Searched refs:vertexIndexStartPrev (Results 1 – 2 of 2) sorted by relevance
706 …int vertexIndexStartPrev = (vertexIndexStart - 1 + _polygons[polygonIndexStart].verticeCount) % _p… in findFarthestAvailablePathVertex() local709 vertexTypeStartPrev = _polygons[polygonIndexStart].vertexType[vertexIndexStartPrev]; in findFarthestAvailablePathVertex()721 …int vertexIndexStartPrev = (vertexIndexStart - 1 + _polygons[polygonIndexPath].verticeCount) % _po… in findFarthestAvailablePathVertex() local724 …if (vertexIndexPath == vertexIndexStartNext || vertexIndexPath == vertexIndexStartPrev || vertexIn… in findFarthestAvailablePathVertex()
707 …int vertexIndexStartPrev = (vertexIndexStart - 1 + _polygons[polygonIndexStart].verticeCount) % _p… in findFarthestAvailablePathVertex() local710 vertexTypeStartPrev = _polygons[polygonIndexStart].vertexType[vertexIndexStartPrev]; in findFarthestAvailablePathVertex()722 …int vertexIndexStartPrev = (vertexIndexStart - 1 + _polygons[polygonIndexPath].verticeCount) % _po… in findFarthestAvailablePathVertex() local725 …if (vertexIndexPath == vertexIndexStartNext || vertexIndexPath == vertexIndexStartPrev || vertexIn… in findFarthestAvailablePathVertex()