/dports/misc/gedkeeper/GEDKeeper-2.19.1/projects/GKTests/ |
H A D | ExternalsTests.cs | 99 Vertex vert1 = edge.Source; in Test_Graph() 100 Assert.AreEqual(vertex, vert1); in Test_Graph() 111 vert1 = graph.AddVertex("test", null); in Test_Graph() 112 Assert.IsNotNull(vert1); in Test_Graph() 117 Assert.AreEqual(vert1, vert2); in Test_Graph() 120 Assert.AreEqual(vert1, vert2); in Test_Graph() 122 graph.DeleteVertex(vert1); in Test_Graph() 124 vert1 = graph.AddVertex("src", null); in Test_Graph() 157 Vertex vert1 = graph.AddVertex("test", null); in Test_GraphvizWriter() 158 Assert.IsNotNull(vert1); in Test_GraphvizWriter() [all …]
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/swrast/ |
H A D | s_linetemp.h | 72 GLint x1 = (GLint) vert1->attrib[VARYING_SLOT_POS][0]; in NAME() 74 GLint y1 = (GLint) vert1->attrib[VARYING_SLOT_POS][1]; in NAME() 103 + vert1->attrib[VARYING_SLOT_POS][0] + vert1->attrib[VARYING_SLOT_POS][1]; in NAME() 235 span.red = ChanToFixed(vert1->color[0]); in NAME() 236 span.green = ChanToFixed(vert1->color[1]); in NAME() 237 span.blue = ChanToFixed(vert1->color[2]); in NAME() 238 span.alpha = ChanToFixed(vert1->color[3]); in NAME() 249 span.zStep = FloatToFixed( vert1->attrib[VARYING_SLOT_POS][2] in NAME() 255 span.zStep = (GLint) (( vert1->attrib[VARYING_SLOT_POS][2] in NAME() 264 const GLfloat invw1 = vert1->attrib[VARYING_SLOT_POS][3]; in NAME() [all …]
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/dports/lang/clover/mesa-21.3.6/src/mesa/swrast/ |
H A D | s_linetemp.h | 72 GLint x1 = (GLint) vert1->attrib[VARYING_SLOT_POS][0]; in NAME() 74 GLint y1 = (GLint) vert1->attrib[VARYING_SLOT_POS][1]; in NAME() 103 + vert1->attrib[VARYING_SLOT_POS][0] + vert1->attrib[VARYING_SLOT_POS][1]; in NAME() 235 span.red = ChanToFixed(vert1->color[0]); in NAME() 236 span.green = ChanToFixed(vert1->color[1]); in NAME() 237 span.blue = ChanToFixed(vert1->color[2]); in NAME() 238 span.alpha = ChanToFixed(vert1->color[3]); in NAME() 249 span.zStep = FloatToFixed( vert1->attrib[VARYING_SLOT_POS][2] in NAME() 255 span.zStep = (GLint) (( vert1->attrib[VARYING_SLOT_POS][2] in NAME() 264 const GLfloat invw1 = vert1->attrib[VARYING_SLOT_POS][3]; in NAME() [all …]
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/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/swrast/ |
H A D | s_linetemp.h | 72 GLint x1 = (GLint) vert1->attrib[VARYING_SLOT_POS][0]; in NAME() 74 GLint y1 = (GLint) vert1->attrib[VARYING_SLOT_POS][1]; in NAME() 103 + vert1->attrib[VARYING_SLOT_POS][0] + vert1->attrib[VARYING_SLOT_POS][1]; in NAME() 235 span.red = ChanToFixed(vert1->color[0]); in NAME() 236 span.green = ChanToFixed(vert1->color[1]); in NAME() 237 span.blue = ChanToFixed(vert1->color[2]); in NAME() 238 span.alpha = ChanToFixed(vert1->color[3]); in NAME() 249 span.zStep = FloatToFixed( vert1->attrib[VARYING_SLOT_POS][2] in NAME() 255 span.zStep = (GLint) (( vert1->attrib[VARYING_SLOT_POS][2] in NAME() 264 const GLfloat invw1 = vert1->attrib[VARYING_SLOT_POS][3]; in NAME() [all …]
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/dports/graphics/mesa-libs/mesa-21.3.6/src/mesa/swrast/ |
