/dports/games/alephone/alephone-release-20190331/Source_Files/RenderMain/ |
H A D | RenderRasterize.cpp | 368 vertex_count= polygon->vertex_count; in render_node_floor_or_ceiling() 390 if (vertex_count) in render_node_floor_or_ceiling() 445 textured_polygon.vertex_count= vertex_count; in render_node_floor_or_ceiling() 481 vertex_count= 2; in render_node_side() 489 if (vertex_count) in render_node_side() 492 vertex_count= 4; in render_node_side() 573 textured_polygon.vertex_count= vertex_count; in render_node_side() 653 if (vertex_count) in xy_clip_horizontal_polygon() 879 if (vertex_count) in z_clip_horizontal_polygon() 1097 if (vertex_count) in xy_clip_line() [all …]
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/meshoptimizer/src/ |
H A D | meshoptimizer.h | 158 MESHOPTIMIZER_API size_t meshopt_encodeIndexBufferBound(size_t index_count, size_t vertex_count); 179 MESHOPTIMIZER_API size_t meshopt_encodeVertexBufferBound(size_t vertex_count, size_t vertex_size); 302 unsigned char vertex_count; member 679 …meshopt_generateShadowIndexBufferMulti(out.data, in.data, index_count, vertex_count, streams, stre… 688 meshopt_optimizeVertexCache(out.data, in.data, index_count, vertex_count); 697 meshopt_optimizeVertexCacheFifo(out.data, in.data, index_count, vertex_count, cache_size); 714 return meshopt_optimizeVertexFetchRemap(destination, in.data, index_count, vertex_count); 766 return meshopt_stripify(out.data, in.data, index_count, vertex_count, unsigned(restart_index)); 783 …return meshopt_analyzeVertexCache(in.data, index_count, vertex_count, cache_size, warp_size, buffe… 799 return meshopt_analyzeVertexFetch(in.data, index_count, vertex_count, vertex_size); [all …]
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H A D | indexgenerator.cpp | 128 assert(indices || index_count == vertex_count); in meshopt_generateVertexRemap() 138 size_t table_size = hashBuckets(vertex_count); in meshopt_generateVertexRemap() 147 assert(index < vertex_count); in meshopt_generateVertexRemap() 168 assert(next_vertex <= vertex_count); in meshopt_generateVertexRemap() 193 size_t table_size = hashBuckets(vertex_count); in meshopt_generateVertexRemapMulti() 202 assert(index < vertex_count); in meshopt_generateVertexRemapMulti() 223 assert(next_vertex <= vertex_count); in meshopt_generateVertexRemapMulti() 242 for (size_t i = 0; i < vertex_count; ++i) in meshopt_remapVertexBuffer() 246 assert(remap[i] < vertex_count); in meshopt_remapVertexBuffer() 289 assert(index < vertex_count); in meshopt_generateShadowIndexBuffer() [all …]
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H A D | vfetchoptimizer.cpp | 7 …ap(unsigned int* destination, const unsigned int* indices, size_t index_count, size_t vertex_count) in meshopt_optimizeVertexFetchRemap() argument 11 memset(destination, -1, vertex_count * sizeof(unsigned int)); in meshopt_optimizeVertexFetchRemap() 18 assert(index < vertex_count); in meshopt_optimizeVertexFetchRemap() 26 assert(next_vertex <= vertex_count); in meshopt_optimizeVertexFetchRemap() 31 …signed int* indices, size_t index_count, const void* vertices, size_t vertex_count, size_t vertex_… in meshopt_optimizeVertexFetch() argument 41 unsigned char* vertices_copy = allocator.allocate<unsigned char>(vertex_count * vertex_size); in meshopt_optimizeVertexFetch() 42 memcpy(vertices_copy, vertices, vertex_count * vertex_size); in meshopt_optimizeVertexFetch() 47 unsigned int* vertex_remap = allocator.allocate<unsigned int>(vertex_count); in meshopt_optimizeVertexFetch() 48 memset(vertex_remap, -1, vertex_count * sizeof(unsigned int)); in meshopt_optimizeVertexFetch() 55 assert(index < vertex_count); in meshopt_optimizeVertexFetch() [all …]
