/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libappfw/src/ |
H A D | painter.cpp | 33 GLAtlasBuffer vertexBuf; ///< Per-frame allocations. 41 , vertexBuf(GuiVertex::formatSpec()) 43 vertexBuf.setUsage(gl::Dynamic); 44 vertexBuf.setMaxElementCount(2048); 149 std::unique_ptr<GLSubBuffer> sub(d->vertexBuf.alloc(dsize(vertices.size()))); 159 d->vertexBuf.clear();
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_viewport_array/ |
H A D | scissor_check.c | 83 GLuint tex, fbo, prog, vertexArray, vertexBuf; in test() local 120 glGenBuffers(1, &vertexBuf); in test() 121 glBindBuffer(GL_ARRAY_BUFFER, vertexBuf); in test()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/gl-3.2/ |
H A D | pointsprite-coord.c | 70 GLuint i, texFbo, fbo, vertexArray, vertexBuf; in test_pointsprite_ps() local 92 glGenBuffers(1, &vertexBuf); in test_pointsprite_ps() 93 glBindBuffer(GL_ARRAY_BUFFER, vertexBuf); in test_pointsprite_ps()
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/dports/graphics/jogamp-jogl/jogl/src/test/com/jogamp/opengl/test/junit/jogl/demos/gl2/awt/ |
H A D | Bug818GLJPanelAndGLCanvasApplet.java | 181 private final FloatBuffer vertexBuf; field in Bug818GLJPanelAndGLCanvasApplet.JOGLQuad 201 vertexBuf = bb.asFloatBuffer(); in JOGLQuad() 202 vertexBuf.put(VERTEX_DATA); in JOGLQuad() 203 vertexBuf.rewind(); in JOGLQuad() 233 … gl.glBufferData(GL.GL_ARRAY_BUFFER, VERTEX_DATA.length * 4, vertexBuf, GL.GL_STATIC_DRAW); in init()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_texture_view/ |
H A D | max-level.c | 80 GLuint i, texFbo, tex, view, fbo, vertexArray, vertexBuf, l; in test_max_level() local 137 glGenBuffers(1, &vertexBuf); in test_max_level() 138 glBindBuffer(GL_ARRAY_BUFFER, vertexBuf); in test_max_level()
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/dports/x11-toolkits/qt5-datavis3d/kde-qtdatavis3d-5.15.2p2/src/datavisualization/engine/ |
H A D | drawer.cpp | 135 glBindBuffer(GL_ARRAY_BUFFER, object->vertexBuf()); in drawObject() 188 glBindBuffer(GL_ARRAY_BUFFER, object->vertexBuf()); in drawSelectionObject() 201 glBindBuffer(GL_ARRAY_BUFFER, object->vertexBuf()); in drawSurfaceGrid()
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H A D | scatter3drenderer.cpp | 650 glBindBuffer(GL_ARRAY_BUFFER, dotObj->vertexBuf()); in drawScene() 670 glBindBuffer(GL_ARRAY_BUFFER, object->vertexBuf()); in drawScene()
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H A D | bars3drenderer.cpp | 1132 glBindBuffer(GL_ARRAY_BUFFER, barObj->vertexBuf()); in drawScene()
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H A D | surface3drenderer.cpp | 1231 glBindBuffer(GL_ARRAY_BUFFER, object->vertexBuf()); in drawScene()
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/dports/x11-toolkits/qt5-datavis3d/kde-qtdatavis3d-5.15.2p2/src/datavisualization/utils/ |
H A D | abstractobjecthelper_p.h | 54 GLuint vertexBuf();
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H A D | abstractobjecthelper.cpp | 55 GLuint AbstractObjectHelper::vertexBuf() in vertexBuf() function in AbstractObjectHelper
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/dports/graphics/qgis-ltr/qgis-3.16.16/src/3d/terrain/ |
H A D | qgsdemterraintilegeometry_p.cpp | 293 static bool intersectionDemTriangles( const QByteArray &vertexBuf, const QByteArray &indexBuf, cons… in intersectionDemTriangles() argument 298 const float *vertices = reinterpret_cast<const float *>( vertexBuf.constData() ); in intersectionDemTriangles() 301 int vertexCnt = vertexBuf.count() / sizeof( float ); in intersectionDemTriangles()
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/dports/graphics/qgis/qgis-3.22.3/src/3d/terrain/ |
H A D | qgsdemterraintilegeometry_p.cpp | 293 static bool intersectionDemTriangles( const QByteArray &vertexBuf, const QByteArray &indexBuf, cons… in intersectionDemTriangles() argument 298 const float *vertices = reinterpret_cast<const float *>( vertexBuf.constData() ); in intersectionDemTriangles() 301 int vertexCnt = vertexBuf.count() / sizeof( float ); in intersectionDemTriangles()
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/dports/graphics/libgltf/libgltf-0.0.2/src/ |