H A D | s_linetemp.h | 72 GLint x1 = (GLint) vert1->attrib[VARYING_SLOT_POS][0]; in NAME() 74 GLint y1 = (GLint) vert1->attrib[VARYING_SLOT_POS][1]; in NAME() 103 + vert1->attrib[VARYING_SLOT_POS][0] + vert1->attrib[VARYING_SLOT_POS][1]; in NAME() 235 span.red = ChanToFixed(vert1->color[0]); in NAME() 236 span.green = ChanToFixed(vert1->color[1]); in NAME() 237 span.blue = ChanToFixed(vert1->color[2]); in NAME() 238 span.alpha = ChanToFixed(vert1->color[3]); in NAME() 249 span.zStep = FloatToFixed( vert1->attrib[VARYING_SLOT_POS][2] in NAME() 255 span.zStep = (GLint) (( vert1->attrib[VARYING_SLOT_POS][2] in NAME() 264 const GLfloat invw1 = vert1->attrib[VARYING_SLOT_POS][3]; in NAME() [all …]
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/swrast/ |
H A D | s_linetemp.h | 72 GLint x1 = (GLint) vert1->attrib[VARYING_SLOT_POS][0]; in NAME() 74 GLint y1 = (GLint) vert1->attrib[VARYING_SLOT_POS][1]; in NAME() 103 + vert1->attrib[VARYING_SLOT_POS][0] + vert1->attrib[VARYING_SLOT_POS][1]; in NAME() 235 span.red = ChanToFixed(vert1->color[0]); in NAME() 236 span.green = ChanToFixed(vert1->color[1]); in NAME() 237 span.blue = ChanToFixed(vert1->color[2]); in NAME() 238 span.alpha = ChanToFixed(vert1->color[3]); in NAME() 249 span.zStep = FloatToFixed( vert1->attrib[VARYING_SLOT_POS][2] in NAME() 255 span.zStep = (GLint) (( vert1->attrib[VARYING_SLOT_POS][2] in NAME() 264 const GLfloat invw1 = vert1->attrib[VARYING_SLOT_POS][3]; in NAME() [all …]
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/mesa/swrast/ |
H A D | s_linetemp.h | 72 GLint x1 = (GLint) vert1->attrib[VARYING_SLOT_POS][0]; in NAME() 74 GLint y1 = (GLint) vert1->attrib[VARYING_SLOT_POS][1]; in NAME() 103 + vert1->attrib[VARYING_SLOT_POS][0] + vert1->attrib[VARYING_SLOT_POS][1]; in NAME() 235 span.red = ChanToFixed(vert1->color[0]); in NAME() 236 span.green = ChanToFixed(vert1->color[1]); in NAME() 237 span.blue = ChanToFixed(vert1->color[2]); in NAME() 238 span.alpha = ChanToFixed(vert1->color[3]); in NAME() 249 span.zStep = FloatToFixed( vert1->attrib[VARYING_SLOT_POS][2] in NAME() 255 span.zStep = (GLint) (( vert1->attrib[VARYING_SLOT_POS][2] in NAME() 264 const GLfloat invw1 = vert1->attrib[VARYING_SLOT_POS][3]; in NAME() [all …]
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/mesa/swrast/ |
H A D | s_linetemp.h | 72 GLint x1 = (GLint) vert1->attrib[VARYING_SLOT_POS][0]; in NAME() 74 GLint y1 = (GLint) vert1->attrib[VARYING_SLOT_POS][1]; in NAME() 103 + vert1->attrib[VARYING_SLOT_POS][0] + vert1->attrib[VARYING_SLOT_POS][1]; in NAME() 235 span.red = ChanToFixed(vert1->color[0]); in NAME() 236 span.green = ChanToFixed(vert1->color[1]); in NAME() 237 span.blue = ChanToFixed(vert1->color[2]); in NAME() 238 span.alpha = ChanToFixed(vert1->color[3]); in NAME() 249 span.zStep = FloatToFixed( vert1->attrib[VARYING_SLOT_POS][2] in NAME() 255 span.zStep = (GLint) (( vert1->attrib[VARYING_SLOT_POS][2] in NAME() 264 const GLfloat invw1 = vert1->attrib[VARYING_SLOT_POS][3]; in NAME() [all …]
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/mesa/swrast/ |
H A D | s_linetemp.h | 72 GLint x1 = (GLint) vert1->attrib[VARYING_SLOT_POS][0]; in NAME() 74 GLint y1 = (GLint) vert1->attrib[VARYING_SLOT_POS][1]; in NAME() 103 + vert1->attrib[VARYING_SLOT_POS][0] + vert1->attrib[VARYING_SLOT_POS][1]; in NAME() 235 span.red = ChanToFixed(vert1->color[0]); in NAME() 236 span.green = ChanToFixed(vert1->color[1]); in NAME() 237 span.blue = ChanToFixed(vert1->color[2]); in NAME() 238 span.alpha = ChanToFixed(vert1->color[3]); in NAME() 249 span.zStep = FloatToFixed( vert1->attrib[VARYING_SLOT_POS][2] in NAME() 255 span.zStep = (GLint) (( vert1->attrib[VARYING_SLOT_POS][2] in NAME() 264 const GLfloat invw1 = vert1->attrib[VARYING_SLOT_POS][3]; in NAME() [all …]
