/dports/archivers/draco/draco-1.4.3/docs/spec/ |
H A D | edgebreaker.traversal.md | 125 vert_id = CornerToVert(0, corner_id); 126 if (!is_vertex_visited_[vert_id]) { 127 on_boundary = IsOnPositionBoundary(vert_id); 128 is_vertex_visited_[vert_id] = true; 129 OnNewVertexVisited(vert_id, corner_id); 170 CornerToVerts(curr_att_dec, corner_id, &vert_id, &next_vert, &prev_vert); 191 vert_id = CornerToVert(curr_att_dec, corner_id); 192 if (!is_vertex_visited_[vert_id]) { 193 on_seam = IsOnBoundary(curr_att_dec, vert_id); 196 is_vertex_visited_[vert_id] = true; [all …]
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H A D | boundary.decoder.md | 110 bool IsOnPositionBoundary(vert_id) { 111 if (vertex_corners_[vert_id] < 0) 115 vertex_corners_[vert_id]); 138 bool IsOnBoundary(att_dec, vert_id) { 140 return IsOnPositionBoundary(vert_id); 142 return IsOnAttributeBoundary(vert_id);
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H A D | edgebreaker.traversal.prediction.degree.md | 79 CornerToVerts(curr_att_dec, corner_id, &vert_id, &next_vert, &prev_vert); 80 if (!is_vertex_visited_[vert_id]) { 81 is_vertex_visited_[vert_id] = true; 82 OnNewVertexVisited(vert_id, corner_id);
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/dports/multimedia/assimp/assimp-5.1.3/contrib/draco/src/draco/io/ |
H A D | obj_decoder.cc | 409 const PointIndex vert_id(3 * num_obj_faces_ + i); in ParseFace() local 410 MapPointToVertexIndices(vert_id, indices[i]); in ParseFace() 421 const PointIndex vert_id(3 * num_obj_faces_); in ParseFace() local 422 MapPointToVertexIndices(vert_id, indices[0]); in ParseFace() 423 MapPointToVertexIndices(vert_id + 1, indices[2]); in ParseFace() 424 MapPointToVertexIndices(vert_id + 2, indices[3]); in ParseFace() 609 ->SetPointMapEntry(vert_id, in MapPointToVertexIndices() 619 ->SetPointMapEntry(vert_id, in MapPointToVertexIndices() 625 ->SetPointMapEntry(vert_id, AttributeValueIndex(0)); in MapPointToVertexIndices() 635 ->SetPointMapEntry(vert_id, in MapPointToVertexIndices() [all …]
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/dports/graphics/blender/blender-2.91.0/extern/draco/dracoenc/src/draco/io/ |
H A D | obj_decoder.cc | 400 const PointIndex vert_id(3 * num_obj_faces_ + i); in ParseFace() local 401 MapPointToVertexIndices(vert_id, indices[i]); in ParseFace() 412 const PointIndex vert_id(3 * num_obj_faces_); in ParseFace() local 413 MapPointToVertexIndices(vert_id, indices[0]); in ParseFace() 414 MapPointToVertexIndices(vert_id + 1, indices[2]); in ParseFace() 415 MapPointToVertexIndices(vert_id + 2, indices[3]); in ParseFace() 585 ->SetPointMapEntry(vert_id, in MapPointToVertexIndices() 595 ->SetPointMapEntry(vert_id, in MapPointToVertexIndices() 601 ->SetPointMapEntry(vert_id, AttributeValueIndex(0)); in MapPointToVertexIndices() 611 ->SetPointMapEntry(vert_id, in MapPointToVertexIndices() [all …]
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/dports/archivers/draco/draco-1.4.3/src/draco/io/ |
H A D | obj_decoder.cc | 420 const PointIndex vert_id(3 * num_obj_faces_ + i); in ParseFace() local 421 MapPointToVertexIndices(vert_id, indices[i]); in ParseFace() 432 const PointIndex vert_id(3 * num_obj_faces_); in ParseFace() local 433 MapPointToVertexIndices(vert_id, indices[0]); in ParseFace() 434 MapPointToVertexIndices(vert_id + 1, indices[2]); in ParseFace() 435 MapPointToVertexIndices(vert_id + 2, indices[3]); in ParseFace() 623 ->SetPointMapEntry(vert_id, in MapPointToVertexIndices() 633 ->SetPointMapEntry(vert_id, in MapPointToVertexIndices() 639 ->SetPointMapEntry(vert_id, AttributeValueIndex(0)); in MapPointToVertexIndices() 649 ->SetPointMapEntry(vert_id, in MapPointToVertexIndices() [all …]