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H A D | spatialorder.cpp | 31 for (size_t i = 0; i < vertex_count; ++i) in computeOrder() 53 for (size_t i = 0; i < vertex_count; ++i) in computeOrder() 121 unsigned int* keys = allocator.allocate<unsigned int>(vertex_count); in meshopt_spatialSortRemap() 125 computeHistogram(hist, keys, vertex_count); in meshopt_spatialSortRemap() 129 for (size_t i = 0; i < vertex_count; ++i) in meshopt_spatialSortRemap() 133 radixPass(scratch, destination, keys, vertex_count, hist, 0); in meshopt_spatialSortRemap() 134 radixPass(destination, scratch, keys, vertex_count, hist, 1); in meshopt_spatialSortRemap() 135 radixPass(scratch, destination, keys, vertex_count, hist, 2); in meshopt_spatialSortRemap() 138 for (size_t i = 0; i < vertex_count; ++i) in meshopt_spatialSortRemap() 150 (void)vertex_count; in meshopt_spatialSortTriangles() [all …]
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H A D | vcacheoptimizer.cpp | 36 adjacency.counts = allocator.allocate<unsigned int>(vertex_count); in buildTriangleAdjacency() 37 adjacency.offsets = allocator.allocate<unsigned int>(vertex_count); in buildTriangleAdjacency() 41 memset(adjacency.counts, 0, vertex_count * sizeof(unsigned int)); in buildTriangleAdjacency() 45 assert(indices[i] < vertex_count); in buildTriangleAdjacency() 53 for (size_t i = 0; i < vertex_count; ++i) in buildTriangleAdjacency() 72 for (size_t i = 0; i < vertex_count; ++i) in buildTriangleAdjacency() 92 while (input_cursor < vertex_count) in getNextVertexDeadEnd() 168 if (index_count == 0 || vertex_count == 0) in meshopt_optimizeVertexCache() 197 float* vertex_scores = allocator.allocate<float>(vertex_count); in meshopt_optimizeVertexCache() 199 for (size_t i = 0; i < vertex_count; ++i) in meshopt_optimizeVertexCache() [all …]
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H A D | simplifier.cpp | 47 assert(indices[i] < vertex_count); in buildEdgeAdjacency() 55 for (size_t i = 0; i < vertex_count; ++i) in buildEdgeAdjacency() 74 for (size_t i = 0; i < vertex_count; ++i) in buildEdgeAdjacency() 163 for (size_t i = 0; i < vertex_count; ++i) in buildPositionRemap() 176 for (size_t i = 0; i < vertex_count; ++i) in buildPositionRemap() 179 for (size_t i = 0; i < vertex_count; ++i) in buildPositionRemap() 272 for (size_t i = 0; i < vertex_count; ++i) in classifyVertices() 282 for (size_t i = 0; i < vertex_count; ++i) in classifyVertices() 378 for (size_t i = 0; i < vertex_count; ++i) in rescalePositions() 403 for (size_t i = 0; i < vertex_count; ++i) in rescalePositions() [all …]
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/meshoptimizer/src/ |
H A D | meshoptimizer.h | 158 MESHOPTIMIZER_API size_t meshopt_encodeIndexBufferBound(size_t index_count, size_t vertex_count); 179 MESHOPTIMIZER_API size_t meshopt_encodeVertexBufferBound(size_t vertex_count, size_t vertex_size); 302 unsigned char vertex_count; member 679 …meshopt_generateShadowIndexBufferMulti(out.data, in.data, index_count, vertex_count, streams, stre… 688 meshopt_optimizeVertexCache(out.data, in.data, index_count, vertex_count); 697 meshopt_optimizeVertexCacheFifo(out.data, in.data, index_count, vertex_count, cache_size); 714 return meshopt_optimizeVertexFetchRemap(destination, in.data, index_count, vertex_count); 766 return meshopt_stripify(out.data, in.data, index_count, vertex_count, unsigned(restart_index)); 783 …return meshopt_analyzeVertexCache(in.data, index_count, vertex_count, cache_size, warp_size, buffe… 799 return meshopt_analyzeVertexFetch(in.data, index_count, vertex_count, vertex_size); [all …]