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/mesa/swrast/ |
H A D | s_linetemp.h | 72 GLint x1 = (GLint) vert1->attrib[VARYING_SLOT_POS][0]; in NAME() 74 GLint y1 = (GLint) vert1->attrib[VARYING_SLOT_POS][1]; in NAME() 103 + vert1->attrib[VARYING_SLOT_POS][0] + vert1->attrib[VARYING_SLOT_POS][1]; in NAME() 235 span.red = ChanToFixed(vert1->color[0]); in NAME() 236 span.green = ChanToFixed(vert1->color[1]); in NAME() 237 span.blue = ChanToFixed(vert1->color[2]); in NAME() 238 span.alpha = ChanToFixed(vert1->color[3]); in NAME() 249 span.zStep = FloatToFixed( vert1->attrib[VARYING_SLOT_POS][2] in NAME() 255 span.zStep = (GLint) (( vert1->attrib[VARYING_SLOT_POS][2] in NAME() 264 const GLfloat invw1 = vert1->attrib[VARYING_SLOT_POS][3]; in NAME() [all …]
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/dports/graphics/mesa-dri/mesa-21.3.6/src/mesa/swrast/ |
H A D | s_linetemp.h | 72 GLint x1 = (GLint) vert1->attrib[VARYING_SLOT_POS][0]; in NAME() 74 GLint y1 = (GLint) vert1->attrib[VARYING_SLOT_POS][1]; in NAME() 103 + vert1->attrib[VARYING_SLOT_POS][0] + vert1->attrib[VARYING_SLOT_POS][1]; in NAME() 235 span.red = ChanToFixed(vert1->color[0]); in NAME() 236 span.green = ChanToFixed(vert1->color[1]); in NAME() 237 span.blue = ChanToFixed(vert1->color[2]); in NAME() 238 span.alpha = ChanToFixed(vert1->color[3]); in NAME() 249 span.zStep = FloatToFixed( vert1->attrib[VARYING_SLOT_POS][2] in NAME() 255 span.zStep = (GLint) (( vert1->attrib[VARYING_SLOT_POS][2] in NAME() 264 const GLfloat invw1 = vert1->attrib[VARYING_SLOT_POS][3]; in NAME() [all …]
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/dports/databases/grass7/grass-7.8.6/lib/ogsf/ |
H A D | gsd_legend.c | 478 dv1 = vert1 + X; in gsd_put_legend() 480 sv1 = vert1 + Y; in gsd_put_legend() 489 dv1 = vert1 + Y; in gsd_put_legend() 491 sv1 = vert1 + X; in gsd_put_legend() 530 glVertex2fv(vert1); in gsd_put_legend() 543 glVertex2fv(vert1); in gsd_put_legend() 574 glVertex2fv(vert1); in gsd_put_legend() 578 glVertex2fv(vert1); in gsd_put_legend() 589 glVertex2fv(vert1); in gsd_put_legend() 593 glVertex2fv(vert1); in gsd_put_legend() [all …]
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/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/drivers/x11/ |
H A D | xm_line.c | 133 const GLubyte *color = vert1->color; \ 148 const GLubyte *color = vert1->color; \ 165 const GLubyte *color = vert1->color; \ 182 const GLubyte *color = vert1->color; \ 199 const GLubyte *color = vert1->color; 219 const GLubyte *color = vert1->color; \ 237 const GLubyte *color = vert1->color; 344 const GLubyte *color = vert1->color; 392 const GLubyte *color = vert1->color; 423 vert1->color[0], vert1->color[1], in xor_line() [all …]
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/dports/lang/clover/mesa-21.3.6/src/mesa/drivers/x11/ |
H A D | xm_line.c | 133 const GLubyte *color = vert1->color; \ 148 const GLubyte *color = vert1->color; \ 165 const GLubyte *color = vert1->color; \ 182 const GLubyte *color = vert1->color; \ 199 const GLubyte *color = vert1->color; 219 const GLubyte *color = vert1->color; \ 237 const GLubyte *color = vert1->color; 344 const GLubyte *color = vert1->color; 392 const GLubyte *color = vert1->color; 423 vert1->color[0], vert1->color[1], in xor_line() [all …]
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/drivers/x11/ |
