/dports/emulators/ppsspp/ppsspp-1.12.3/unittest/ |
H A D | TestVertexJit.cpp | 418 gstate_c.vertexFullAlpha = true; in TestVertexColor8888() 423 if (gstate_c.vertexFullAlpha) { in TestVertexColor8888() 433 gstate_c.vertexFullAlpha = true; in TestVertexColor8888() 438 if (!gstate_c.vertexFullAlpha) { in TestVertexColor8888() 456 gstate_c.vertexFullAlpha = true; in TestVertexColor4444() 461 if (gstate_c.vertexFullAlpha) { in TestVertexColor4444() 471 gstate_c.vertexFullAlpha = true; in TestVertexColor4444() 476 if (!gstate_c.vertexFullAlpha) { in TestVertexColor4444() 494 gstate_c.vertexFullAlpha = true; in TestVertexColor5551() 499 if (gstate_c.vertexFullAlpha) { in TestVertexColor5551() [all …]
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/unittest/ |
H A D | TestVertexJit.cpp | 418 gstate_c.vertexFullAlpha = true; in TestVertexColor8888() 423 if (gstate_c.vertexFullAlpha) { in TestVertexColor8888() 433 gstate_c.vertexFullAlpha = true; in TestVertexColor8888() 438 if (!gstate_c.vertexFullAlpha) { in TestVertexColor8888() 456 gstate_c.vertexFullAlpha = true; in TestVertexColor4444() 461 if (gstate_c.vertexFullAlpha) { in TestVertexColor4444() 471 gstate_c.vertexFullAlpha = true; in TestVertexColor4444() 476 if (!gstate_c.vertexFullAlpha) { in TestVertexColor4444() 494 gstate_c.vertexFullAlpha = true; in TestVertexColor5551() 499 if (gstate_c.vertexFullAlpha) { in TestVertexColor5551() [all …]
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/unittest/ |
H A D | TestVertexJit.cpp | 418 gstate_c.vertexFullAlpha = true; in TestVertexColor8888() 423 if (gstate_c.vertexFullAlpha) { in TestVertexColor8888() 433 gstate_c.vertexFullAlpha = true; in TestVertexColor8888() 438 if (!gstate_c.vertexFullAlpha) { in TestVertexColor8888() 456 gstate_c.vertexFullAlpha = true; in TestVertexColor4444() 461 if (gstate_c.vertexFullAlpha) { in TestVertexColor4444() 471 gstate_c.vertexFullAlpha = true; in TestVertexColor4444() 476 if (!gstate_c.vertexFullAlpha) { in TestVertexColor4444() 494 gstate_c.vertexFullAlpha = true; in TestVertexColor5551() 499 if (gstate_c.vertexFullAlpha) { in TestVertexColor5551() [all …]
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Directx9/ |
H A D | DrawEngineDX9.cpp | 364 vai->flags = gstate_c.vertexFullAlpha ? VAI_FLAG_VERTEXFULLALPHA : 0; 415 vai->flags = gstate_c.vertexFullAlpha ? VAI_FLAG_VERTEXFULLALPHA : 0; 443 gstate_c.vertexFullAlpha = vai->flags & VAI_FLAG_VERTEXFULLALPHA; 470 gstate_c.vertexFullAlpha = vai->flags & VAI_FLAG_VERTEXFULLALPHA; 502 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && (hasColor || gstate.getMaterialAmbientA() =… 504 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && ((hasColor && (gstate.materialupdate & 1)) … 535 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && (hasColor || gstate.getMaterialAmbientA() =… 537 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && ((hasColor && (gstate.materialupdate & 1)) … 624 gstate_c.vertexFullAlpha = true;
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Directx9/ |
H A D | DrawEngineDX9.cpp | 364 vai->flags = gstate_c.vertexFullAlpha ? VAI_FLAG_VERTEXFULLALPHA : 0; in DoFlush() 415 vai->flags = gstate_c.vertexFullAlpha ? VAI_FLAG_VERTEXFULLALPHA : 0; in DoFlush() 443 gstate_c.vertexFullAlpha = vai->flags & VAI_FLAG_VERTEXFULLALPHA; in DoFlush() 470 gstate_c.vertexFullAlpha = vai->flags & VAI_FLAG_VERTEXFULLALPHA; in DoFlush() 502 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && (hasColor || gstate.getMaterialAmbientA() =… in DoFlush() 504 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && ((hasColor && (gstate.materialupdate & 1)) … in DoFlush() 535 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && (hasColor || gstate.getMaterialAmbientA() =… in DoFlush() 537 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && ((hasColor && (gstate.materialupdate & 1)) … in DoFlush() 624 gstate_c.vertexFullAlpha = true; in DoFlush()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Directx9/ |
