velx -vely 43 bounda_unknown 2 -ra 3 4 -ra -vely 46 print_filter 1 -node_dof -all -velx -vely -sigxx -sigxy -sigyy 54 target_item 1 -node_dof 1 -vely 56 target_item 2 -node_dof 2 -vely
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H A D | truss5.dat | 33 bounda_unknown 1 1 -velx -vely 35 bounda_force 2 2 -vely 38 print_filter 1 -node_rhside 1 -vely 47 target_item 4 -node_rhside 1 -vely
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H A D | examp3.dat | 48 bounda_unknown 0 -lower_edge -vely 50 bounda_unknown 1 -upper_edge -vely 69 print_filter 1 -post_node_result 1 -vely 81 target_item 1 -post_node_result 1 -vely
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H A D | elasti1.dat | 28 bounda_unknown 1 -ra 1 2 -ra -vely 30 bounda_unknown 2 3 -vely 33 print_filter 0 -node_dof -all -vely -tsigyy
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H A D | truss2.dat | 21 bounda_unknown 0 1 -velx -vely 23 bounda_force 1 2 -velx -vely 36 target_item 1 -node_rhside 1 -vely
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H A D | truss3.dat | 21 bounda_unknown 0 1 -velx -vely 23 bounda_force 1 2 -velx -vely 36 target_item 1 -node_rhside 1 -vely
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H A D | elasti2.dat | 25 bounda_unknown 1 -ra 1 2 -ra -vely 27 bounda_force 2 -ra 3 4 -ra -vely 32 print_filter 0 -node_dof -all -vely -sigyy
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H A D | update1.dat | 33 bounda_unknown 1 2 -vely 35 bounda_unknown 2 3 -vely 39 bounda_unknown 4 1 -velx -vely
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/dports/science/dakota/dakota-6.13.0-release-public.src-UI/packages/external/trilinos/packages/rol/example/PDE-OPT/thermal-fluids/ |
H A D | process3D.sh | 12 sed -n "4~5p;$NN0 q" state.txt > state-vely.txt 18 paste -d'\0 ' nodes-mod.txt state-velx.txt state-vely.txt state-velz.txt state-pres.txt state-th… 22 sed -n "4~5p;$NN0 q" control.txt > control-vely.txt 28 paste -d'\0 ' nodes-mod.txt control-velx.txt control-vely.txt control-velz.txt control-pres.txt … 36 rm state-velx.txt state-vely.txt state-velz.txt state-pres.txt state-thrm.txt 37 rm control-velx.txt control-vely.txt control-velz.txt control-pres.txt control-thrm.txt
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | p_things.cpp | 270 TVector3<double> tvel(targ->velx, targ->vely, targ->velz); in P_Thing_Projectile() 277 if ((targ->velx | targ->vely) == 0) in P_Thing_Projectile() 302 mobj->vely = fixed_t (aimvec[1] * aimscale); in P_Thing_Projectile() 312 mobj->vely = fixed_t(aim[1]); in P_Thing_Projectile() 330 …mobj->Speed = fixed_t (sqrt (double(mobj->velx)*mobj->velx + double(mobj->vely)*mobj->vely + doubl… in P_Thing_Projectile() 429 thing->velx = thing->vely = 0; in P_Thing_Raise() 502 actor->velx = actor->vely = actor->velz = 0; in P_Thing_SetVelocity() 506 actor->vely += vy; in P_Thing_SetVelocity() 511 actor->player->vely += vy; in P_Thing_SetVelocity() 772 caller->vely = reference->vely; in P_Thing_Warp() [all …]