H A D | RenderScene.h | 90 void setBufferForFbo(GLuint& texCoordBuf, GLuint& vertexBuf, 96 void inverseTexture(GLuint proId, GLuint texCoordBuf, GLuint vertexBuf);
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H A D | RenderScene.cpp | 46 GLuint vertexBuf = 0; in inverseBitMap() local 61 setBufferForFbo(texCoordBuf, vertexBuf, coordVertices, in inverseBitMap() 66 inverseTexture(proId, texCoordBuf, vertexBuf); in inverseBitMap() 109 void RenderWithFBO::setBufferForFbo(GLuint& texCoordBuf, GLuint& vertexBuf, in setBufferForFbo() argument 118 glGenBuffers(1, &vertexBuf); in setBufferForFbo() 119 glBindBuffer(GL_ARRAY_BUFFER, vertexBuf); in setBufferForFbo() 150 GLuint vertexBuf) in inverseTexture() argument 161 glBindBuffer(GL_ARRAY_BUFFER, vertexBuf); in inverseTexture()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/gles31/ |
H A D | es31cSeparateShaderObjsTests.cpp | 2191 glw::GLuint vao, vertexBuf, indexBuf; in iterate() local 2277 gl.genBuffers(1, &vertexBuf); in iterate() 2278 gl.bindBuffer(GL_ARRAY_BUFFER, vertexBuf); in iterate() 2549 gl.deleteBuffers(1, &vertexBuf); in iterate() 2665 glw::GLuint vao, vertexBuf, indexBuf; in iterate() local 2688 gl.genBuffers(1, &vertexBuf); in iterate() 2689 gl.bindBuffer(GL_ARRAY_BUFFER, vertexBuf); in iterate() 2857 gl.deleteBuffers(1, &vertexBuf); in iterate()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/gl_tests/ |
H A D | UniformBufferTest.cpp | 1395 GLBuffer vertexBuf; in TEST_P() local 1396 glBindBuffer(GL_ARRAY_BUFFER, vertexBuf); in TEST_P() 1440 GLBuffer vertexBuf; in TEST_P() local 1441 glBindBuffer(GL_ARRAY_BUFFER, vertexBuf); in TEST_P() 1484 GLBuffer vertexBuf; in TEST_P() local 1485 glBindBuffer(GL_ARRAY_BUFFER, vertexBuf); in TEST_P() 1531 GLBuffer vertexBuf; in TEST_P() local 1532 glBindBuffer(GL_ARRAY_BUFFER, vertexBuf); in TEST_P()
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/plugins/sceneparsers/gltfexport/ |
H A D | gltfexporter.cpp | 856 QByteArray vertexBuf; in parseMeshes() local 858 vertexBuf.resize(stride * vertexCount * sizeof(float)); in parseMeshes() 859 float *p = reinterpret_cast<float *>(vertexBuf.data()); in parseMeshes() 873 vertexBufView.length = vertexBuf.size(); in parseMeshes() 965 m_buffer.append(vertexBuf); in parseMeshes() 973 qCDebug(GLTFExporterLog, " Vertex buffer size (bytes): %i", vertexBuf.size()); in parseMeshes()
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/dports/x11-toolkits/qt5-declarative-test/kde-qtdeclarative-5.15.2p41/src/plugins/scenegraph/d3d12/ |
H A D | qsgd3d12engine_p.h | 330 uint vertexBuf = 0; member
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H A D | qsgd3d12renderer.cpp | 584 dp.vertexBuf = m_vertexBuf; in queueDrawCall()
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H A D | qsgd3d12engine.cpp | 2048 pfd.buffersUsedInDrawCallSet.insert(params.vertexBuf); in queueDraw() 2049 const int vertexBufIdx = params.vertexBuf - 1; in queueDraw() 2050 …Q_ASSERT(params.vertexBuf && vertexBufIdx < buffers.count() && buffers[vertexBufIdx].entryInUse()); in queueDraw()
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/dports/x11-toolkits/qt5-declarative/kde-qtdeclarative-5.15.2p41/src/plugins/scenegraph/d3d12/ |
H A D | qsgd3d12engine_p.h | 330 uint vertexBuf = 0; member
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H A D | qsgd3d12renderer.cpp | 584 dp.vertexBuf = m_vertexBuf; in queueDrawCall()
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H A D | qsgd3d12engine.cpp | 2048 pfd.buffersUsedInDrawCallSet.insert(params.vertexBuf); in queueDraw() 2049 const int vertexBufIdx = params.vertexBuf - 1; in queueDraw() 2050 …Q_ASSERT(params.vertexBuf && vertexBufIdx < buffers.count() && buffers[vertexBufIdx].entryInUse()); in queueDraw()
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/tools/qgltf/ |
H A D | qgltf.cpp | 703 QByteArray vertexBuf; in buildBuffer() local 704 vertexBuf.resize(stride * m->mNumVertices * sizeof(float)); in buildBuffer() 705 float *p = reinterpret_cast<float *>(vertexBuf.data()); in buildBuffer() 785 vertexBufView.length = vertexBuf.size(); in buildBuffer() 887 … << vertexBuf.size() << "vertex bytes," << indexBuf.size() << "index bytes"; in buildBuffer() 901 m_buffer.append(vertexBuf); in buildBuffer()
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