H A D | xm_line.c | 133 const GLubyte *color = vert1->color; \ 148 const GLubyte *color = vert1->color; \ 165 const GLubyte *color = vert1->color; \ 182 const GLubyte *color = vert1->color; \ 199 const GLubyte *color = vert1->color; 219 const GLubyte *color = vert1->color; \ 237 const GLubyte *color = vert1->color; 344 const GLubyte *color = vert1->color; 392 const GLubyte *color = vert1->color; 423 vert1->color[0], vert1->color[1], in xor_line() [all …]
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/dports/graphics/mesa-libs/mesa-21.3.6/src/mesa/drivers/x11/ |
H A D | xm_line.c | 133 const GLubyte *color = vert1->color; \ 148 const GLubyte *color = vert1->color; \ 165 const GLubyte *color = vert1->color; \ 182 const GLubyte *color = vert1->color; \ 199 const GLubyte *color = vert1->color; 219 const GLubyte *color = vert1->color; \ 237 const GLubyte *color = vert1->color; 344 const GLubyte *color = vert1->color; 392 const GLubyte *color = vert1->color; 423 vert1->color[0], vert1->color[1], in xor_line() [all …]
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/mesa/drivers/x11/ |
H A D | xm_line.c | 133 const GLubyte *color = vert1->color; \ 148 const GLubyte *color = vert1->color; \ 165 const GLubyte *color = vert1->color; \ 182 const GLubyte *color = vert1->color; \ 199 const GLubyte *color = vert1->color; 219 const GLubyte *color = vert1->color; \ 237 const GLubyte *color = vert1->color; 344 const GLubyte *color = vert1->color; 392 const GLubyte *color = vert1->color; 423 vert1->color[0], vert1->color[1], in xor_line() [all …]
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/drivers/x11/ |
H A D | xm_line.c | 133 const GLubyte *color = vert1->color; \ 148 const GLubyte *color = vert1->color; \ 165 const GLubyte *color = vert1->color; \ 182 const GLubyte *color = vert1->color; \ 199 const GLubyte *color = vert1->color; 219 const GLubyte *color = vert1->color; \ 237 const GLubyte *color = vert1->color; 344 const GLubyte *color = vert1->color; 392 const GLubyte *color = vert1->color; 423 vert1->color[0], vert1->color[1], in xor_line() [all …]
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/mesa/drivers/x11/ |
H A D | xm_line.c | 133 const GLubyte *color = vert1->color; \ 148 const GLubyte *color = vert1->color; \ 165 const GLubyte *color = vert1->color; \ 182 const GLubyte *color = vert1->color; \ 199 const GLubyte *color = vert1->color; 219 const GLubyte *color = vert1->color; \ 237 const GLubyte *color = vert1->color; 344 const GLubyte *color = vert1->color; 392 const GLubyte *color = vert1->color; 423 vert1->color[0], vert1->color[1], in xor_line() [all …]
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/mesa/drivers/x11/ |
H A D | xm_line.c | 133 const GLubyte *color = vert1->color; \ 148 const GLubyte *color = vert1->color; \ 165 const GLubyte *color = vert1->color; \ 182 const GLubyte *color = vert1->color; \ 199 const GLubyte *color = vert1->color; 219 const GLubyte *color = vert1->color; \ 237 const GLubyte *color = vert1->color; 344 const GLubyte *color = vert1->color; 392 const GLubyte *color = vert1->color; 423 vert1->color[0], vert1->color[1], in xor_line() [all …]
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/mesa/drivers/x11/ |