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/dports/graphics/blender/blender-2.91.0/extern/draco/dracoenc/src/draco/compression/mesh/traverser/ |
H A D | depth_first_traverser.h | 98 const VertexIndex vert_id = this->corner_table()->Vertex(corner_id); in TraverseFromCorner() local 99 if (vert_id == kInvalidVertexIndex) in TraverseFromCorner() 101 if (!this->IsVertexVisited(vert_id)) { in TraverseFromCorner() 102 const bool on_boundary = this->corner_table()->IsOnBoundary(vert_id); in TraverseFromCorner() 103 this->MarkVertexVisited(vert_id); in TraverseFromCorner() 104 this->traversal_observer().OnNewVertexVisited(vert_id, corner_id); in TraverseFromCorner()
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H A D | traverser_base.h | 61 inline bool IsVertexVisited(VertexIndex vert_id) const { in IsVertexVisited() argument 62 return is_vertex_visited_[vert_id.value()]; in IsVertexVisited() 64 inline void MarkVertexVisited(VertexIndex vert_id) { in MarkVertexVisited() argument 65 is_vertex_visited_[vert_id.value()] = true; in MarkVertexVisited()
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H A D | max_prediction_degree_traverser.h | 111 const VertexIndex vert_id = this->corner_table()->Vertex(corner_id); in TraverseFromCorner() local 112 if (!this->IsVertexVisited(vert_id)) { in TraverseFromCorner() 113 this->MarkVertexVisited(vert_id); in TraverseFromCorner() 114 this->traversal_observer().OnNewVertexVisited(vert_id, corner_id); in TraverseFromCorner()
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H A D | mesh_traversal_sequencer.h | 57 const VertexIndex vert_id = in UpdatePointToAttributeIndexMapping() local 59 if (vert_id == kInvalidVertexIndex) in UpdatePointToAttributeIndexMapping() 63 ->vertex_to_encoded_attribute_value_index_map[vert_id.value()]); in UpdatePointToAttributeIndexMapping()
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/dports/archivers/draco/draco-1.4.3/src/draco/compression/mesh/traverser/ |
H A D | depth_first_traverser.h | 100 const VertexIndex vert_id = this->corner_table()->Vertex(corner_id); in TraverseFromCorner() local 101 if (vert_id == kInvalidVertexIndex) { in TraverseFromCorner() 104 if (!this->IsVertexVisited(vert_id)) { in TraverseFromCorner() 105 const bool on_boundary = this->corner_table()->IsOnBoundary(vert_id); in TraverseFromCorner() 106 this->MarkVertexVisited(vert_id); in TraverseFromCorner() 107 this->traversal_observer().OnNewVertexVisited(vert_id, corner_id); in TraverseFromCorner()
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H A D | traverser_base.h | 63 inline bool IsVertexVisited(VertexIndex vert_id) const { in IsVertexVisited() argument 64 return is_vertex_visited_[vert_id.value()]; in IsVertexVisited() 66 inline void MarkVertexVisited(VertexIndex vert_id) { in MarkVertexVisited() argument 67 is_vertex_visited_[vert_id.value()] = true; in MarkVertexVisited()
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H A D | max_prediction_degree_traverser.h | 112 const VertexIndex vert_id = this->corner_table()->Vertex(corner_id); in TraverseFromCorner() local 113 if (!this->IsVertexVisited(vert_id)) { in TraverseFromCorner() 114 this->MarkVertexVisited(vert_id); in TraverseFromCorner() 115 this->traversal_observer().OnNewVertexVisited(vert_id, corner_id); in TraverseFromCorner()