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H A D | indexgenerator.cpp | 128 assert(indices || index_count == vertex_count); in meshopt_generateVertexRemap() 138 size_t table_size = hashBuckets(vertex_count); in meshopt_generateVertexRemap() 147 assert(index < vertex_count); in meshopt_generateVertexRemap() 168 assert(next_vertex <= vertex_count); in meshopt_generateVertexRemap() 193 size_t table_size = hashBuckets(vertex_count); in meshopt_generateVertexRemapMulti() 202 assert(index < vertex_count); in meshopt_generateVertexRemapMulti() 223 assert(next_vertex <= vertex_count); in meshopt_generateVertexRemapMulti() 242 for (size_t i = 0; i < vertex_count; ++i) in meshopt_remapVertexBuffer() 246 assert(remap[i] < vertex_count); in meshopt_remapVertexBuffer() 289 assert(index < vertex_count); in meshopt_generateShadowIndexBuffer() [all …]
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H A D | vfetchoptimizer.cpp | 7 …ap(unsigned int* destination, const unsigned int* indices, size_t index_count, size_t vertex_count) in meshopt_optimizeVertexFetchRemap() argument 11 memset(destination, -1, vertex_count * sizeof(unsigned int)); in meshopt_optimizeVertexFetchRemap() 18 assert(index < vertex_count); in meshopt_optimizeVertexFetchRemap() 26 assert(next_vertex <= vertex_count); in meshopt_optimizeVertexFetchRemap() 31 …signed int* indices, size_t index_count, const void* vertices, size_t vertex_count, size_t vertex_… in meshopt_optimizeVertexFetch() argument 41 unsigned char* vertices_copy = allocator.allocate<unsigned char>(vertex_count * vertex_size); in meshopt_optimizeVertexFetch() 42 memcpy(vertices_copy, vertices, vertex_count * vertex_size); in meshopt_optimizeVertexFetch() 47 unsigned int* vertex_remap = allocator.allocate<unsigned int>(vertex_count); in meshopt_optimizeVertexFetch() 48 memset(vertex_remap, -1, vertex_count * sizeof(unsigned int)); in meshopt_optimizeVertexFetch() 55 assert(index < vertex_count); in meshopt_optimizeVertexFetch() [all …]
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H A D | spatialorder.cpp | 31 for (size_t i = 0; i < vertex_count; ++i) in computeOrder() 53 for (size_t i = 0; i < vertex_count; ++i) in computeOrder() 121 unsigned int* keys = allocator.allocate<unsigned int>(vertex_count); in meshopt_spatialSortRemap() 125 computeHistogram(hist, keys, vertex_count); in meshopt_spatialSortRemap() 129 for (size_t i = 0; i < vertex_count; ++i) in meshopt_spatialSortRemap() 133 radixPass(scratch, destination, keys, vertex_count, hist, 0); in meshopt_spatialSortRemap() 134 radixPass(destination, scratch, keys, vertex_count, hist, 1); in meshopt_spatialSortRemap() 135 radixPass(scratch, destination, keys, vertex_count, hist, 2); in meshopt_spatialSortRemap() 138 for (size_t i = 0; i < vertex_count; ++i) in meshopt_spatialSortRemap() 150 (void)vertex_count; in meshopt_spatialSortTriangles() [all …]
