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/dports/devel/notcurses/notcurses-3.0.1/src/demo/
H A Dtrans.c64 int* vely, int* velx){ in slideitslideit() argument
76 yoff += *vely; in slideitslideit()
87 *vely = -*vely; in slideitslideit()
90 *vely = -*vely; in slideitslideit()
129 int vely = rand() % 4 + 1; in slidepanel() local
131 int err = slideitslideit(nc, n, deadlinens, &vely, &velx); in slidepanel()
144 if( (err = slideitslideit(nc, n, deadlinens, &vely, &velx)) ){ in slidepanel()
158 if( (err = slideitslideit(nc, n, deadlinens, &vely, &velx)) ){ in slidepanel()
173 if( (err = slideitslideit(nc, n, deadlinens, &vely, &velx)) ){ in slidepanel()
188 if( (err = slideitslideit(nc, n, deadlinens, &vely, &velx)) ){ in slidepanel()
[all …]
H A Dbox.c83 int vely, velx; member
103 yoff += ships[s].vely; in move_ships()
114 ships[s].vely = -ships[s].vely; in move_ships()
117 ships[s].vely = -ships[s].vely; in move_ships()
154 if((ships[s].vely = rand() % 6 - 3) == 0){ in get_ships()
155 ships[s].vely = 3; in get_ships()
/dports/cad/tochnog/Sources/test/
H A Dtendon4.dat30 bounda_unknown 1 2 -vely
32 bounda_unknown 2 3 -vely
36 bounda_unknown 4 1 -velx -vely
39 print_filter 0 -node_rhside -all -velx -vely
44 target_item 1 -node_rhside 1 -vely
46 target_item 2 -node_rhside 2 -vely
H A Dho_mech3.dat32 bounda_unknown 2 -lower_edge -velx -vely
36 bounda_unknown 4 -object -vely
46 print_filter 1 -post_node_result 1 -vely
56 control_print_history 40 -post_node_result 1 -vely
61 target_item 1 -post_node_result 1 -vely
H A Dho_mech2.dat30 bounda_unknown 1 -lower_edge -vely
34 bounda_unknown 3 -upper_edge -vely
45 print_filter 1 -post_node_result 1 -vely
60 control_print_history 40 -post_node_result 1 -vely
63 target_item 1 -post_node 1 -vely
H A Dconspr2.dat39 bounda_unknown 0 -ra 11 12 -ra -velx -vely
43 bounda_unknown 2 -ra 3 4 -ra -vely
46 print_filter 1 -node_dof -all -velx -vely -sigxx -sigxy -sigyy
54 target_item 1 -node_dof 1 -vely
56 target_item 2 -node_dof 2 -vely
H A Dtruss5.dat33 bounda_unknown 1 1 -velx -vely
35 bounda_force 2 2 -vely
38 print_filter 1 -node_rhside 1 -vely
47 target_item 4 -node_rhside 1 -vely
H A Dexamp3.dat48 bounda_unknown 0 -lower_edge -vely
50 bounda_unknown 1 -upper_edge -vely
69 print_filter 1 -post_node_result 1 -vely
81 target_item 1 -post_node_result 1 -vely
H A Delasti1.dat28 bounda_unknown 1 -ra 1 2 -ra -vely
30 bounda_unknown 2 3 -vely
33 print_filter 0 -node_dof -all -vely -tsigyy
H A Dtruss2.dat21 bounda_unknown 0 1 -velx -vely
23 bounda_force 1 2 -velx -vely
36 target_item 1 -node_rhside 1 -vely
H A Dtruss3.dat21 bounda_unknown 0 1 -velx -vely
23 bounda_force 1 2 -velx -vely
36 target_item 1 -node_rhside 1 -vely
H A Delasti2.dat25 bounda_unknown 1 -ra 1 2 -ra -vely
27 bounda_force 2 -ra 3 4 -ra -vely
32 print_filter 0 -node_dof -all -vely -sigyy
H A Dupdate1.dat33 bounda_unknown 1 2 -vely
35 bounda_unknown 2 3 -vely
39 bounda_unknown 4 1 -velx -vely
/dports/science/dakota/dakota-6.13.0-release-public.src-UI/packages/external/trilinos/packages/rol/example/PDE-OPT/thermal-fluids/
H A Dprocess3D.sh12 sed -n "4~5p;$NN0 q" state.txt > state-vely.txt
18 paste -d'\0 ' nodes-mod.txt state-velx.txt state-vely.txt state-velz.txt state-pres.txt state-th…
22 sed -n "4~5p;$NN0 q" control.txt > control-vely.txt
28 paste -d'\0 ' nodes-mod.txt control-velx.txt control-vely.txt control-velz.txt control-pres.txt …
