Searched refs:vertexIndexStart (Results 1 – 2 of 2) sorted by relevance
703 int vertexIndexStart = -1; in findFarthestAvailablePathVertex() local704 … findPolygonVerticeByXZWithinTolerance(start.x, start.z, &polygonIndexStart, &vertexIndexStart, 0); in findFarthestAvailablePathVertex()706 …int vertexIndexStartPrev = (vertexIndexStart - 1 + _polygons[polygonIndexStart].verticeCount) % _p… in findFarthestAvailablePathVertex()708 vertexTypeStart = _polygons[polygonIndexStart].vertexType[vertexIndexStart]; in findFarthestAvailablePathVertex()721 …int vertexIndexStartPrev = (vertexIndexStart - 1 + _polygons[polygonIndexPath].verticeCount) % _po… in findFarthestAvailablePathVertex()722 …int vertexIndexStartNext = (vertexIndexStart + 1 ) % _po… in findFarthestAvailablePathVertex()724 …IndexStartNext || vertexIndexPath == vertexIndexStartPrev || vertexIndexPath == vertexIndexStart) { in findFarthestAvailablePathVertex()779 || (currentPolygonIdx == polygonIndexStart && vertexIndexIntersection == vertexIndexStart) in findFarthestAvailablePathVertex()
704 int vertexIndexStart = -1; in findFarthestAvailablePathVertex() local705 … findPolygonVerticeByXZWithinTolerance(start.x, start.z, &polygonIndexStart, &vertexIndexStart, 0); in findFarthestAvailablePathVertex()707 …int vertexIndexStartPrev = (vertexIndexStart - 1 + _polygons[polygonIndexStart].verticeCount) % _p… in findFarthestAvailablePathVertex()709 vertexTypeStart = _polygons[polygonIndexStart].vertexType[vertexIndexStart]; in findFarthestAvailablePathVertex()722 …int vertexIndexStartPrev = (vertexIndexStart - 1 + _polygons[polygonIndexPath].verticeCount) % _po… in findFarthestAvailablePathVertex()723 …int vertexIndexStartNext = (vertexIndexStart + 1 ) % _po… in findFarthestAvailablePathVertex()725 …IndexStartNext || vertexIndexPath == vertexIndexStartPrev || vertexIndexPath == vertexIndexStart) { in findFarthestAvailablePathVertex()780 || (currentPolygonIdx == polygonIndexStart && vertexIndexIntersection == vertexIndexStart) in findFarthestAvailablePathVertex()