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H A D | p_teleport.cpp | 216 thing->vely = FixedMul (missilespeed, finesine[angle]); in P_Teleport() 221 thing->velx = thing->vely = thing->velz = 0; in P_Teleport() 224 player->velx = player->vely = 0; in P_Teleport() 330 fixed_t velx = 0, vely = 0; in EV_Teleport() local 366 vely = thing->vely; in EV_Teleport() 391 thing->velx = FixedMul(velx, c) - FixedMul(vely, s); in EV_Teleport() 392 thing->vely = FixedMul(vely, c) + FixedMul(velx, s); in EV_Teleport() 555 y = thing->vely; in EV_SilentLineTeleport() 559 thing->vely = DMulScale16 (y, c, x, s); in EV_SilentLineTeleport() 566 y = player->vely; in EV_SilentLineTeleport() [all …]
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/dports/games/zdoom/zdoom-2.8.1/src/g_hexen/ |
H A D | a_firedemon.cpp | 65 mo->vely = (pr_firedemonrock() - 128) <<10; in A_FiredSpawnRock() 102 self->vely = pr_smbounce()%3<<FRACBITS; in DEFINE_ACTION_FUNCTION() 159 self->velx = self->vely = 0; in DEFINE_ACTION_FUNCTION() 172 self->vely = finesine[ang] << 3; //FixedMul (8*FRACUNIT, finesine[ang]); in DEFINE_ACTION_FUNCTION() 225 mo->vely = (pr_firedemonsplotch() - 128) << 11; in DEFINE_ACTION_FUNCTION() 232 mo->vely = (pr_firedemonsplotch() - 128) << 11; in DEFINE_ACTION_FUNCTION()
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H A D | a_magelightning.cpp | 46 thing->vely += vely>>4; in IMPLEMENT_CLASS() 195 self->vely = 0; in DEFINE_ACTION_FUNCTION() 239 mo->vely = self->vely; in DEFINE_ACTION_FUNCTION() 316 self->vely = mo->vely; in DEFINE_ACTION_FUNCTION()
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/dports/graphics/opencv/opencv-4.5.3/contrib/modules/cudalegacy/src/cuda/ |
H A D | bm_fast.cu | 182 …ceinline__ void convolve_window(int i, int j, const int* dist_sums, float& velx, float& vely) const in convolve_window() 208 vely = y - search_radius; in convolve_window() 212 __device__ __forceinline__ void operator()(PtrStepf velx, PtrStepf vely) const in operator ()() 255 convolve_window(i, j, dist_sums, velx(i, j), vely(i, j)); in operator ()() 262 … T> __global__ void optflowbm_fast_kernel(const FastOptFlowBM<T> fbm, PtrStepf velx, PtrStepf vely) in optflowbm_fast_kernel() argument 264 fbm(velx, vely); in optflowbm_fast_kernel() 276 …void calc(PtrStepSzb I0, PtrStepSzb I1, PtrStepSzf velx, PtrStepSzf vely, PtrStepi buffer, int sea… in calc() argument 285 optflowbm_fast_kernel<<<grid, block, smem, stream>>>(fbm, velx, vely); in calc() 292 …template void calc<uchar>(PtrStepSzb I0, PtrStepSzb I1, PtrStepSzf velx, PtrStepSzf vely, PtrStepi…
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H A D | bm.cu | 71 …__global__ void calcOptFlowBM(PtrStepSzf velx, PtrStepf vely, const int2 blockSize, const int2 shi… in calcOptFlowBM() argument 85 const int offY = usePrevious ? __float2int_rn(vely(i, j)) : 0; in calcOptFlowBM() 148 vely(i, j) = static_cast<float>(sumy) / countMin; in calcOptFlowBM() 151 …void calc(PtrStepSzb prev, PtrStepSzb curr, PtrStepSzf velx, PtrStepSzf vely, int2 blockSize, int2… in calc() argument 158 const dim3 grid(divUp(velx.cols, block.x), divUp(vely.rows, block.y)); in calc() 160 calcOptFlowBM<<<grid, block, 0, stream>>>(velx, vely, blockSize, shiftSize, usePrevious, in calc()
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/dports/games/zdoom/zdoom-2.8.1/src/g_doom/ |