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H A D | mesh_traversal_sequencer.h | 57 const VertexIndex vert_id = in UpdatePointToAttributeIndexMapping() local 59 if (vert_id == kInvalidVertexIndex) { in UpdatePointToAttributeIndexMapping() 64 ->vertex_to_encoded_attribute_value_index_map[vert_id.value()]); in UpdatePointToAttributeIndexMapping()
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/dports/multimedia/assimp/assimp-5.1.3/contrib/draco/src/draco/compression/mesh/traverser/ |
H A D | depth_first_traverser.h | 100 const VertexIndex vert_id = this->corner_table()->Vertex(corner_id); in TraverseFromCorner() local 101 if (vert_id == kInvalidVertexIndex) { in TraverseFromCorner() 104 if (!this->IsVertexVisited(vert_id)) { in TraverseFromCorner() 105 const bool on_boundary = this->corner_table()->IsOnBoundary(vert_id); in TraverseFromCorner() 106 this->MarkVertexVisited(vert_id); in TraverseFromCorner() 107 this->traversal_observer().OnNewVertexVisited(vert_id, corner_id); in TraverseFromCorner()
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H A D | traverser_base.h | 63 inline bool IsVertexVisited(VertexIndex vert_id) const { in IsVertexVisited() argument 64 return is_vertex_visited_[vert_id.value()]; in IsVertexVisited() 66 inline void MarkVertexVisited(VertexIndex vert_id) { in MarkVertexVisited() argument 67 is_vertex_visited_[vert_id.value()] = true; in MarkVertexVisited()
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H A D | max_prediction_degree_traverser.h | 112 const VertexIndex vert_id = this->corner_table()->Vertex(corner_id); in TraverseFromCorner() local 113 if (!this->IsVertexVisited(vert_id)) { in TraverseFromCorner() 114 this->MarkVertexVisited(vert_id); in TraverseFromCorner() 115 this->traversal_observer().OnNewVertexVisited(vert_id, corner_id); in TraverseFromCorner()
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H A D | mesh_traversal_sequencer.h | 57 const VertexIndex vert_id = in UpdatePointToAttributeIndexMapping() local 59 if (vert_id == kInvalidVertexIndex) { in UpdatePointToAttributeIndexMapping() 64 ->vertex_to_encoded_attribute_value_index_map[vert_id.value()]); in UpdatePointToAttributeIndexMapping()
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/dports/devel/godot2/godot-2.1.6-stable/drivers/gles2/ |
H A D | shader_gles2.cpp | 248 glDeleteShader(v.vert_id); in get_current_version() 350 glCompileShader(v.vert_id); in get_current_version() 362 glDeleteShader(v.vert_id); in get_current_version() 384 glDeleteShader(v.vert_id); in get_current_version() 452 glDeleteShader(v.vert_id); in get_current_version() 474 glDeleteShader(v.vert_id); in get_current_version() 483 glAttachShader(v.id, v.vert_id); in get_current_version() 503 glDeleteShader(v.vert_id); in get_current_version() 525 glDeleteShader(v.vert_id); in get_current_version() 655 glDeleteShader(v.vert_id); in finish() [all …]
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/dports/devel/godot2-tools/godot-2.1.6-stable/drivers/gles2/ |
H A D | shader_gles2.cpp | 248 glDeleteShader(v.vert_id); in get_current_version() 350 glCompileShader(v.vert_id); in get_current_version() 362 glDeleteShader(v.vert_id); in get_current_version() 384 glDeleteShader(v.vert_id); in get_current_version() 452 glDeleteShader(v.vert_id); in get_current_version() 474 glDeleteShader(v.vert_id); in get_current_version() 483 glAttachShader(v.id, v.vert_id); in get_current_version() 503 glDeleteShader(v.vert_id); in get_current_version() 525 glDeleteShader(v.vert_id); in get_current_version() 655 glDeleteShader(v.vert_id); in finish() [all …]
