/dports/audio/xmcd/xmcd-3.3.2/misc_d/ |
H A D | xmcd.closed.fti | 3 color(shadowcolor); 34 color(-221); 60 color(-255); 173 color(-85); 189 color(-51); 239 color(-34); 334 color(0); 354 color(0); 401 color(0); 438 color(0); [all …]
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H A D | xmcd.open.fti | 3 color(shadowcolor); 34 color(-221); 60 color(-255); 173 color(-85); 189 color(-51); 239 color(-34); 334 color(0); 354 color(0); 401 color(0); 438 color(0); [all …]
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/dports/games/bzflag-server/bzflag-2.4.22/package/irix/ |
H A D | bzflag.fti | 3 color(-116); 11 color(-244); 19 color(-130); 28 color(-162); 39 color(-32); 48 color(-114); 57 color(-130); 66 color(-162); 75 color(-114); 84 color(-162); [all …]
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H A D | bzfs.fti | 3 color(-130); 12 color(-162); 23 color(-32); 32 color(-114); 41 color(-130); 50 color(-162); 59 color(-114); 68 color(-162); 77 color(0); 86 color(-114); [all …]
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/dports/games/bzflag/bzflag-2.4.22/package/irix/ |
H A D | bzflag.fti | 3 color(-116); 11 color(-244); 19 color(-130); 28 color(-162); 39 color(-32); 48 color(-114); 57 color(-130); 66 color(-162); 75 color(-114); 84 color(-162); [all …]
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H A D | bzfs.fti | 3 color(-130); 12 color(-162); 23 color(-32); 32 color(-114); 41 color(-130); 50 color(-162); 59 color(-114); 68 color(-162); 77 color(0); 86 color(-114); [all …]
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/dports/graphics/wdune/wdune-1.926/desktop/irix/data/ |
H A D | Dune.open.fti | 3 color(0); 16 color(-184); 25 color(0); 65 color(-119); 82 color(-161); 97 color(-119); 117 color(0); 145 color(-248); 159 color(-119); 191 color(0); [all …]
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H A D | Dune.fti | 3 color(0); 16 color(-184); 25 color(0); 65 color(-119); 82 color(-161); 97 color(-119); 117 color(0); 145 color(-248); 159 color(-119); 191 color(0); [all …]
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H A D | nostereoDune.open.fti | 3 color(-184); 5 vertex(65.23, 67.07); 14 color(0); 53 color(-119); 70 color(-161); 85 color(0); 112 color(-119); 132 color(0); 147 color(-248); 161 color(-49); [all …]
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H A D | nostereoDune.fti | 3 color(-184); 5 vertex(75.00, 47.50); 14 color(0); 53 color(-119); 70 color(-161); 85 color(0); 112 color(-119); 132 color(0); 147 color(-248); 161 color(-49); [all …]
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H A D | Dunebackground.fti | 3 color(iconcolor); 5 vertex(100.40, 69.17); 6 vertex(100.13, 0.00); 7 vertex(0.40, 0.00); 8 vertex(0.15, 60.83); 17 color(-248); 30 color(iconcolor); 42 color(-248); 92 color(-187); 101 color(-184); [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/dists/irix/ |
H A D | ScummVM.fti | 3 color(0); 5 vertex(70.70, 63.83); 46 color(-34); 75 color(-50); 91 color(-114); 100 color(-32); 146 color(-50); 160 color(-114); 173 color(-50); 195 color(-114); [all …]
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/dports/games/scummvm/scummvm-2.5.1/dists/irix/ |
H A D | ScummVM.fti | 3 color(0); 5 vertex(70.70, 63.83); 46 color(-34); 75 color(-50); 91 color(-114); 100 color(-32); 146 color(-50); 160 color(-114); 173 color(-50); 195 color(-114); [all …]
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/dports/science/cp2k/cp2k-2e995eec7fd208c8a72d9544807bd8b8ba8cd1cc/src/ |
H A D | kg_vertex_coloring_methods.F | 97 graph(i)%vertex%color = 0 ! means vertex is not colored yet 191 color = graph(i)%vertex%neighbors(j)%vertex%color 202 graph(i)%vertex%color = newcolor ! smallest possible 239 IF (graph(j)%vertex%color .EQ. i) THEN 376 graph(i)%vertex%color = 1 475 IF (this%neighbors(i)%vertex%color == neighbor%color) THEN 551 this%color = this%neighbors(partner)%vertex%color 552 this%neighbors(partner)%vertex%color = low_col 557 IF (graph(j)%vertex%color > ncolors) THEN 558 ncolors = graph(j)%vertex%color [all …]
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/dports/science/cp2k-data/cp2k-7.1.0/src/ |