H A D | a_fatso.cpp | 50 missile->vely = FixedMul (missile->Speed, finesine[an]); in DEFINE_ACTION_FUNCTION_PARAMS() 78 missile->vely = FixedMul (missile->Speed, finesine[an]); in DEFINE_ACTION_FUNCTION_PARAMS() 103 missile->vely = FixedMul (missile->Speed, finesine[an]); in DEFINE_ACTION_FUNCTION_PARAMS() 112 missile->vely = FixedMul (missile->Speed, finesine[an]); in DEFINE_ACTION_FUNCTION_PARAMS() 172 mo->vely = FixedMul(mo->vely, hrange); in DEFINE_ACTION_FUNCTION_PARAMS()
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/dports/games/wizznic/Wizznic-1.1/src/ |
H A D | particles.c | 78 tSystem->particles[i].vely = (rand()%(tSystem->settings.vel*2))-(tSystem->settings.vel); in spawnParticleSystem() 81 tSystem->particles[i].vely = 0; in spawnParticleSystem() 98 tSystem->particles[i].vely = (rand()%(tSystem->settings.vel*2))-(tSystem->settings.vel); in spawnParticleSystem() 122 p->y += p->vely; in updateParticle() 126 p->vely += GRAVITYCONSTANT; in updateParticle() 147 p->vely *= -1; in updateParticle() 148 p->vely -= p->vely/3; //lose 1/3 inertia in updateParticle()
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/dports/games/NBlood/NBlood-a1689a4/source/exhumed/src/ |
H A D | ramses.cpp | 55 int8_t vely[kSpiritY * kSpiritX]; variable 103 vely[nPixels] = 0; in InitSpiritHead() 264 vely[i]++; in DoSpiritHead() 266 if (vely[i] >= destvely[i]) { in DoSpiritHead() 272 vely[i]--; in DoSpiritHead() 274 if (vely[i] <= destvely[i]) { in DoSpiritHead() 296 int esi = vely[i] + (cury[i] >> 8); in DoSpiritHead() 302 vely[i] = 0; in DoSpiritHead() 308 vely[i] = 0; in DoSpiritHead()
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/dports/games/zdoom/zdoom-2.8.1/src/g_heretic/ |
H A D | a_hereticweaps.cpp | 394 ball->vely = (actor->vely>>1) + FixedMul(ball->Speed, finesine[angle]); in FireMacePL1B() 461 self->vely = FixedMul(7*FRACUNIT, finesine[angle]); in DEFINE_ACTION_FUNCTION() 464 (double)self->vely * (double)self->vely); in DEFINE_ACTION_FUNCTION() 467 self->vely = (int)(self->vely * velscale); in DEFINE_ACTION_FUNCTION() 490 self->velx = self->vely = self->velz = 0; in DEFINE_ACTION_FUNCTION() 530 tiny->vely = (self->vely>>1) + FixedMul(self->velz-FRACUNIT, finesine[angle]); in DEFINE_ACTION_FUNCTION() 540 tiny->vely = (self->vely>>1) + FixedMul(self->velz-FRACUNIT, finesine[angle]); in DEFINE_ACTION_FUNCTION() 547 self->velx = self->vely = self->velz = 0; in DEFINE_ACTION_FUNCTION() 581 mo->vely += self->vely; in DEFINE_ACTION_FUNCTION() 662 self->velx = self->vely = self->velz = 0; in DEFINE_ACTION_FUNCTION() [all …]
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/dports/graphics/krita/krita-4.4.8/plugins/tools/tool_dyna/ |
H A D | kis_tool_dyna.cpp | 141 m_mouse.vely += m_mouse.accy; in applyFilter() 142 m_mouse.vel = sqrt(m_mouse.velx * m_mouse.velx + m_mouse.vely * m_mouse.vely); in applyFilter() 143 m_mouse.angx = -m_mouse.vely; in applyFilter() 159 m_mouse.vely = m_mouse.vely * (1.0 - drag); in applyFilter() 164 m_mouse.cury = m_mouse.cury + m_mouse.vely; in applyFilter() 221 dbgPlugins << "m_mouse.vely: " << m_mouse.vely; in filterEvent()
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