Home
last modified time | relevance | path

Searched refs:vert_file_path (Results 1 – 4 of 4) sorted by relevance

/dports/lang/spidermonkey78/firefox-78.9.0/gfx/wr/webrender/
H A Dbuild.rs86 vert_file_path: PathBuf, field
185 let vert_file_path = Path::new(out_dir) in write_optimized_shaders() localVariable
187 let mut vert_file = File::create(&vert_file_path).unwrap(); in write_optimized_shaders()
189 let frag_file_path = vert_file_path.with_extension("frag"); in write_optimized_shaders()
198 vert_file_path, in write_optimized_shaders()
222 escape_include_path(&shader.vert_file_path), in write_optimized_shaders()
/dports/www/firefox-esr/firefox-91.8.0/gfx/wr/webrender/
H A Dbuild.rs92 vert_file_path: PathBuf, field
202 let vert_file_path = Path::new(out_dir) in write_optimized_shaders() localVariable
204 …write_optimized_shader_file(&vert_file_path, vert_source, &shader.shader_name, &features, &mut has… in write_optimized_shaders()
206 let frag_file_path = vert_file_path.with_extension("frag"); in write_optimized_shaders()
216 vert_file_path, in write_optimized_shaders()
240 escape_include_path(&shader.vert_file_path), in write_optimized_shaders()
/dports/www/firefox/firefox-99.0/gfx/wr/webrender/
H A Dbuild.rs92 vert_file_path: PathBuf, field
202 let vert_file_path = Path::new(out_dir) in write_optimized_shaders() localVariable
204 …write_optimized_shader_file(&vert_file_path, vert_source, &shader.shader_name, &features, &mut has… in write_optimized_shaders()
206 let frag_file_path = vert_file_path.with_extension("frag"); in write_optimized_shaders()
216 vert_file_path, in write_optimized_shaders()
240 escape_include_path(&shader.vert_file_path), in write_optimized_shaders()
/dports/mail/thunderbird/thunderbird-91.8.0/gfx/wr/webrender/
H A Dbuild.rs92 vert_file_path: PathBuf, field
202 let vert_file_path = Path::new(out_dir) in write_optimized_shaders() localVariable
204 …write_optimized_shader_file(&vert_file_path, vert_source, &shader.shader_name, &features, &mut has… in write_optimized_shaders()
206 let frag_file_path = vert_file_path.with_extension("frag"); in write_optimized_shaders()
216 vert_file_path, in write_optimized_shaders()
240 escape_include_path(&shader.vert_file_path), in write_optimized_shaders()