H A D | kg_vertex_coloring_methods.F | 97 graph(i)%vertex%color = 0 ! means vertex is not colored yet 191 color = graph(i)%vertex%neighbors(j)%vertex%color 202 graph(i)%vertex%color = newcolor ! smallest possible 239 IF (graph(j)%vertex%color .EQ. i) THEN 376 graph(i)%vertex%color = 1 475 IF (this%neighbors(i)%vertex%color == neighbor%color) THEN 551 this%color = this%neighbors(partner)%vertex%color 552 this%neighbors(partner)%vertex%color = low_col 557 IF (graph(j)%vertex%color > ncolors) THEN 558 ncolors = graph(j)%vertex%color [all …]
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/dports/astro/kstars/kstars-3.5.6/kstars/kstarslite/skyitems/skynodes/ |
H A D | dsosymbolnode.cpp | 40 StarSymbol::StarSymbol(const QColor &color) : m_ellipse(new EllipseNode(color)) in StarSymbol() argument 58 e1 = new EllipseNode(color); in AsterismSymbol() 59 e2 = new EllipseNode(color); in AsterismSymbol() 60 e3 = new EllipseNode(color); in AsterismSymbol() 61 e4 = new EllipseNode(color); in AsterismSymbol() 62 e5 = new EllipseNode(color); in AsterismSymbol() 63 e6 = new EllipseNode(color); in AsterismSymbol() 64 e7 = new EllipseNode(color); in AsterismSymbol() 65 e8 = new EllipseNode(color); in AsterismSymbol() 110 material->setColor(color); in GlobularClusterSymbol() [all …]
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/dports/graphics/dynamechs/dynamechs_4.0pre1/dmu/ |
H A D | glLoadModels.cpp | 107 data_ptr >> color[0] >> color[1] >> color[2]; // emission color in executeGL_scm() 109 data_ptr >> color[0] >> color[1] >> color[2]; // ambient color in executeGL_scm() 111 data_ptr >> color[0] >> color[1] >> color[2]; // diffuse color in executeGL_scm() 113 data_ptr >> color[0] >> color[1] >> color[2]; // specular color in executeGL_scm() 128 data_ptr >> vertex[j][0] >> vertex[j][1] >> vertex[j][2]; in executeGL_scm() 130 compute_face_normal(vertex[2], vertex[0], vertex[1], normal); in executeGL_scm() 140 data_ptr >> vertex[0][0] >> vertex[0][1] >> vertex[0][2]; in executeGL_scm() 185 data_ptr >> color[0] >> color[1] >> color[2]; // emission color in executeGL_xan() 187 data_ptr >> color[0] >> color[1] >> color[2]; // ambient color in executeGL_xan() 189 data_ptr >> color[0] >> color[1] >> color[2]; // diffuse color in executeGL_xan() [all …]
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/dports/lang/sbcl/sbcl-1.3.13/src/compiler/ |
H A D | pack-iterative.lisp | 348 (defun color-no-conflicts-p (color vertex) 352 (let ((color+size (+ color (sc-element-size (vertex-sc vertex))))) 364 (defun vertex-color-possible-p (vertex color) 365 (declare (type fixnum color) (type vertex vertex)) 368 (= color (the fixnum (vertex-color vertex)))) 369 (member color (vertex-initial-domain vertex)) 370 (color-no-conflicts-p color vertex))) 379 (vertex-color-possible-p vertex color)) 418 (vertex-color-possible-p vertex color)) 450 color)))) [all …]
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/dports/deskutils/plan/plan-1.10.1/misc/ |
H A D | plan.fti | 3 color(-200); 5 vertex(77.50, 69.98); 6 vertex(64.02, 76.72); 7 vertex(58.46, 78.56); 8 vertex(51.06, 76.40); 9 vertex(43.66, 71.08); 10 vertex(38.11, 63.64); 19 color(iconcolor); 40 color(0); 57 color(-131); [all …]
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/dports/japanese/plan/plan-1.10.1/misc/ |
H A D | plan.fti | 3 color(-200); 5 vertex(77.50, 69.98); 6 vertex(64.02, 76.72); 7 vertex(58.46, 78.56); 8 vertex(51.06, 76.40); 9 vertex(43.66, 71.08); 10 vertex(38.11, 63.64); 19 color(iconcolor); 40 color(0); 57 color(-131); [all …]
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/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/src/admesh/ |