36 rm state-velx.txt state-vely.txt state-velz.txt state-pres.txt state-thrm.txt
37 rm control-velx.txt control-vely.txt control-velz.txt control-pres.txt control-thrm.txt
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_things.cpp270 TVector3<double> tvel(targ->velx, targ->vely, targ->velz); in P_Thing_Projectile()
277 if ((targ->velx | targ->vely) == 0) in P_Thing_Projectile()
302 mobj->vely = fixed_t (aimvec[1] * aimscale); in P_Thing_Projectile()
312 mobj->vely = fixed_t(aim[1]); in P_Thing_Projectile()
330 …mobj->Speed = fixed_t (sqrt (double(mobj->velx)*mobj->velx + double(mobj->vely)*mobj->vely + doubl… in P_Thing_Projectile()
429 thing->velx = thing->vely = 0; in P_Thing_Raise()
502 actor->velx = actor->vely = actor->velz = 0; in P_Thing_SetVelocity()
506 actor->vely += vy; in P_Thing_SetVelocity()
511 actor->player->vely += vy; in P_Thing_SetVelocity()
772 caller->vely = reference->vely; in P_Thing_Warp()
[all …]
H A Dp_teleport.cpp216 thing->vely = FixedMul (missilespeed, finesine[angle]); in P_Teleport()
221 thing->velx = thing->vely = thing->velz = 0; in P_Teleport()
224 player->velx = player->vely = 0; in P_Teleport()
330 fixed_t velx = 0, vely = 0; in EV_Teleport() local
366 vely = thing->vely; in EV_Teleport()
391 thing->velx = FixedMul(velx, c) - FixedMul(vely, s); in EV_Teleport()
392 thing->vely = FixedMul(vely, c) + FixedMul(velx, s); in EV_Teleport()
555 y = thing->vely; in EV_SilentLineTeleport()
559 thing->vely = DMulScale16 (y, c, x, s); in EV_SilentLineTeleport()
566 y = player->vely; in EV_SilentLineTeleport()
[all …]
/dports/games/zdoom/zdoom-2.8.1/src/g_hexen/
H A Da_firedemon.cpp65 mo->vely = (pr_firedemonrock() - 128) <<10; in A_FiredSpawnRock()
102 self->vely = pr_smbounce()%3<<FRACBITS; in DEFINE_ACTION_FUNCTION()
159 self->velx = self->vely = 0; in DEFINE_ACTION_FUNCTION()
172 self->vely = finesine[ang] << 3; //FixedMul (8*FRACUNIT, finesine[ang]); in DEFINE_ACTION_FUNCTION()
225 mo->vely = (pr_firedemonsplotch() - 128) << 11; in DEFINE_ACTION_FUNCTION()
232 mo->vely = (pr_firedemonsplotch() - 128) << 11; in DEFINE_ACTION_FUNCTION()
H A Da_magelightning.cpp46 thing->vely += vely>>4; in IMPLEMENT_CLASS()
195 self->vely = 0; in DEFINE_ACTION_FUNCTION()
239 mo->vely = self->vely; in DEFINE_ACTION_FUNCTION()
316 self->vely = mo->vely; in DEFINE_ACTION_FUNCTION()
/dports/graphics/opencv/opencv-4.5.3/contrib/modules/cudalegacy/src/cuda/
H A Dbm_fast.cu182 …ceinline__ void convolve_window(int i, int j, const int* dist_sums, float& velx, float& vely) const in convolve_window()
208 vely = y - search_radius; in convolve_window()
212 __device__ __forceinline__ void operator()(PtrStepf velx, PtrStepf vely) const in operator ()()
255 convolve_window(i, j, dist_sums, velx(i, j), vely(i, j)); in operator ()()
262 … T> __global__ void optflowbm_fast_kernel(const FastOptFlowBM<T> fbm, PtrStepf velx, PtrStepf vely) in optflowbm_fast_kernel() argument
264 fbm(velx, vely); in optflowbm_fast_kernel()
276 …void calc(PtrStepSzb I0, PtrStepSzb I1, PtrStepSzf velx, PtrStepSzf vely, PtrStepi buffer, int sea… in calc() argument
285 optflowbm_fast_kernel<<<grid, block, smem, stream>>>(fbm, velx, vely); in calc()
292 …template void calc<uchar>(PtrStepSzb I0, PtrStepSzb I1, PtrStepSzf velx, PtrStepSzf vely, PtrStepi…
H A Dbm.cu71 …__global__ void calcOptFlowBM(PtrStepSzf velx, PtrStepf vely, const int2 blockSize, const int2 shi… in calcOptFlowBM() argument