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H A D | vcacheoptimizer.cpp | 36 adjacency.counts = allocator.allocate<unsigned int>(vertex_count); in buildTriangleAdjacency() 37 adjacency.offsets = allocator.allocate<unsigned int>(vertex_count); in buildTriangleAdjacency() 41 memset(adjacency.counts, 0, vertex_count * sizeof(unsigned int)); in buildTriangleAdjacency() 45 assert(indices[i] < vertex_count); in buildTriangleAdjacency() 53 for (size_t i = 0; i < vertex_count; ++i) in buildTriangleAdjacency() 72 for (size_t i = 0; i < vertex_count; ++i) in buildTriangleAdjacency() 92 while (input_cursor < vertex_count) in getNextVertexDeadEnd() 168 if (index_count == 0 || vertex_count == 0) in meshopt_optimizeVertexCache() 197 float* vertex_scores = allocator.allocate<float>(vertex_count); in meshopt_optimizeVertexCache() 199 for (size_t i = 0; i < vertex_count; ++i) in meshopt_optimizeVertexCache() [all …]
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H A D | simplifier.cpp | 47 assert(indices[i] < vertex_count); in buildEdgeAdjacency() 55 for (size_t i = 0; i < vertex_count; ++i) in buildEdgeAdjacency() 74 for (size_t i = 0; i < vertex_count; ++i) in buildEdgeAdjacency() 163 for (size_t i = 0; i < vertex_count; ++i) in buildPositionRemap() 176 for (size_t i = 0; i < vertex_count; ++i) in buildPositionRemap() 179 for (size_t i = 0; i < vertex_count; ++i) in buildPositionRemap() 272 for (size_t i = 0; i < vertex_count; ++i) in classifyVertices() 282 for (size_t i = 0; i < vertex_count; ++i) in classifyVertices() 378 for (size_t i = 0; i < vertex_count; ++i) in rescalePositions() 403 for (size_t i = 0; i < vertex_count; ++i) in rescalePositions() [all …]
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/dports/graphics/qgis/qgis-3.22.3/external/meshOptimizer/ |
H A D | meshoptimizer.h | 159 MESHOPTIMIZER_API size_t meshopt_encodeIndexBufferBound( size_t index_count, size_t vertex_count ); 180 MESHOPTIMIZER_API size_t meshopt_encodeVertexBufferBound( size_t vertex_count, size_t vertex_size ); 303 unsigned char vertex_count; member 681 …meshopt_generateShadowIndexBufferMulti( out.data, in.data, index_count, vertex_count, streams, str… 690 meshopt_optimizeVertexCache( out.data, in.data, index_count, vertex_count ); 699 meshopt_optimizeVertexCacheFifo( out.data, in.data, index_count, vertex_count, cache_size ); 716 return meshopt_optimizeVertexFetchRemap( destination, in.data, index_count, vertex_count ); 768 …return meshopt_stripify( out.data, in.data, index_count, vertex_count, unsigned( restart_index ) ); 785 …return meshopt_analyzeVertexCache( in.data, index_count, vertex_count, cache_size, warp_size, buff… 801 return meshopt_analyzeVertexFetch( in.data, index_count, vertex_count, vertex_size ); [all …]
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/dports/graphics/qgis-ltr/qgis-3.16.16/external/meshOptimizer/ |
H A D | meshoptimizer.h | 159 MESHOPTIMIZER_API size_t meshopt_encodeIndexBufferBound( size_t index_count, size_t vertex_count ); 180 MESHOPTIMIZER_API size_t meshopt_encodeVertexBufferBound( size_t vertex_count, size_t vertex_size ); 303 unsigned char vertex_count; member 681 …meshopt_generateShadowIndexBufferMulti( out.data, in.data, index_count, vertex_count, streams, str… 690 meshopt_optimizeVertexCache( out.data, in.data, index_count, vertex_count ); 699 meshopt_optimizeVertexCacheFifo( out.data, in.data, index_count, vertex_count, cache_size ); 716 return meshopt_optimizeVertexFetchRemap( destination, in.data, index_count, vertex_count ); 768 …return meshopt_stripify( out.data, in.data, index_count, vertex_count, unsigned( restart_index ) ); 785 …return meshopt_analyzeVertexCache( in.data, index_count, vertex_count, cache_size, warp_size, buff… 801 return meshopt_analyzeVertexFetch( in.data, index_count, vertex_count, vertex_size ); [all …]