H A D | xm_line.c | 133 const GLubyte *color = vert1->color; \ 148 const GLubyte *color = vert1->color; \ 165 const GLubyte *color = vert1->color; \ 182 const GLubyte *color = vert1->color; \ 199 const GLubyte *color = vert1->color; 219 const GLubyte *color = vert1->color; \ 237 const GLubyte *color = vert1->color; 344 const GLubyte *color = vert1->color; 392 const GLubyte *color = vert1->color; 423 vert1->color[0], vert1->color[1], in xor_line() [all …]
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/dports/graphics/mesa-dri/mesa-21.3.6/src/mesa/drivers/x11/ |
H A D | xm_line.c | 133 const GLubyte *color = vert1->color; \ 148 const GLubyte *color = vert1->color; \ 165 const GLubyte *color = vert1->color; \ 182 const GLubyte *color = vert1->color; \ 199 const GLubyte *color = vert1->color; 219 const GLubyte *color = vert1->color; \ 237 const GLubyte *color = vert1->color; 344 const GLubyte *color = vert1->color; 392 const GLubyte *color = vert1->color; 423 vert1->color[0], vert1->color[1], in xor_line() [all …]
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/dports/games/libretro-shaders-glsl/glsl-shaders-7052b09dc657d56bea443d5661dccbebcafe32dc/procedural/ |
H A D | devin-morning-city.glsl | 121 cross.x<max(vert1.x,vert2.x) && 122 cross.y>min(vert1.y,vert2.y) && 126 return vec3(dist, cross.x-min(vert1.x,vert2.x),cross.y-min(vert1.y,vert2.y)); 140 return vec3(dist, cross1.x-min(vert1.x,vert2.x),cross1.y-min(vert1.y,vert2.y)); 154 return vec3(dist, cross1.x-min(vert1.x,vert2.x),cross1.y-min(vert1.y,vert2.y)); 323 float f = smoothstep(vert1.x-fund-bl,vert1.x-fund,pos.x); 324 f *= smoothstep(vert1.y-fund-bl,vert1.y-fund,pos.y); 461 vert1r = vec2(min(vert1.x, vert2.x),min(vert1.y,vert2.y)); 462 vert2r = vec2(max(vert1.x, vert2.x),max(vert1.y,vert2.y)); 468 vec3 pyz = polygonYZ(vert1.x,vec2(vert1.y,prevZZ),vec2(vert2.y,zz),camPos,rayDir); [all …]
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/dports/science/rdkit/rdkit-Release_2021_03_5/External/RingFamilies/RingDecomposerLib/src/RingDecomposerLib/ |
H A D | RDLcycleFams.c | 83 unsigned i, vert1, vert2; in RDL_findPrototype() local 92 vert1 = y; in RDL_findPrototype() 95 vert2 = vert1; in RDL_findPrototype() 96 vert1 = spi->pred[r][vert1]; in RDL_findPrototype() 97 proto[RDL_edgeId(gra, vert1, vert2)] = 1; in RDL_findPrototype() 98 }while(vert1 != r); in RDL_findPrototype() 100 vert1 = z; in RDL_findPrototype() 103 vert2 = vert1; in RDL_findPrototype() 104 vert1 = spi->pred[r][vert1]; in RDL_findPrototype() 105 proto[RDL_edgeId(gra, vert1, vert2)] = 1; in RDL_findPrototype() [all …]
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/dports/science/frontistr/FrontISTR-c66bdc397de319ca59a0565b3f3b1a3b33f0c50c/hecmw1/tools/partitioner/ |
H A D | hecmw_graph.c | 36 int vert1, /**< [in] starting vertex id */ 47 int vert1, /**< [in] starting vertex id */ 114 int HECMW_graph_addEdge(struct hecmw_graph *graph, int vert1, int vert2) { in HECMW_graph_addEdge() argument 117 if (add_edge_one_way(graph, vert1, vert2) == HECMW_SUCCESS && in HECMW_graph_addEdge() 118 add_edge_one_way(graph, vert2, vert1) == HECMW_SUCCESS) in HECMW_graph_addEdge() 251 int find_edge(const struct hecmw_graph *graph, int vert1, int vert2, int *idx) { in find_edge() argument 257 idx_start = edge_index[vert1]; in find_edge() 258 idx_end = edge_index[vert1 + 1]; in find_edge() 268 int add_edge_one_way(struct hecmw_graph *graph, int vert1, int vert2) { in add_edge_one_way() argument 276 if (find_edge(graph, vert1, vert2, &idx)) { in add_edge_one_way() [all …]
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