H A D | DrawEngineDX9.cpp | 364 vai->flags = gstate_c.vertexFullAlpha ? VAI_FLAG_VERTEXFULLALPHA : 0; in DoFlush() 415 vai->flags = gstate_c.vertexFullAlpha ? VAI_FLAG_VERTEXFULLALPHA : 0; in DoFlush() 443 gstate_c.vertexFullAlpha = vai->flags & VAI_FLAG_VERTEXFULLALPHA; in DoFlush() 470 gstate_c.vertexFullAlpha = vai->flags & VAI_FLAG_VERTEXFULLALPHA; in DoFlush() 502 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && (hasColor || gstate.getMaterialAmbientA() =… in DoFlush() 504 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && ((hasColor && (gstate.materialupdate & 1)) … in DoFlush() 535 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && (hasColor || gstate.getMaterialAmbientA() =… in DoFlush() 537 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && ((hasColor && (gstate.materialupdate & 1)) … in DoFlush() 624 gstate_c.vertexFullAlpha = true; in DoFlush()
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/D3D11/ |
H A D | DrawEngineD3D11.cpp | 379 vai->flags = gstate_c.vertexFullAlpha ? VAI11_FLAG_VERTEXFULLALPHA : 0; in DoFlush() 429 vai->flags = gstate_c.vertexFullAlpha ? VAI11_FLAG_VERTEXFULLALPHA : 0; in DoFlush() 454 gstate_c.vertexFullAlpha = vai->flags & VAI11_FLAG_VERTEXFULLALPHA; in DoFlush() 481 gstate_c.vertexFullAlpha = vai->flags & VAI11_FLAG_VERTEXFULLALPHA; in DoFlush() 513 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && (hasColor || gstate.getMaterialAmbientA() =… in DoFlush() 515 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && ((hasColor && (gstate.materialupdate & 1)) … in DoFlush() 566 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && (hasColor || gstate.getMaterialAmbientA() =… in DoFlush() 568 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && ((hasColor && (gstate.materialupdate & 1)) … in DoFlush() 682 gstate_c.vertexFullAlpha = true; in DoFlush()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/D3D11/ |
H A D | DrawEngineD3D11.cpp | 379 vai->flags = gstate_c.vertexFullAlpha ? VAI11_FLAG_VERTEXFULLALPHA : 0; in DoFlush() 429 vai->flags = gstate_c.vertexFullAlpha ? VAI11_FLAG_VERTEXFULLALPHA : 0; in DoFlush() 454 gstate_c.vertexFullAlpha = vai->flags & VAI11_FLAG_VERTEXFULLALPHA; in DoFlush() 481 gstate_c.vertexFullAlpha = vai->flags & VAI11_FLAG_VERTEXFULLALPHA; in DoFlush() 513 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && (hasColor || gstate.getMaterialAmbientA() =… in DoFlush() 515 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && ((hasColor && (gstate.materialupdate & 1)) … in DoFlush() 566 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && (hasColor || gstate.getMaterialAmbientA() =… in DoFlush() 568 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && ((hasColor && (gstate.materialupdate & 1)) … in DoFlush() 682 gstate_c.vertexFullAlpha = true; in DoFlush()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/D3D11/ |
H A D | DrawEngineD3D11.cpp | 379 vai->flags = gstate_c.vertexFullAlpha ? VAI11_FLAG_VERTEXFULLALPHA : 0; in DoFlush() 429 vai->flags = gstate_c.vertexFullAlpha ? VAI11_FLAG_VERTEXFULLALPHA : 0; in DoFlush() 454 gstate_c.vertexFullAlpha = vai->flags & VAI11_FLAG_VERTEXFULLALPHA; in DoFlush() 481 gstate_c.vertexFullAlpha = vai->flags & VAI11_FLAG_VERTEXFULLALPHA; in DoFlush() 513 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && (hasColor || gstate.getMaterialAmbientA() =… in DoFlush() 515 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && ((hasColor && (gstate.materialupdate & 1)) … in DoFlush() 566 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && (hasColor || gstate.getMaterialAmbientA() =… in DoFlush() 568 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && ((hasColor && (gstate.materialupdate & 1)) … in DoFlush() 682 gstate_c.vertexFullAlpha = true; in DoFlush()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/GLES/ |