85 const int offY = usePrevious ? __float2int_rn(vely(i, j)) : 0; in calcOptFlowBM()
148 vely(i, j) = static_cast<float>(sumy) / countMin; in calcOptFlowBM()
151 …void calc(PtrStepSzb prev, PtrStepSzb curr, PtrStepSzf velx, PtrStepSzf vely, int2 blockSize, int2… in calc() argument
158 const dim3 grid(divUp(velx.cols, block.x), divUp(vely.rows, block.y)); in calc()
160 calcOptFlowBM<<<grid, block, 0, stream>>>(velx, vely, blockSize, shiftSize, usePrevious, in calc()
/dports/games/zdoom/zdoom-2.8.1/src/g_doom/
H A Da_fatso.cpp50 missile->vely = FixedMul (missile->Speed, finesine[an]); in DEFINE_ACTION_FUNCTION_PARAMS()
78 missile->vely = FixedMul (missile->Speed, finesine[an]); in DEFINE_ACTION_FUNCTION_PARAMS()
103 missile->vely = FixedMul (missile->Speed, finesine[an]); in DEFINE_ACTION_FUNCTION_PARAMS()
112 missile->vely = FixedMul (missile->Speed, finesine[an]); in DEFINE_ACTION_FUNCTION_PARAMS()
172 mo->vely = FixedMul(mo->vely, hrange); in DEFINE_ACTION_FUNCTION_PARAMS()
/dports/games/wizznic/Wizznic-1.1/src/
H A Dparticles.c78 tSystem->particles[i].vely = (rand()%(tSystem->settings.vel*2))-(tSystem->settings.vel); in spawnParticleSystem()
81 tSystem->particles[i].vely = 0; in spawnParticleSystem()
98 tSystem->particles[i].vely = (rand()%(tSystem->settings.vel*2))-(tSystem->settings.vel); in spawnParticleSystem()
122 p->y += p->vely; in updateParticle()
126 p->vely += GRAVITYCONSTANT; in updateParticle()
147 p->vely *= -1; in updateParticle()
148 p->vely -= p->vely/3; //lose 1/3 inertia in updateParticle()
/dports/games/NBlood/NBlood-a1689a4/source/exhumed/src/
H A Dramses.cpp55 int8_t vely[kSpiritY * kSpiritX]; variable
103 vely[nPixels] = 0; in InitSpiritHead()
264 vely[i]++; in DoSpiritHead()
266 if (vely[i] >= destvely[i]) { in DoSpiritHead()
272 vely[i]--; in DoSpiritHead()
274 if (vely[i] <= destvely[i]) { in DoSpiritHead()
296 int esi = vely[i] + (cury[i] >> 8); in DoSpiritHead()
302 vely[i] = 0; in DoSpiritHead()
308 vely[i] = 0; in DoSpiritHead()
/dports/games/zdoom/zdoom-2.8.1/src/g_heretic/
H A Da_hereticweaps.cpp394 ball->vely = (actor->vely>>1) + FixedMul(ball->Speed, finesine[angle]); in FireMacePL1B()
461 self->vely = FixedMul(7*FRACUNIT, finesine[angle]); in DEFINE_ACTION_FUNCTION()
464 (double)self->vely * (double)self->vely); in DEFINE_ACTION_FUNCTION()
467 self->vely = (int)(self->vely * velscale); in DEFINE_ACTION_FUNCTION()
490 self->velx = self->vely = self->velz = 0; in DEFINE_ACTION_FUNCTION()
530 tiny->vely = (self->vely>>1) + FixedMul(self->velz-FRACUNIT, finesine[angle]); in DEFINE_ACTION_FUNCTION()
540 tiny->vely = (self->vely>>1) + FixedMul(self->velz-FRACUNIT, finesine[angle]); in DEFINE_ACTION_FUNCTION()
547 self->velx = self->vely = self->velz = 0; in DEFINE_ACTION_FUNCTION()
581 mo->vely += self->vely; in DEFINE_ACTION_FUNCTION()
662 self->velx = self->vely = self->velz = 0; in DEFINE_ACTION_FUNCTION()
[all …]
/dports/graphics/krita/krita-4.4.8/plugins/tools/tool_dyna/
H A Dkis_tool_dyna.cpp141 m_mouse.vely += m_mouse.accy; in applyFilter()
142 m_mouse.vel = sqrt(m_mouse.velx * m_mouse.velx + m_mouse.vely * m_mouse.vely); in applyFilter()
143 m_mouse.angx = -m_mouse.vely; in applyFilter()
159 m_mouse.vely = m_mouse.vely * (1.0 - drag); in applyFilter()
164 m_mouse.cury = m_mouse.cury + m_mouse.vely; in applyFilter()
221 dbgPlugins << "m_mouse.vely: " << m_mouse.vely; in filterEvent()

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