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/dports/net/frr7-pythontools/frr-frr-7.5.1/tests/isisd/ |
H A D | test_isis_vertex_queue.c | 8 static size_t vertex_count; variable 24 vertices[vertex_count]->d_N = 20; in setup_test_vertices() 25 vertex_count++; in setup_test_vertices() 31 vertices[vertex_count]->d_N = 20; in setup_test_vertices() 32 vertex_count++; in setup_test_vertices() 38 vertices[vertex_count]->d_N = 15; in setup_test_vertices() 39 vertex_count++; in setup_test_vertices() 45 vertices[vertex_count]->d_N = 15; in setup_test_vertices() 46 vertex_count++; in setup_test_vertices() 53 vertex_count++; in setup_test_vertices() [all …]
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/dports/net/frr7/frr-frr-7.5.1/tests/isisd/ |
H A D | test_isis_vertex_queue.c | 8 static size_t vertex_count; variable 24 vertices[vertex_count]->d_N = 20; in setup_test_vertices() 25 vertex_count++; in setup_test_vertices() 31 vertices[vertex_count]->d_N = 20; in setup_test_vertices() 32 vertex_count++; in setup_test_vertices() 38 vertices[vertex_count]->d_N = 15; in setup_test_vertices() 39 vertex_count++; in setup_test_vertices() 45 vertices[vertex_count]->d_N = 15; in setup_test_vertices() 46 vertex_count++; in setup_test_vertices() 53 vertex_count++; in setup_test_vertices() [all …]
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/meshoptimizer/demo/ |
H A D | tests.cpp | 60 const size_t vertex_count = 10; in decodeIndex16() local 75 const size_t vertex_count = 10; in encodeIndexMemorySafe() local 96 const size_t vertex_count = 10; in decodeIndexMemorySafe() local 119 const size_t vertex_count = 10; in decodeIndexRejectExtraBytes() local 135 const size_t vertex_count = 10; in decodeIndexRejectMalformedHeaders() local 150 const size_t vertex_count = sizeof(kVertexBuffer) / sizeof(kVertexBuffer[0]); in decodeVertexV0() local 154 PV decoded[vertex_count]; in decodeVertexV0() 161 const size_t vertex_count = sizeof(kVertexBuffer) / sizeof(kVertexBuffer[0]); in encodeVertexMemorySafe() local 187 PV decoded[vertex_count]; in decodeVertexMemorySafe() 213 PV decoded[vertex_count]; in decodeVertexRejectExtraBytes() [all …]
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/meshoptimizer/demo/ |
H A D | tests.cpp | 60 const size_t vertex_count = 10; in decodeIndex16() local 75 const size_t vertex_count = 10; in encodeIndexMemorySafe() local 96 const size_t vertex_count = 10; in decodeIndexMemorySafe() local 119 const size_t vertex_count = 10; in decodeIndexRejectExtraBytes() local 135 const size_t vertex_count = 10; in decodeIndexRejectMalformedHeaders() local 150 const size_t vertex_count = sizeof(kVertexBuffer) / sizeof(kVertexBuffer[0]); in decodeVertexV0() local 154 PV decoded[vertex_count]; in decodeVertexV0() 161 const size_t vertex_count = sizeof(kVertexBuffer) / sizeof(kVertexBuffer[0]); in encodeVertexMemorySafe() local 187 PV decoded[vertex_count]; in decodeVertexMemorySafe() 213 PV decoded[vertex_count]; in decodeVertexRejectExtraBytes() [all …]
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/dports/graphics/gource/gource-0.51/src/core/ |