H A D | DrawEngineGLES.cpp | 429 gstate_c.vertexFullAlpha = vai->flags & VAI_FLAG_VERTEXFULLALPHA; in DoFlush() 453 gstate_c.vertexFullAlpha = vai->flags & VAI_FLAG_VERTEXFULLALPHA; in DoFlush() 493 vai->flags = gstate_c.vertexFullAlpha ? VAI_FLAG_VERTEXFULLALPHA : 0; in DoFlush() 511 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && (hasColor || gstate.getMaterialAmbientA() =… in DoFlush() 513 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && ((hasColor && (gstate.materialupdate & 1)) … in DoFlush() 546 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && (hasColor || gstate.getMaterialAmbientA() =… in DoFlush() 548 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && ((hasColor && (gstate.materialupdate & 1)) … in DoFlush() 653 gstate_c.vertexFullAlpha = true; in DoFlush()
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/GLES/ |
H A D | DrawEngineGLES.cpp | 429 gstate_c.vertexFullAlpha = vai->flags & VAI_FLAG_VERTEXFULLALPHA; in DoFlush() 453 gstate_c.vertexFullAlpha = vai->flags & VAI_FLAG_VERTEXFULLALPHA; in DoFlush() 493 vai->flags = gstate_c.vertexFullAlpha ? VAI_FLAG_VERTEXFULLALPHA : 0; in DoFlush() 511 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && (hasColor || gstate.getMaterialAmbientA() =… in DoFlush() 513 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && ((hasColor && (gstate.materialupdate & 1)) … in DoFlush() 546 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && (hasColor || gstate.getMaterialAmbientA() =… in DoFlush() 548 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && ((hasColor && (gstate.materialupdate & 1)) … in DoFlush() 653 gstate_c.vertexFullAlpha = true; in DoFlush()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/GLES/ |
H A D | DrawEngineGLES.cpp | 429 gstate_c.vertexFullAlpha = vai->flags & VAI_FLAG_VERTEXFULLALPHA; in DoFlush() 453 gstate_c.vertexFullAlpha = vai->flags & VAI_FLAG_VERTEXFULLALPHA; in DoFlush() 493 vai->flags = gstate_c.vertexFullAlpha ? VAI_FLAG_VERTEXFULLALPHA : 0; in DoFlush() 511 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && (hasColor || gstate.getMaterialAmbientA() =… in DoFlush() 513 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && ((hasColor && (gstate.materialupdate & 1)) … in DoFlush() 546 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && (hasColor || gstate.getMaterialAmbientA() =… in DoFlush() 548 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && ((hasColor && (gstate.materialupdate & 1)) … in DoFlush() 653 gstate_c.vertexFullAlpha = true; in DoFlush()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Vulkan/ |
H A D | DrawEngineVulkan.cpp | 662 vai->flags = gstate_c.vertexFullAlpha ? VAIVULKAN_FLAG_VERTEXFULLALPHA : 0; in DoFlush() 715 vai->flags = gstate_c.vertexFullAlpha ? VAIVULKAN_FLAG_VERTEXFULLALPHA : 0; in DoFlush() 732 gstate_c.vertexFullAlpha = vai->flags & VAIVULKAN_FLAG_VERTEXFULLALPHA; in DoFlush() 761 gstate_c.vertexFullAlpha = vai->flags & VAIVULKAN_FLAG_VERTEXFULLALPHA; in DoFlush() 800 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && (hasColor || gstate.getMaterialAmbientA() =… in DoFlush() 802 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && ((hasColor && (gstate.materialupdate & 1)) … in DoFlush() 887 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && (hasColor || gstate.getMaterialAmbientA() =… in DoFlush() 889 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && ((hasColor && (gstate.materialupdate & 1)) … in DoFlush() 1034 gstate_c.vertexFullAlpha = true; in DoFlush()
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Vulkan/ |