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/dports/devel/godot/godot-3.2.3-stable/drivers/gles3/ |
H A D | shader_gles3.cpp | 195 glDeleteShader(v.vert_id); in get_current_version() 309 glCompileShader(v.vert_id); in get_current_version() 321 glDeleteShader(v.vert_id); in get_current_version() 342 glDeleteShader(v.vert_id); in get_current_version() 415 glDeleteShader(v.vert_id); in get_current_version() 437 glDeleteShader(v.vert_id); in get_current_version() 483 glDeleteShader(v.vert_id); in get_current_version() 505 glDeleteShader(v.vert_id); in get_current_version() 685 glDeleteShader(v.vert_id); in finish() 698 glDeleteShader(v.vert_id); in clear_caches() [all …]
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/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles3/ |
H A D | shader_gles3.cpp | 195 glDeleteShader(v.vert_id); in get_current_version() 309 glCompileShader(v.vert_id); in get_current_version() 321 glDeleteShader(v.vert_id); in get_current_version() 342 glDeleteShader(v.vert_id); in get_current_version() 415 glDeleteShader(v.vert_id); in get_current_version() 437 glDeleteShader(v.vert_id); in get_current_version() 483 glDeleteShader(v.vert_id); in get_current_version() 505 glDeleteShader(v.vert_id); in get_current_version() 685 glDeleteShader(v.vert_id); in finish() 698 glDeleteShader(v.vert_id); in clear_caches() [all …]
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/dports/devel/hyperscan/hyperscan-5.4.0/src/nfagraph/ |
H A D | ng_mcclellan.cpp | 165 u32 vert_id = g[v].index; in populateInit() local 166 assert(vert_id < init->size()); in populateInit() 169 init->set(vert_id); in populateInit() 171 DEBUG_PRINTF("setting %u\n", vert_id); in populateInit() 172 init_deep->set(vert_id); in populateInit() 181 u32 vert_id = g[v].index; in populateInit() local 182 assert((*v_by_index)[vert_id] == NGHolder::null_vertex()); in populateInit() 183 (*v_by_index)[vert_id] = v; in populateInit() 379 u32 vert_id = graph[v].index; in Automaton_Base() local 380 squash.set(vert_id); in Automaton_Base() [all …]
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/dports/devel/godot/godot-3.2.3-stable/drivers/gles2/ |
H A D | shader_gles2.cpp | 163 glDeleteShader(v.vert_id); in get_current_version() 265 glCompileShader(v.vert_id); in get_current_version() 275 glDeleteShader(v.vert_id); in get_current_version() 296 glDeleteShader(v.vert_id); in get_current_version() 350 glDeleteShader(v.vert_id); in get_current_version() 372 glDeleteShader(v.vert_id); in get_current_version() 399 glDeleteShader(v.vert_id); in get_current_version() 423 glDeleteShader(v.vert_id); in get_current_version() 577 glDeleteShader(v.vert_id); in finish() 589 glDeleteShader(v.vert_id); in clear_caches() [all …]
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/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles2/ |
H A D | shader_gles2.cpp | 163 glDeleteShader(v.vert_id); in get_current_version() 265 glCompileShader(v.vert_id); in get_current_version() 275 glDeleteShader(v.vert_id); in get_current_version() 296 glDeleteShader(v.vert_id); in get_current_version() 350 glDeleteShader(v.vert_id); in get_current_version() 372 glDeleteShader(v.vert_id); in get_current_version() 399 glDeleteShader(v.vert_id); in get_current_version() 423 glDeleteShader(v.vert_id); in get_current_version() 577 glDeleteShader(v.vert_id); in finish() 589 glDeleteShader(v.vert_id); in clear_caches() [all …]
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