H A D | vbo.cpp | 33 vertex_count = 0; in quadbuf() 65 vertex_count = 0; in reset() 69 return vertex_count; in vertices() 94 int i = vertex_count; in add() 96 vertex_count += 4; in add() 99 resize(vertex_count*2); in add() 114 int i = vertex_count; in add() 116 vertex_count += 4; in add() 119 resize(vertex_count*2); in add() 133 if(vertex_count==0) return; in update() [all …]
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/dports/sysutils/logstalgia/Logstalgia-logstalgia-1.1.2/src/core/ |
H A D | vbo.cpp | 33 vertex_count = 0; in quadbuf() 65 vertex_count = 0; in reset() 69 return vertex_count; in vertices() 94 int i = vertex_count; in add() 96 vertex_count += 4; in add() 99 resize(vertex_count*2); in add() 114 int i = vertex_count; in add() 116 vertex_count += 4; in add() 119 resize(vertex_count*2); in add() 133 if(vertex_count==0) return; in update() [all …]
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/dports/graphics/gource/gource-0.51/src/ |
H A D | bloom.cpp | 25 vertex_count = 0; in bloombuf() 53 vertex_count = 0; in reset() 63 return vertex_count; in vertices() 77 int i = vertex_count; in add() 79 vertex_count += 4; in add() 81 if(vertex_count > data_size) { in add() 82 resize(vertex_count*2); in add() 92 if(vertex_count==0) return; in update() 102 if(buffer_size < vertex_count) { in update() 113 if(vertex_count==0 || bufferid==0) return; in draw() [all …]
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/dports/games/searchandrescue/searchandrescue_1.4.0/sar/ |
H A D | v3dfio.c | 491 vertex_count = 0; \ in V3DLoadModel() 1314 vertex_count++; in V3DLoadModel() 1336 vertex_count++; in V3DLoadModel() 1376 vertex_count++; in V3DLoadModel() 1416 vertex_count++; in V3DLoadModel() 1439 vertex_count++; in V3DLoadModel() 1479 vertex_count++; in V3DLoadModel() 1519 vertex_count++; in V3DLoadModel() 1542 vertex_count++; in V3DLoadModel() 1582 vertex_count++; in V3DLoadModel() [all …]
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/dports/math/fcl/fcl-0.7.0/include/fcl/geometry/shape/ |
H A D | convex-inl.h | 124 for (int j = 1; j <= vertex_count; ++j) { in computeMomentofInertia() 133 for (int j = 0; j < vertex_count; ++j) { in computeMomentofInertia() 147 face_index += vertex_count + 1; in computeMomentofInertia() 176 for (int j = 1; j <= vertex_count; ++j) { in computeCOM() 184 for (int j = 1; j <= vertex_count; ++j) { in computeCOM() 194 face_index += vertex_count + 1; in computeCOM() 218 for (int j = 1; j <= vertex_count; ++j) { in computeVolume() 231 for (int j = 1; j <= vertex_count; ++j) { in computeVolume() 240 face_index += vertex_count + 1; in computeVolume() 372 face_index += vertex_count + 1; in ValidateTopology() [all …]
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/core/ |
H A D | polygon.c | 24 p->vertex_count = count; in Polygon_Resize() 36 p->vertex_count = 0; in Polygon_Clear() 46 if(p->vertex_count < 3) in Polygon_IsBroken() 58 curr_v = p->vertices + p->vertex_count - 1; in Polygon_IsBroken() 59 for(uint16_t i = 0; i < p->vertex_count; i++) in Polygon_IsBroken() 80 if(dst->vertex_count != src->vertex_count) in Polygon_Copy() 82 Polygon_Resize(dst, src->vertex_count); in Polygon_Copy() 93 for(uint16_t i = 0; i < src->vertex_count; i++) in Polygon_Copy() 231 buf_size = (p1->vertex_count + p2->vertex_count) * 3 * sizeof(float); in Polygon_IntersectPolygon() 238 prev_v = p1->vertices + p1->vertex_count - 1; in Polygon_IntersectPolygon() [all …]
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