H A D | DrawEngineVulkan.cpp | 662 vai->flags = gstate_c.vertexFullAlpha ? VAIVULKAN_FLAG_VERTEXFULLALPHA : 0; in DoFlush() 715 vai->flags = gstate_c.vertexFullAlpha ? VAIVULKAN_FLAG_VERTEXFULLALPHA : 0; in DoFlush() 732 gstate_c.vertexFullAlpha = vai->flags & VAIVULKAN_FLAG_VERTEXFULLALPHA; in DoFlush() 761 gstate_c.vertexFullAlpha = vai->flags & VAIVULKAN_FLAG_VERTEXFULLALPHA; in DoFlush() 800 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && (hasColor || gstate.getMaterialAmbientA() =… in DoFlush() 802 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && ((hasColor && (gstate.materialupdate & 1)) … in DoFlush() 887 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && (hasColor || gstate.getMaterialAmbientA() =… in DoFlush() 889 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && ((hasColor && (gstate.materialupdate & 1)) … in DoFlush() 1034 gstate_c.vertexFullAlpha = true; in DoFlush()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Vulkan/ |
H A D | DrawEngineVulkan.cpp | 662 vai->flags = gstate_c.vertexFullAlpha ? VAIVULKAN_FLAG_VERTEXFULLALPHA : 0; in DoFlush() 715 vai->flags = gstate_c.vertexFullAlpha ? VAIVULKAN_FLAG_VERTEXFULLALPHA : 0; in DoFlush() 732 gstate_c.vertexFullAlpha = vai->flags & VAIVULKAN_FLAG_VERTEXFULLALPHA; in DoFlush() 761 gstate_c.vertexFullAlpha = vai->flags & VAIVULKAN_FLAG_VERTEXFULLALPHA; in DoFlush() 800 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && (hasColor || gstate.getMaterialAmbientA() =… in DoFlush() 802 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && ((hasColor && (gstate.materialupdate & 1)) … in DoFlush() 887 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && (hasColor || gstate.getMaterialAmbientA() =… in DoFlush() 889 …gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && ((hasColor && (gstate.materialupdate & 1)) … in DoFlush() 1034 gstate_c.vertexFullAlpha = true; in DoFlush()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/ |
H A D | GPUState.cpp | 264 bool vertexFullAlpha; member 289 vertexFullAlpha = old.vertexFullAlpha; in DoState() 303 Do(p, vertexFullAlpha); in DoState()
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/ |
H A D | GPUState.cpp | 264 bool vertexFullAlpha; member 289 vertexFullAlpha = old.vertexFullAlpha; in DoState() 303 Do(p, vertexFullAlpha); in DoState()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/ |
H A D | GPUState.cpp | 264 bool vertexFullAlpha; member 289 vertexFullAlpha = old.vertexFullAlpha; in DoState() 303 Do(p, vertexFullAlpha); in DoState()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Common/ |
H A D | VertexDecoderCommon.cpp | 511 gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && (cdata >> 15) != 0; in Step_Color5551() 522 gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && (cdata >> 12) == 0xF; in Step_Color4444() 531 gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && cdata[3] == 255; in Step_Color8888() 568 gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && (int)col[3] >= 255; in Step_Color5551Morph() 584 gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && (int)col[3] >= 255; in Step_Color4444Morph() 600 gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && (int)col[3] >= 255; in Step_Color8888Morph()
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H A D | VertexDecoderX86.cpp | 934 if (RipAccessible(&gstate_c.vertexFullAlpha)) { in Jit_Color8888() 935 MOV(8, M(&gstate_c.vertexFullAlpha), Imm8(0)); // rip accessible in Jit_Color8888() 937 MOV(PTRBITS, R(tempReg1), ImmPtr(&gstate_c.vertexFullAlpha)); in Jit_Color8888() 969 if (RipAccessible(&gstate_c.vertexFullAlpha)) { in Jit_Color4444() 970 MOV(8, M(&gstate_c.vertexFullAlpha), Imm8(0)); // rip accessible in Jit_Color4444() 972 MOV(PTRBITS, R(tempReg1), ImmPtr(&gstate_c.vertexFullAlpha)); in Jit_Color4444() 1051 if (RipAccessible(&gstate_c.vertexFullAlpha)) { in Jit_Color5551() 1052 MOV(8, M(&gstate_c.vertexFullAlpha), Imm8(0)); // rip accessible in Jit_Color5551() 1054 MOV(PTRBITS, R(tempReg1), ImmPtr(&gstate_c.vertexFullAlpha)); in Jit_Color5551() 1266 if (RipAccessible(&gstate_c.vertexFullAlpha)) { in Jit_WriteMorphColor() [all …]