H A D | stl_io.cpp | 168 stl->facet_start[facet].vertex[vertex](0), in stl_write_vertex() 169 stl->facet_start[facet].vertex[vertex](1), in stl_write_vertex() 198 stl_vertex color; in stl_write_quad_object() local 209 case 0: color = connect_color; break; in stl_write_quad_object() 210 case 1: color = uncon_1_color; break; in stl_write_quad_object() 211 case 2: color = uncon_2_color; break; in stl_write_quad_object() 212 default: color = uncon_3_color; in stl_write_quad_object() 214 …", stl->facet_start[i].vertex[0](0), stl->facet_start[i].vertex[0](1), stl->facet_start[i].vertex[… in stl_write_quad_object() 215 …", stl->facet_start[i].vertex[1](0), stl->facet_start[i].vertex[1](1), stl->facet_start[i].vertex[… in stl_write_quad_object() 216 …", stl->facet_start[i].vertex[2](0), stl->facet_start[i].vertex[2](1), stl->facet_start[i].vertex[… in stl_write_quad_object() [all …]
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/dports/graphics/dynamechs/dynamechs_4.0pre1/models/ |
H A D | scale_scm.C | 32 float vertex[3]; in main() local 34 data_ptr >> color[0] >> color[1] >> color[2]; // emission color in main() 35 cout << color[0] << ' ' << color[1] << ' ' << color[2] << endl; in main() 36 data_ptr >> color[0] >> color[1] >> color[2]; // ambient color in main() 37 cout << color[0] << ' ' << color[1] << ' ' << color[2] << endl; in main() 38 data_ptr >> color[0] >> color[1] >> color[2]; // diffuse color in main() 39 cout << color[0] << ' ' << color[1] << ' ' << color[2] << endl; in main() 41 cout << color[0] << ' ' << color[1] << ' ' << color[2] << endl; in main() 59 data_ptr >> vertex[0] >> vertex[1] >> vertex[2]; in main() 60 cout << 5.0*vertex[0] << ' ' << 5.0*vertex[1] << ' ' in main() [all …]
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/dports/science/luscus/luscus_0.8.6/ |
H A D | surface.c | 191 color[0][0],color[0][1],color[0][2], 1.0-color[0][3]); in msrf_Draw() 195 color[1][0],color[1][1],color[1][2], 1.0-color[1][3]); in msrf_Draw() 211 … bw=grayscale(color[triangle->clr_idx][0],color[triangle->clr_idx][1],color[triangle->clr_idx][2]); in msrf_Draw() 255 triangle->vertex[0][0],triangle->vertex[0][1],triangle->vertex[0][2], in msrf_Draw() 256 triangle->vertex[1][0],triangle->vertex[1][1],triangle->vertex[1][2], in msrf_Draw() 257 triangle->vertex[2][0],triangle->vertex[2][1],triangle->vertex[2][2], in msrf_Draw() 301 color[0][0],color[0][1],color[0][2]); in msrf_Draw1() 305 color[1][0],color[1][1],color[1][2]); in msrf_Draw1() 392 triangle->vertex[0][0],triangle->vertex[0][1],triangle->vertex[0][2], in msrf_Draw1() 393 triangle->vertex[1][0],triangle->vertex[1][1],triangle->vertex[1][2], in msrf_Draw1() [all …]
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/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/cores/RetroPlayer/rendering/VideoRenderers/ |
H A D | RPRendererGuiTexture.cpp | 106 const uint32_t color = (alpha << 24) | 0xFFFFFF; in RenderInternal() local 114 CD3DHelper::XMStoreColor(&vertex[i].color, color); in RenderInternal() 135 pGUIShader->DrawQuad(vertex[0], vertex[1], vertex[2], vertex[3]); in RenderInternal() 199 colour[0] = static_cast<GLubyte>(GET_R(color)); in RenderInternal() 200 colour[1] = static_cast<GLubyte>(GET_G(color)); in RenderInternal() 201 colour[2] = static_cast<GLubyte>(GET_B(color)); in RenderInternal() 202 colour[3] = static_cast<GLubyte>(GET_A(color)); in RenderInternal() 255 col[0] = static_cast<GLubyte>(GET_R(color)); in RenderInternal() 256 col[1] = static_cast<GLubyte>(GET_G(color)); in RenderInternal() 257 col[2] = static_cast<GLubyte>(GET_B(color)); in RenderInternal() [all …]
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/dports/games/openbor3482/openbor-2c1ecd7/engine/xbox/generic/ |
H A D | panel.cpp | 920 DWORD color = ( alpha << 24 ) | 0xFFFFFF ; in SetupVertices() local 938 sCube[1].diffuse = color; // Top left vertex colour in SetupVertices() 942 sCube[2].diffuse = color; // Top right vertex colour in SetupVertices() 958 sCube[5].diffuse = color; // Top left vertex colour in SetupVertices() 962 sCube[6].diffuse = color; // Top right vertex colour in SetupVertices() 976 sCube[9].diffuse = color; // Top left vertex colour in SetupVertices() 994 sCube[13].diffuse = color; // Top left vertex colour in SetupVertices() 1135 DWORD color = 0xFFFFFFFF ; in InitVertices() local 1143 sCube[1].diffuse = color; // Top left vertex colour in InitVertices() 1161 sCube[5].diffuse = color; // Top left vertex colour in InitVertices() [all …]
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