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H A D | DrawEngineCommon.cpp | 272 bool savedVertexFullAlpha = gstate_c.vertexFullAlpha; in GetCurrentSimpleVertices() 378 gstate_c.vertexFullAlpha = savedVertexFullAlpha; in GetCurrentSimpleVertices()
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Common/ |
H A D | VertexDecoderCommon.cpp | 511 gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && (cdata >> 15) != 0; in Step_Color5551() 522 gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && (cdata >> 12) == 0xF; in Step_Color4444() 531 gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && cdata[3] == 255; in Step_Color8888() 568 gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && (int)col[3] >= 255; in Step_Color5551Morph() 584 gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && (int)col[3] >= 255; in Step_Color4444Morph() 600 gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && (int)col[3] >= 255; in Step_Color8888Morph()
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H A D | VertexDecoderX86.cpp | 934 if (RipAccessible(&gstate_c.vertexFullAlpha)) { in Jit_Color8888() 935 MOV(8, M(&gstate_c.vertexFullAlpha), Imm8(0)); // rip accessible in Jit_Color8888() 937 MOV(PTRBITS, R(tempReg1), ImmPtr(&gstate_c.vertexFullAlpha)); in Jit_Color8888() 969 if (RipAccessible(&gstate_c.vertexFullAlpha)) { in Jit_Color4444() 970 MOV(8, M(&gstate_c.vertexFullAlpha), Imm8(0)); // rip accessible in Jit_Color4444() 972 MOV(PTRBITS, R(tempReg1), ImmPtr(&gstate_c.vertexFullAlpha)); in Jit_Color4444() 1051 if (RipAccessible(&gstate_c.vertexFullAlpha)) { in Jit_Color5551() 1052 MOV(8, M(&gstate_c.vertexFullAlpha), Imm8(0)); // rip accessible in Jit_Color5551() 1054 MOV(PTRBITS, R(tempReg1), ImmPtr(&gstate_c.vertexFullAlpha)); in Jit_Color5551() 1266 if (RipAccessible(&gstate_c.vertexFullAlpha)) { in Jit_WriteMorphColor() [all …]
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Common/ |
H A D | VertexDecoderCommon.cpp | 511 gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && (cdata >> 15) != 0; in Step_Color5551() 522 gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && (cdata >> 12) == 0xF; in Step_Color4444() 531 gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && cdata[3] == 255; in Step_Color8888() 568 gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && (int)col[3] >= 255; in Step_Color5551Morph() 584 gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && (int)col[3] >= 255; in Step_Color4444Morph() 600 gstate_c.vertexFullAlpha = gstate_c.vertexFullAlpha && (int)col[3] >= 255; in Step_Color8888Morph()
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H A D | VertexDecoderX86.cpp | 934 if (RipAccessible(&gstate_c.vertexFullAlpha)) { in Jit_Color8888() 935 MOV(8, M(&gstate_c.vertexFullAlpha), Imm8(0)); // rip accessible in Jit_Color8888() 937 MOV(PTRBITS, R(tempReg1), ImmPtr(&gstate_c.vertexFullAlpha)); in Jit_Color8888() 969 if (RipAccessible(&gstate_c.vertexFullAlpha)) { in Jit_Color4444() 970 MOV(8, M(&gstate_c.vertexFullAlpha), Imm8(0)); // rip accessible in Jit_Color4444() 972 MOV(PTRBITS, R(tempReg1), ImmPtr(&gstate_c.vertexFullAlpha)); in Jit_Color4444() 1051 if (RipAccessible(&gstate_c.vertexFullAlpha)) { in Jit_Color5551() 1052 MOV(8, M(&gstate_c.vertexFullAlpha), Imm8(0)); // rip accessible in Jit_Color5551() 1054 MOV(PTRBITS, R(tempReg1), ImmPtr(&gstate_c.vertexFullAlpha)); in Jit_Color5551() 1266 if (RipAccessible(&gstate_c.vertexFullAlpha)) { in Jit_WriteMorphColor() [all …]
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